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Lucius

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Everything posted by Lucius

  1. Version 1.0.0

    12 downloads

    A weapons store that includes a checkout area and mostly decoration. The backroom is not used. The semi automatic rifle is not a worldmodel but is a weapon made from seperate parts. This building would fit perfectly in a city area and could be used for Roleplay or perhaps other purposes. The prefab is standalone and does not include height, splat, alpha or topology of any kind. Looking to get a prefab or map customly made? Feel free to contact me on discord [-Core-] Daan#1402
    $4.00
  2. Version 1.0.0

    17 downloads

    A clothing store that includes a bottom floor, a first floor and a back (outside) area. The building includes a checkout area and mostly decoration. The small back building part is not used. This building would fit perfectly in a city area and could be used for Roleplay or perhaps other purposes. The prefab is standalone and does not include height, splat, alpha or topology of any kind. Looking to get a prefab or map customly made? Feel free to contact me on discord [-Core-] Daan#1402
    $4.50
  3. Version 1.0.0

    7 downloads

    A car store/dealer that includes a showroom, a garage for mechanics, a staff lockerroom, a staff canteen and a office for doing transactions. Upstairs is not used. This building would fit perfectly in a city area and could be used for Roleplay or perhaps other purposes. The prefab is standalone and does not include height, splat, alpha or topology of any kind. Looking to get a prefab or map customly made? Feel free to contact me on discord [-Core-] Daan#1402
    $6.00
  4. Lucius

    Need some info/explanation.

    Need help on how I could lower the chance of this item being in a crate. I dont understand what the ConditionMinimumAmount, ConditionMaximumAmount, SpawnChanceTimes and the SpawnChanceScale actually do. Would love some extra info or explanation about this. { "ShortName": "scrap", "CustomName": null, "SkinId": 0, "MinimumAmount": 10, "MaximumAmount": 100, "ConditionMinimumAmount": 0.2, "ConditionMaximumAmount": 0.65, "SpawnChanceTimes": 4, "SpawnChanceScale": 5 }
  5. Lucius

    Loot containers are unlootable

    Seems to happen after reloading the plugin. If I take the plugin out of the server and put it back in it works again.
  6. Lucius

    Loot containers are unlootable

    As soon as you loot a container it closes only milli seconds after.
  7. I am not sure if anyone else has this issue, but when I restart my server I have to reload the plugin to get the NPC's to spawn.
  8. Like 877 doesnt even exist for me, like whatever you said is there, is not there.
  9. Lucius

    Me Actions

    i'd rather suggest adding some sort of discord webhook so whatever is said in ./me gets send to a webhook for staff to see.
  10. Any update @HexOptimal? i'd also love this.
  11. Lucius

    Suggestion to add sell option.

    Please add an option for players to be able to sell their zone. If they own a certain zone just change the "Sold" Sign into a "Sell" sign. The data folder already adds zone ids, so using that I cant see how it would be extremely hard to add this.
  12. the new check seems to fix the issues, thanks alot.
  13. Hi, the items do indeed work, my bad. But the bank does not reset itself after given time.
  14. The plugin is very broken due to Rusts last update that changed the lootpanel somehow. The crate doesnt spawn custom items anymore and the bank also doesnt seem to reset itself.
  15. Basically what the title says Is this plugin configurable with HumanNPC?
  16. I dont see you added me? If it only manages nobuild then that is not too usefull to me sadly, as I am trying to create apartments/houses people can only "claim"/ build in when you have actually purchased the place.
  17. One last issue, when I enable "nodecay" with zonemanager all deployables get destroyed when placed not blocked, but when people place a codelock on a map door, the door just breaks out of nowhere.. Does this plugin make sure that codelocks aren't placeable but does not completely destroy doors? If you want an example of what I mean you are free to add me on discord: [-Core-] Daan#1402
  18. I would really appreciate it if you could test/look into this, thanks for the quick response! I am looking forward to purchase this plugin in the near future.
  19. Hey there, I am very interested in your plugin and I want to buy it. My question is, if I create a zone in zone manager, and enable the flag "nobuild" and make it so players cannot build in this zone, will they ignore the flag after purchasing the zone? Since I want to make purchaseable land on which you can only build if you have actually purchased the land. I am looking forward to an answer, I like to plugin alot!
1.7m

Downloads

Total number of downloads.

7.8k

Customers

Total customers served.

117.8k

Files Sold

Total number of files sold.

2.4m

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