-
Posts
43 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Flith
-
Key Features to Implement that could benefit the integrity of your plugin, these are all features i have brought up with my Staff team and players within my server: Admin Commands: 1. Roam Creation: - Admins can create a new roam event using `/roamcreate (name)`, which spawns a roam at their current location. The roam will be saved in a data file, along with any changes made to the event. 2. Roam Editing: - Admins can edit roam events using `/roamedit (name)`. This allows for adjusting the location, setting teleport spawn points, and other modifications. 3. Barricade Upgrade Feature: - When players participate in roam events, any wooden barricade placed will automatically be upgraded into a high wall, providing enhanced defences for players during the event. (This can be enabled/disabled. 4. Restricted Equipment: - Admins can prevent players from equipping specific items, such as heavy plate armour, shotguns, rocket launchers, etc., during roam events. This restriction ensures balance and fairness. 5. Placement Restrictions: - When roams are either active or inactive, players are only allowed to place barricades and high external walls. This keeps the event area uncluttered and strategic. 6. Clans and Clan Cores integration: This would be a configurable option within the config 7. Teleport Spawn Points: - Admins can set teleport spawn points while editing by typing `/roamsetspawn`. There is no maximum limit to the number of spawn points, and when players teleport to the roam, the spawn points are randomised to provide a fair and unpredictable experience. Maybe even add a locked crate that spawns and starts unlocking at the start of an event with a custom loot table which can be edited within the config, or maybe a loot box that spawns at the end of the event with the same custom loot table idea.
- 18 comments
-
- #roam
- #roam bubble
- (and 10 more)
-
- 7 comments
-
- 11 comments
-
this support ticket is not closed, bot does need sorting out. And there needs to me more support for this especially as its a paid plugin
-
Is there a way to customise this with players needed in a clan for offline protection and so on? And is there a way to set this so it only protects the clan after a certain amount of players are offline?
-
Placing beds initially doesn't have the set cool downs
-
did you fix this before closing? if not that's not good especially as the plugin dev
-
Hi there, can i pay you to make a custom version of this plugin with a bit more customisation?
-
It only seems to make the sound with your kits plugin installed, never done it before but has started doing it which is so strange. I’ll try and send a clip in
-
I've sent you a friend request
-
Is there a way to turn off !pop?
-
Redeeming kit plays a sound effect, how do i turn this off?
-
Could someone please lend me a hand with setting this up? Giving me a headache lol also struggling with MongooDB many thanks
-
Are you able to keep the maze doors closed until the next maze after a maze even has finished no the winning team doesnt die. And also can i change the item when a clan win mazes to say a large box in the middle of the maze with set loot in it? And last but not least the /maze locate isnt changing the location of the maze as the paste file for the maze walls into moving to the new maze location, so how can i fix that?
-
cant change position of the UI. Thought id give it a test to make sure for you obviously in beta
-
its fixed, thank you for being so fast! Legend!
-
Just downloaded the new plugin, (removed the old one entirely) theres no UI whatsoever now.( this is with perms )
-
Hi all, can anyone help with a few custom plugins i had in mind? My discord is Flith_ please DM me and ill fill you in thanks in advance
-
Hi all, Can anyone lead me in the right direction to where i can get the maze prefab shown in the photos above? Manythanks
-
Hi there, when i used this plugin a year or so back there was config options to change green/blue/red key card rooms on oil etc but there isn't now... how can i go about fixing this? thanks in advance
-
Are you able to remove the numbers (i.e #1, #2, #3 ) within the kit grids?