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Ondraasek

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Everything posted by Ondraasek

  1. Ondraasek

    no loot

    Hi after new version I have no loot at TCs etc. It looks like that its not taking difficulty loot table. do you know why? Thanks a lot
  2. Ondraasek

    Roadsigns and trains

    Yeah I ll dig it deeper as well. I increased loot density around roads -barrels etc, so its ok, but some players mentioned it. I have 100+ online on this map, so we re testing it a lot
  3. Ondraasek

    Roadsigns and trains

    after fixes Trains are not spawning at all and road signs just at outpost et c not around the road
  4. I am pure id**t, glad you wrote it. I forgot to install RustEdit to my server DLLs to managed, now its ok. You do a great work, I am so sorry, fully my mistake
  5. Ondraasek

    Roadsigns and trains

    I am pure id**t, glad you wrote it. I forgot to install RustEdit to my server DLLs to managed, now its ok. You do a great work, I am so sorry, fully my mistake
  6. Ondraasek

    broken aquadome after patch

    Hi after patch aquadome doesnt work, before patch it was ok
  7. Ondraasek

    Roadsigns and trains

    Hey I have rails on the map but no trains. also no road signs around the roads or at outpost. can you advise pls
  8. Hi are you creating custom maps?
  9. Ondraasek

    show off panel

    05/27 11:18:13 | Failed to call hook 'gategui' on plugin 'PanelV2 v2.2.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PanelV2.gategui (ConsoleSystem+Arg arg) [0x00006] in <4bc9c8331288411bbb53d6666d69b012>:0 at Oxide.Plugins.PanelV2.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007d9] in <4bc9c8331288411bbb53d6666d69b012>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0
  10. Ondraasek

    show off panel

    But its giving me error above
  11. Ondraasek

    show off panel

    hi, if I do ingame in chat /gategui nothing happens and console shows error. do you know why? thanks a lot 05/26 13:47:06 | Failed to call hook 'gategui' on plugin 'PanelV2 v2.2.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.PanelV2.gategui (ConsoleSystem+Arg arg) [0x00006] in <9edee47d250a4695bd5a67750984bce4>:0 at Oxide.Plugins.PanelV2.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007d9] in <9edee47d250a4695bd5a67750984bce4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0
  12. Ondraasek

    Error exception

    No I have plugin loaded, its spamming console when you're flying with biplane.
  13. Ondraasek

    Error OnEntituDeath

    Thank you so much appreciate it
  14. Ondraasek

    Error exception

    hello, using biplane, convoy and jetpack in once and getting this error with biplane: 05/13 17:07:02 | NullReferenceException: Object reference not set to an instance of an object do you have an idea why? thanks a lot
  15. Ondraasek

    Error OnEntituDeath

    Hi, this started to spam my console and if its happening players getting fps freezes. when I unload convoy, its instantly gone. Do you have an idea whats doing it? Didnt change anything thanks a lot 05/10 15:06:31 | Failed to call hook 'OnEntityDeath' on plugin 'Convoy v2.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Convoy+<OnEntityDeath>c__AnonStoreyB.<>m__0 (Oxide.Plugins.Convoy+ConvoyVehicle x) [0x00000] in <d36b403ea3c14670ba19d1e1d8893edc>:0 at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.TryGetFirst[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Boolean& found) [0x00045] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at Oxide.Plugins.Convoy.OnEntityDeath (BradleyAPC entity, HitInfo info) [0x0004d] in <d36b403ea3c14670ba19d1e1d8893edc>:0 at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00839] in <d36b403ea3c14670ba19d1e1d8893edc>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0
  16. Ondraasek

    Not attack automatically

    which one is it? "Sense Range": 50.0, ?
  17. Ondraasek

    Not attack automatically

    Hi, is possible to make bosses not attacking first? let bosses shooting just in case player pull it? thanks a lot
  18. Ondraasek

    Map is refreshing

    thanks a lot
  19. Ondraasek

    Raidable Bases

    New version works as fck. Very very good job! you are the best developer here
  20. never mind. I restarted server and it created new grid and works great. sorry about that, dunno how delete this topic
  21. 04/18 16:56:21 | >>> oxide.reload RaidableBases 04/18 16:56:18 | Unloaded plugin Raidable Bases v2.4.3 by nivex 04/18 16:56:18 | - Loaded 187 items from RaidableBases\Difficulty_Loot\Easy Loaded 203 items from RaidableBases\Difficulty_Loot\Medium Loaded 218 items from RaidableBases\Difficulty_Loot\Hard Loaded 198 items from RaidableBases\Difficulty_Loot\Expert Loaded 218 items from RaidableBases\Difficulty_Loot\Nightmare Loaded 4 items from RaidableBases\Base_Loot\Easy Bases Loaded 4 items from RaidableBases\Base_Loot\Expert Bases Loaded 4 items from RaidableBases\Base_Loot\Hard Bases Loaded 4 items from RaidableBases\Base_Loot\Medium Bases Loaded 4 items from RaidableBases\Base_Loot\Nightmare Bases 04/18 16:56:18 | Calling 'OnServerInitialized' on 'RaidableBases v2.4.3' took 299ms 04/18 16:56:18 | Loaded plugin Raidable Bases v2.4.3 by nivex 04/18 16:56:25 | NullReferenceException Seems its not generating grid
  22. Hi I wiped map and now it says for all buyable raids: the grid is loading please wait until its finished the grid is loading please wait until its finished ppl with admin permission can spawn it easily, can you advice? thanks a lot
  23. Ondraasek

    Raidable Bases

    I disabled it on my server now, it caused lag spike everytime when someone bought raid. Have dedicated server and now 90 online, 220k entities. 04/16 19:34:28 | Calling 'OnEntitySpawned' on 'RaidableBases v2.4.3' took average 2528ms Please when it will be fixed. Its doing lag spike just when you buy raid, I tried in like 12 times now and everytime i enter it to chat, it did it and it showed huge hook time in the chat. Thanks a lot
  24. Works as hell. thanks a lot! add it to the next updates, thanks a lot again
  25. Ondraasek

    Raidable Bases

    Love you, please release it asap.. you are the best. always. do you have any patreon or something, where can I donate monthly? thanks alot
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