Contributing Plugin user here, might be related but PvE player bases still take explosive damage on specific structures such as window bars/windows for my server when using this plugin. Only temporary workaround I can figure is adjusting the health of windows/etc to be substantially higher to help negate this issue but that leads to problems for those looking to fairly PvP who then encounter windows with outrageous health-
While the system allows players to flag themselves either as PvE or PvP (Default is set to PvE), PvE players/player structures seem unaffected and are still able to take damage from PvP and PvE flagged players.
Would love the ability to have players/teams flag themselves as one or the other and be able to otherwise coexist on my server. Is this possible/intended?
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