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Everything posted by AvG Лаймон
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- 29 comments
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- #industrial
- #rust
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(and 7 more)
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No, you should use the plugin above to fix craft (IndustrialCrafterFix). IndustrialAllowQuickMove convar enables shorter code for items transfering which is cost less performance, and should be set to true by default. This bug was fixed in both settings (true and false) since there are skinned wallpapers in the game. You can just remove IndustrialCustomSkinsFix and all will be fine. And of course set IndustrialAllowQuickMove to true if you previously disable it.
- 29 comments
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- 1
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- #industrial
- #rust
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(and 7 more)
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Changed Status from No Response to Closed
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Like i said: MapHelper contains PositionToString and it compile and work on all servers. Your problem (if it really exist) not related to the plugin. This function is used in a very large number of plugins. In any place where there is a grid definition, there is this function.
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Plugin work fine on my main server, on my test server and on all other users servers i don't know what else i can say to you reinstall latest oxide
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- 29 comments
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- #industrial
- #rust
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(and 7 more)
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try to reinstall your oxide all works
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Changed Status from Pending to No Response
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I checked, everything works for me
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Any errors in console?
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Read documentation Learn how to use commands and what skins are This reply told you that you entered skin id that are not exist in config [aQuarry] The configuration does not contain a quarry with this «SkinID» Check your command. Make sure that your command use skin from your config "Quarry SkinID": 3187637123, It shoud be like that quarry.give «SteamID» 3187637123 And this skin has no additional image https://steamcommunity.com/sharedfiles/filedetails/?id=3187637123 Just default image for lvl 0 quarry. But you could check it yourself. And this is just an example of config. You can use your own skins.
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You get this error when you try to give a quarry via the console command with skin that you don't have in the configuration This is a technical support section, its for bugs, not for learning how to operate your server
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{ "Enable this quarry?": true, "Quarry custom name": "Personal Quarry", "Quarry SkinID": 3187637123, "Structure": { "Health points": 2500.0, "Protection percentage [0.0-100.0] (100 = immortal)": 0.0 }, "Remove": { "Enable remove?": true, "Enable refund?": true, "Refund item list": [ { "Custom name (empty = default)": "Personal Quarry", "ShortName": "furnace.large", "SkinID": 3187637123, "Amount": 1 } ] }, "Upgrade": { "SkinID of the upgraded quarry (0 = disable upgrades)": 3185891808, "Upgrade cost": [ { "ShortName": "wood", "SkinID": 0, "Amount": 12000 }, { "ShortName": "stones", "SkinID": 0, "Amount": 6000 }, { "ShortName": "metal.fragments", "SkinID": 0, "Amount": 500 }, { "ShortName": "metal.refined", "SkinID": 0, "Amount": 10 }, { "ShortName": "leather", "SkinID": 0, "Amount": 100 }, { "ShortName": "carburetor3", "SkinID": 0, "Amount": 1 }, { "ShortName": "scrap", "SkinID": 0, "Amount": 650 }, { "ShortName": "rope", "SkinID": 0, "Amount": 5 }, { "ShortName": "sheetmetal", "SkinID": 0, "Amount": 5 }, { "ShortName": "tarp", "SkinID": 0, "Amount": 5 } ] }, "Inventory": { "Resource container capacity": 6, "Fuel container capacity": 1 }, "Protection from other players": { "Only owner can toggle?": true, "Only owner can loot?": true, "Include his team?": true }, "Repair": { "Allow repair with hammer hit?": true, "Unable to repair X seconds after taking damage": 30.0, "Repair amount for hit": 100.0, "Enable cost?": true, "Repair cost": [ { "ShortName": "metal.fragments", "SkinID": 0, "Amount": 500 } ] }, "Prefab substitution": { "Use prefab substitution?": true, "This is a quarry (true) or pumpjack (false) ?": true, "ShortName of the item from which we create a quarry": "furnace.large", "Minimum distance from player to quarry (when installed)": 3.0, "Minimum distance from quarry to constructions (when installed)": 17.0, "Additional height setting (when installed)": -2.0 }, "Production": { "List of the fuel used and its production settings": [ { "ShortName": "lowgradefuel", "SkinID": 0, "Amount": 50, "How many seconds can quarry work on one consume of this fuel?": 60.0, "Resource production interval on this fuel (seconds)": 60.0, "Gathering resources on this fuel": [ { "Custom name (empty = default)": "", "ShortName": "stones", "SkinID": 0, "Amount": 100, "Amount max": 100, "Probability [0.0-100.0]": 100.0, "Do not use permission rates": false }, { "Custom name (empty = default)": "", "ShortName": "metal.ore", "SkinID": 0, "Amount": 70, "Amount max": 70, "Probability [0.0-100.0]": 100.0, "Do not use permission rates": false }, { "Custom name (empty = default)": "", "ShortName": "sulfur.ore", "SkinID": 0, "Amount": 50, "Amount max": 50, "Probability [0.0-100.0]": 100.0, "Do not use permission rates": false }, { "Custom name (empty = default)": "", "ShortName": "hq.metal.ore", "SkinID": 0, "Amount": 10, "Amount max": 10, "Probability [0.0-100.0]": 10.0, "Do not use permission rates": false } ] } ] } } Just delete other fuel blocks from pont to point. Like in any other plugin. Here is an example.
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Changed Status from Pending to Not a Bug
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remove other ones sure, why not?
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As it turned out, not every player can take advantage of this bug. However, we have already found a solution. It will be released in the next update. If you need a more urgent solution, you can write to me personally in discord and I will send you a fix.
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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I couldn't reproduce this bug in any way, I suspect that the reason is the very low fps of your server. However, I will add closeui before any action with quarry. This should help you.
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Thanks for the detailed information. I'll definitely check it out.