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Bxrflip

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Everything posted by Bxrflip

  1. Bxrflip

    Cannot run, please fix it.

    Changed Status from Pending to Fixed Changed Fixed In to 1.5.14
  2. Bxrflip

    Cannot run, please fix it.

    Should be fixed now, lmk if you find any other issues
  3. Bxrflip

    Copter Weapons

    it depends on the inner workings of the PVE plugin, but it would probably work on PVE servers. The guns act the same as using a player-controlled auto-turret, and the rockets/grenade launcher are setup as though the pilot player fired them as a held weapon.
  4. Bxrflip

    Copter Weapons

    Yes, copter weapons already supports this feature! Each weapon has a permission associated with it and players must have that permission in order to use that weapon. To enable this feature, you must set the config option "DisablePermissionCheck" to false.
  5. Changed Status from Pending to No Response Changed Fixed In to 2.0.6
  6. yeah, so the lakes get riverside topology so that food will spawn somewhere on the map. Because the lake shorelines are relatively small, the frequency rate must be a bit high.
  7. Bxrflip

    question

    Changed Status from Pending to No Response Changed Fixed In to 2.1.88
  8. Bxrflip

    question

    No, maps can't impact the height limit for minicopters, it should always be 200 meters above the terrain that they're currently flying over.
  9. Bxrflip

    Copter Weapons

    that's interesting, when I download it, I get 1.4.19. Oh wait, does the Zip filename say 1.4.19, but when the file loads in oxide it says 1.4.18? EDIT: Ok, I checked myself and it does, lol, my B. I DID update the file, that IS the fixed version, I just forgot to increment the version number in the header before I saved it. I have uploaded a fix for it already, but the version from the 1.4.19 zip file is identical apart from the version number label, so it shouldn't have any change to the behavior. Thanks for pointing this out!
  10. Bxrflip

    Copter Weapons

    I think there's something wrong with codefling, cause I've had a few customers comment this about multiple files, but when they attempt to download it again, they finally get the updated file. Give it another try and LMK what happens
    A nicely detailed little scene. I like how you did the mangled truss bit
    Very atmospheric, bravo! Reminds me of Far cry 5
  11. Bxrflip

    I finally caved!

    Changed Fixed In to 2.1.88
  12. Bxrflip

    I finally caved!

    Changed Status from Pending to Fixed
  13. Bxrflip

    I finally caved!

    np! Outpost is on the desert island close to the center of the map, north of launch site
  14. Bxrflip

    I finally caved!

    which version did you get tho? I just downloaded 2.1.88 and it looks like this:
  15. Bxrflip

    I finally caved!

    Thanks for your purchase! That looks like an older version of the file, which version do you have?
  16. I could be wrong, but it looks like this need to be updated. Worked great a couple months ago! Edit: NVM I think steam depot is just down, rip
  17. Bxrflip

    Cornetto

    Version 1.1.35

    5 downloads

    Elevate your Experience Building on the philosophy that makes Synecdoche and Isle of Rust so great, Cornetto offers a refreshing perspective on the game. I was able to leverage a new terrain generation method that brings together key elements players are looking for, such as flat spots for bases and and even spread of node spawns, while also bringing scenic and unique terrain to the entire map. A balance of restrained fantastical design with mindfulness of enabling a broad spectrum of gameplay mechanics makes this map perfect for servers looking a offer a tastefully custom vanilla gameplay experience! Stand out from the Crowd There are several landmark attractions around the map to impress new players without upsetting the balance of vanilla gameplay. Several very accurately modeled bridges span a gorgeous central river. The famous Forth Rail bridge spans a huge section of the map, leading directly to the outpost monument. The experience of driving a train over this bridge is unforgettable, and the care taken to model the entire railway network makes travel easy, fun, and scenic! Specs and Monuments Size: 3500 Prefab count: < 20,000 Entity Count: < 55,000 Underground Tunnels: Yes Above Ground Rail: Yes Under/Aboveground Rail Connection: Yes MLRS: Yes Excavator: Yes Quarries: No Monuments: Launch Site Outpost Bandit Camp Fishing Villages (X3) Stables Large Oil Small Oil Underwater Labs Excavator Military Base Powerplant Arctic Research Base Airfield Missile Silo Trainyard Satellite Dish Harbor (X2) Sewer Branch (X2) Radtown Sphere tank Junkyard Abandoned Cabins Oxum's Gas Station Supermarket (X2) Lighthouse (X2) Mining Outpost
    $34.99
  18. Changed Status from Fixed to Not a Bug Changed Fixed In to 2.1.85
  19. Changed Status from Pending to Fixed
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