I have your NordDream Island map and sfter the latest force wipe the elevators kick out who ever tries to use them.
There was an update released to RustEdit, but it does not fix this issue.
at ElevatorLift.Server_RaiseLowerFloor (BaseEntity+RPCMessage msg) [0x00057] in <2ff7c465f6954e3698e3caeec80e70d4>:0
at ElevatorLift.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x000da] in <2ff7c465f6954e3698e3caeec80e70d4>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ElevatorLift:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:SV_RPCMessage(UInt32, Message)
ServerMgr:OnRPCMessage(Message)
ServerMgr:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Server:ProcessRead(NetRead)
Network.BaseNetwork:Cycle()
ServerMgr:Update()