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YaMang -w-

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Everything posted by YaMang -w-

  1. I will fix it after checking, thank you.
  2. Version 1.0.6

    64 downloads

    Allows players that has a certain item (with custom skin supported) to avoid death when health drops to 0 and instead regain a configureable amount of health. The item is consumed upon usage. The "Extra-Life" can be given with a chat command or sold via shops that support custom skinid items. Funtion: If the item you set in the config is in the inventory, it will not die but will be revived. FAQ: Q: The bag function does not work. A: in config change `Block Backpack Drop` true Chat Commands: in game - /el "ya mang" 10 "Revival 100 Token" console - el "ya mang" 10 "Revival 100 Token" Permission: Admin Permission: extralife.admin (using give item) Config: { "General Settings": { "Prefix": "[Extra-Life]", "SteamID": "0", "Commands": [ "extralife", "el" ], "SoundEffect": "assets/prefabs/tools/medical syringe/effects/inject_self.prefab", "Image Remove Time": 3.0, "block Revival Zone (ZoneManager Require)": [] }, "Revival Settings": { "Revival 100 Token": { "Shortname": "metal.fragments", "Skin": 2986119719, "If Revival Heal Amount": 100.0, "Block Active Drop": true, "Block Backpack Drop": false }, "Revival 50 Token": { "Shortname": "stones", "Skin": 2986119719, "If Revival Heal Amount": 50.0, "Block Active Drop": true, "Block Backpack Drop": false }, "Revival 10 Token": { "Shortname": "wood", "Skin": 2986119719, "If Revival Heal Amount": 10.0, "Block Active Drop": true, "Block Backpack Drop": false } }, "Version": { "Major": 1, "Minor": 0, "Patch": 4 } }
    $4.99
  3. Version 1.0.9

    128 downloads

    Automatically lock down the opponent if you have permission. It is recommended to use it on the PVE server. It is recommended to use adminflag = true It is recommeded to use "Hit Distance": 300 If it exceeds 300, it will cause a lot of burden on the server, the target may not be found, and the server console may be spamed. (Adjust according to server specifications) Commands: /sw /smartweapon Permissions: smartweapon.use.admin smartweapon.use.3 smartweapon.use.2 smartweapon.use.1 Config: { "General Settings": { "Prefix": "[Smart-Weapon]", "SteamID": "0", "Commands": [ "sw", "smartweapon" ], "Head Bonus Damage": 1.5, "Damage Weapon (Fired Only)": { "rifle.ak": 50.0, "rifle.ak.ice": 50.0, "rifle.lr300": 40.0, "smg.2": 30.0, "lmg.m249": 65.0, "hmlmg": 57.0, "rifle.m39": 50.0, "pistol.m92": 45.0, "smg.mp5": 35.0, "pistol.python": 55.0, "rifle.semiauto": 40.0, "smg.thompson": 37.0, "pistol.semiauto": 40.0, "pistol.revolver": 35.0 }, "Disable Smart Weapon Zones": [], "Debug": false }, "Smart Weapon Settings": { "smartweapon.use.admin": { "Angle": 30.0, "Hit Distance": 300, "Hit Chance [0 - 100]": 100, "Head Chance [0 - 100]": 100, "Bypass Wall": true, "Can Target Player": true, "Can Target Animal": true, "Flag Admin? (true - Text | false - UI)": true }, "smartweapon.use.3": { "Angle": 30.0, "Hit Distance": 300, "Hit Chance [0 - 100]": 100, "Head Chance [0 - 100]": 100, "Bypass Wall": false, "Can Target Player": true, "Can Target Animal": false, "Flag Admin? (true - Text | false - UI)": false }, "smartweapon.use.2": { "Angle": 30.0, "Hit Distance": 300, "Hit Chance [0 - 100]": 100, "Head Chance [0 - 100]": 100, "Bypass Wall": false, "Can Target Player": true, "Can Target Animal": false, "Flag Admin? (true - Text | false - UI)": false }, "smartweapon.use.1": { "Angle": 30.0, "Hit Distance": 100, "Hit Chance [0 - 100]": 80, "Head Chance [0 - 100]": 50, "Bypass Wall": false, "Can Target Player": false, "Can Target Animal": false, "Flag Admin? (true - Text | false - UI)": false } }, "Version": { "Major": 1, "Minor": 0, "Patch": 0 } } Lang: { "NoPermission": "<color=red>You are have not permission</color>", "Active": "<color=#00ff00>Active Smart Weapon</color>", "DeActive": "<color=red>Disable Smart Weapon</color>", "LockDown": "<size=20>[ Target Locked ] \n{0} | {1} | {2}</size>" }
    $20.00
  4. YaMang -w-

    On by default please

    Changed Status from Gremlins to Closed
  5. YaMang -w-

    On by default please

    Changed Status from Pending to Gremlins Changed Fixed In to 1.0.2
  6. YaMang -w-

    On by default please

    Are you asking me to automatically activate ia if the player has permission?
  7. YaMang -w-

    Config Questions

    Changed Status from Pending to Not a Bug
  8. YaMang -w-

    Config Questions

    You set whether you want to maximize the durability when you fire a gun. "Black Lists": { } = empty black list
  9. YaMang -w-

    Input placeholders

    Input placeholders are not applied. The set UI is different from the in-game UI.
  10. yes
  11. If you have any thoughts, add me YaMang -w-#0001
  12. If you still have any thoughts, please let me know. YaMang -w-#0001
  13. YaMang -w-

    Extra Tea

    Version 1.0.1

    21 downloads

    Additional tea support. You can buff and debuff Damage, Loot, and Defense. Permission: extratea.admin StatusType: 0 - damage, 1 - defend, 2 - loot Config: { "General Settings": { "Prefix": "<color=#00ffff>[ Extra Tea ] - </color>\n", "SteamID": 0, "Commands": [ "tea", "t", "extratea" ], "Use Custom Status Framework?": true, "Custom Status Framework Color Settings": { "Damage": { "Background Color": "CF3333", "Text Color": "EA8513", "subText Color": "FFFFFF" }, "Defend": { "Background Color": "23B1EB", "Text Color": "95ADF9", "subText Color": "FFFFFF" }, "Loot": { "Background Color": "9D9F67", "Text Color": "EAF101", "subText Color": "FFFFFF" } }, "CSF UI Refresh Time (sec)": 1.0, "Debug": false }, "Extra Tea Settings": { "Damage Bonus 10%": { "statusType": 0, "shortname": "maxhealthtea.advanced", "skinId": 2973733237, "Chance": { "min": 0.1, "max": 0.1 }, "lefttime": 30 }, "Defend 10%": { "statusType": 1, "shortname": "maxhealthtea.advanced", "skinId": 2973733569, "Chance": { "min": 0.1, "max": 0.1 }, "lefttime": 30 }, "Loot Bonus 10%": { "statusType": 2, "shortname": "maxhealthtea.advanced", "skinId": 2973733412, "Chance": { "min": 0.1, "max": 0.1 }, "lefttime": 30 } }, "Version": { "Major": 1, "Minor": 0, "Patch": 0 } }
    $15.00
  14. YaMang -w-

    Shield

    https://discord.gg/DTQuEE7neZ
  15. YaMang -w-

    Shield

    If you come to Discord, I think need more feedback.
  16. YaMang -w-

    plugins

    Changed Fixed In from 1.0.5 to 1.0.6
  17. YaMang -w-

    plugins

    Changed Status from Pending to Closed Changed Fixed In to 1.0.5
  18. YaMang -w-

    Shield

    We plan to separate the maximum capacity according to the 1.1.0 version.
  19. YaMang -w-

    Shield

    You can ignore it. for test sorry worng update use last version! 1.0.5
  20. YaMang -w-

    Shield

    Currently not possible.
  21. YaMang -w-

    Shield

    Are you talking about making the shield work when wearing certain armor?
  22. YaMang -w-

    Shield

    update AnchorMin, Max https://umod.org/guides/rust/basic-concepts-of-gui#ui-position
  23. none api?
  24. YaMang -w-

    Npc Spawn

    1. Can I copy and use the class? ex) class to JObject 2. Also, when an NPC dies, it randomly goes into another item after resetting the inventory. How to designate an item, do I have to make it myself? 3. Can't change the value when the NPC is already spawned?
1.8m

Downloads

Total number of downloads.

8.3k

Customers

Total customers served.

125k

Files Sold

Total number of files sold.

2.6m

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Total payments processed.

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