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deal

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Everything posted by deal

  1. deal

    Raidable Bases

    What I want is to prevent raids from spawning only when a base would generate in a low-elevation coastal area and there is an underground subway tunnel beneath it. I added prefabs to the config file, but raids are still spawning there. Could you tell me which prefab(s) I should add?
  2. deal

    Raidable Bases

    Hi, I think there may be an issue with scientist cleanup on despawn. I tested this very carefully by running ai.brainstats repeatedly, almost every second, while spawning and despawning Raidable Bases. What I observed is: When a base spawns, the Scientist count increases immediately. When that base despawns, the Scientist count does not go back down by the same amount. I confirmed this multiple times while watching ai.brainstats live. Even after unloading related plugins, the scientist count problem still remained, but the increase clearly happens when the base spawns. So from my testing, it looks like the base spawn is adding scientists, but the despawn/cleanup is not removing all of them properly. Could you please check whether some RB scientists are not being cleaned up correctly on despawn, or if they are being left behind as normal scientists? If needed, I can provide more test results.

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