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Nubenegra

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Everything posted by Nubenegra

  1. Nubenegra

    the images are not loading

    Hi, the images are not loading, I have already restarted the server and reloaded the plugin twice, I have entered and exited the server and nothing.
  2. and effects it has or is it only for the trade, and if it has it, where is the configuration or is it separate?
  3. Hello, thanks for answering, can you give me a model or tell me how to make the recipes, because I'm just starting and the truth is that it's a bit complicated for me, thanks
  4. Hi, I have a question, if I let pve and pvp meet on a variable basis, can pvp kill pve or will it depend on the other plugin? or can they do the event without problems? I mean mostly they can't kill each other if the state doesn't change, understand?
  5. Nubenegra

    Help to solve

    Yes I bought it on Saturday
  6. I already uninstalled it and only yours remains, thanks anyway, I'll try tomorrow to see if it's okay
  7. Hi, I have the permissions, but it doesn't work and when I choose to show custom recipes it doesn't work either. What could be wrong? I also bought the Ganja 2.0.9 plugin today, is it compatible?
  8. Nubenegra

    Help to solve

    Hello, I have the permissions and the material, but when I choose to show custom recipes nothing happens. What could be wrong?
  9. Nubenegra

    Help to solve

    Hola no me aparece la opción para hacer la mezcla en la tabla tengo los permisos y me aparecen los ingredientes pero no puedo juntarlos
  10. Hi, I already had it but it seems that it was configured incorrectly. I understand that for pvp it would be all true in the pvp line and false pve as pve. I have the simplepve addon, if I only take out its addon will it work without problems? And if I want both to enter radio bases, do I have to choose in the other tabs, right? Thank you for your patience.
  11. Hi, it doesn't work for me. I installed it together with the Oxide extension, in fact I already have it because I have the meteor shower add-on. Could you help me to get it working?
  12. Nubenegra

    How to avoid these problems

    Hello, players who are in pve mode, things can happen to those who are in pvp, how can I cancel that?
  13. Nubenegra

    Hi

    Ok, then I'll leave it active, thank you very much.
  14. Nubenegra

    Hi

    Hi, please note that we have different time zones so it may take me a while to get back to you. I just installed the update you posted and it worked without any issues. Thanks and I have another question. I have both the free one and yours active. Do I need to have the other one or can I delete it? I'm asking so as not to cause any problems. You have several add-ons that I'm interested in and I'm sure I'll be bothering you several times through this medium.
  15. Nubenegra

    Hi

    Hi, my images are 500 x 500, but it won't load them, nothing happens, apart from leaving me standing still in front of the poster. What is the difference then, from the plugin that exists to place the images, which is free? Which I also have and it tells me that I have to increase the size, which is also increased to 3.5 MB. I don't mind putting the posters again, but it does work. Tell me if there is an exact size that does not cause problems to place it, thanks.
  16. Nubenegra

    Base Upgrade

    Hello, for some reason it doesn't appear, I went back to the previous version and ubertool stopped working.
  17. Nubenegra

    Hello

    Hi, I installed the update and it says this and there is nothing in the TC No se pudo llamar al gancho 'OnLootEntity' en el complemento 'BaseUpgrade v3.1.0' (NullReferenceException: referencia de objeto no establecida en una instancia de un objeto) en Oxide.Core.Configuration.DynamicConfigFile.ConvertValue (System.Object value, System.Type destinationType) [0x000ba] en <beb2b64691c64e2b95b99491bd85442c>:0 en Oxide.Core.Configuration.DynamicConfigFile.ConvertValue[T] (System.Object value) [0x00000] en <beb2b64691c64e2b95b99491bd85442c>:0 en Oxide.Core.Configuration.DynamicConfigFile.Get[T] (System.String[] path) [0x00008] en <beb2b64691c64e2b95b99491bd85442c>:0 en Oxide.Plugins.BaseUpgrade.Upgrade (BasePlayer jugador) [0x00006] en <4588f92335dc461ab0bebda2f7879813>:0 en Oxide.Plugins.BaseUpgrade.OnLootEntity (BasePlayer jugador, BaseEntity entidad) [0x00027] en <4588f92335dc461ab0bebda2f7879813>:0 en Oxide.Plugins.BaseUpgrade.DirectCallHook (System.String nombre, System.Object& ret, System.Object[] argumentos) [0x001c4] en <4588f92335dc461ab0bebda2f7879813>:0 en Oxide.Plugins.CSharpPlugin.InvokeMethod (método Oxide.Core.Plugins.HookMethod, argumentos System.Object[]) [0x00079] en <795304323ac74a298b8ed190a1dfa739>:0 en Oxide.Core.Plugins.CSPlugin.OnCallHook (nombre System.String, argumentos System.Object[]) [0x000de] en <beb2b64691c64e2b95b99491bd85442c>:0 en Oxide.Core.Plugins.Plugin.CallHook (gancho System.String, argumentos System.Object[]) [0x00060] en <beb2b64691c64e2b95b99491bd85442c>:0 No se pudo llamar al gancho 'OnLootEntity' en el complemento 'BaseUpgrade v3.1.0' (NullReferenceException: referencia de objeto no establecida en una instancia de un objeto) en Oxide.Core.Configuration.DynamicConfigFile.ConvertValue (System.Object value, System.Type destinationType) [0x000ba] en <beb2b64691c64e2b95b99491bd85442c>:0 en Oxide.Core.Configuration.DynamicConfigFile.ConvertValue[T] (System.Object value) [0x00000] en <beb2b64691c64e2b95b99491bd85442c>:0 en Oxide.Core.Configuration.DynamicConfigFile.Get[T] (ruta System.String[]) [0x00008] en <beb2b64691c64e2b95b99491bd85442c>:0 en Oxide.Plugins.BaseUpgrade.Upgrade (reproductor BasePlayer) [0x00006] en <4588f92335dc461ab0bebda2f7879813>:0 en Oxide.Plugins.BaseUpgrade.OnLootEntity (reproductor BasePlayer, entidad BaseEntity) [0x00027] en <4588f92335dc461ab0bebda2f7879813>:0 en Oxide.Plugins.BaseUpgrade.DirectCallHook (System.String nombre, System.Object& ret, System.Object[] argumentos) [0x001c4] en <4588f92335dc461ab0bebda2f7879813>:0 en Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod método, System.Object[] argumentos) [0x00079] en <795304323ac74a298b8ed190a1dfa739>:0 en Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String nombre, System. Objeto[] args) [0x000de] en <beb2b64691c64e2b95b99491bd85442c>:0 en Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] en <beb2b64691c64e2b95b99491bd85442c>:0 jalujose33[76561198315767959] murió (Hambre)
  18. Nubenegra

    Hello

    Hello, some recommended place to host the images.
  19. Nubenegra

    Hello

    Hello, when you use the chat and put /kit or choose the button at the bottom, it takes you to the panel you see in the image, then you have to choose which one you want. I put the names as they are there, in capital letters and I also performed a test writing them like this (KILLER_1), and nothing happened.
  20. Nubenegra

    Hello

    Hello, this is how I have the names of the VIPs.
  21. Nubenegra

    Hello

    ok NpcRaiders.json
  22. Nubenegra

    Hello

    k1lly0u's umod
  23. Nubenegra

    Hello

    V¡I put it this way but it doesn't take it. "Spawn kits for the npcs": ["KitASESINO7","KitASESINO6","KitASESINO5","KitASESINO5","KitASESINO4","KitASESINO2","KitASESINO1"], "NPC aimConeScale default 2.0": 2.0 o "Spawn kits for the npcs": ["KitASESINO7","ASESINO6","ASESINO5","ASESINO5","ASESINO4","ASESINO2","ASESINO1"], "NPC aimConeScale default 2.0": 2.0
  24. Nubenegra

    Hello

    Hello, I have a question for you, if I want to put a kit that is already assembled, where and how should I put it, so that when they do the raid it comes out with the clothes and weapons that the kit has. Thank you
  25. Nubenegra

    SimplePVE

    Hi, thank you. The idea would be to place it somewhere else or higher up, since it overlaps with another information panel and it bothers players. Thank you.
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