Seems to still work but | Failed to run a 1.00 timer in 'BuildingSkins v1.1.9' (ArgumentException: Object of type 'System.Collections.Generic.List`1[System.UInt64]' cannot be converted to type 'System.UInt64'.)
at System.RuntimeType.CheckValue (System.Object value, System.Reflection.Binder binder, System.Globalization.CultureInfo culture, System.Reflection.BindingFlags invokeAttr) [0x00071] in <2161c9885dd04ff291b79db9349c4b9b>:0
at System.Reflection.RuntimeFieldInfo.SetValue (System.Object obj, System.Object val, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Globalization.CultureInfo culture) [0x0007d] in <2161c9885dd04ff291b79db9349c4b9b>:0
at System.Reflection.FieldInfo.SetValue (System.Object obj, System.Object value) [0x00009] in <2161c9885dd04ff291b79db9349c4b9b>:0
at Oxide.Plugins.BuildingSkins.OnPlayerConnected (BasePlayer player) [0x00130] in <f69421f30676450883a658d9b89e1d4d>:0
at Oxide.Plugins.BuildingSkins+<>c__DisplayClass13_0.<OnPlayerConnected>b__0 () [0x00000] in <f69421f30676450883a658d9b89e1d4d>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc844191b11ed9e69284d09b>:0
5396538[5396538] was killed by sentry.scientist.static (entity) at (-314.96, 47.16, 723.05)
Web request produced exception (Url: https://api.openai.com/v1/chat/completions) in 'AITranslationPro v1.0.2' plugin (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Core.Libraries.WebRequests+WebRequest.<WaitForResponse>b__40_0 (System.IAsyncResult res) [0x00000] in <18d4f19bbc844191b11ed9e69284d09b>:0
EDIT this went away sorry I assumed it was broke from update
I would like to request the ability to translate lang files to more than 2 languages at one time. Adding every language possible is time consuming. I would also like the ability to exclude plugins from the auto translate all. All the admin type ones arent really needed and it does have the potential to break plugins. It for sure broke admin radar and wouldnt work until I went in and manually deleted every new lang file.
Yeah I got it all figured out now. Used my second account to test everything. This is fantastic! I am not experiencing a lag like the guy in the review stated.
So the plugin translation is referring to all the text from a plugin in game and in chat correct.?This automatically translates based on the users default language? In game chat is the same way based on default language? You should really get on that demonstration video
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