-
Posts
128 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
File Comments posted by Komorebi
-
-
NPC cannot cause damage to Wooden Barrier Cover. Players only need to place this in the base to easily clear the level!
-
On 10/12/2024 at 11:43 PM, Jbird said:
Try to find out where it is happening, what entity is taking damage, details like that so that we can look into it.
I often see that players only encounter the error mentioned above when participating in this gas station incident.
-
Failed to call hook 'OnEntityTakeDamage' on plugin 'PveMode v1.2.2' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.PveMode.OnEventEntityTakeDamage (BaseCombatEntity entity, HitInfo info, System.Boolean addDamage, System.Boolean sendMessage) [0x0017e] in <70ce8e43c46e40318b8172366e042cd1>:0
at Oxide.Plugins.PveMode.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x00083] in <70ce8e43c46e40318b8172366e042cd1>:0
at Oxide.Plugins.PveMode.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00cf5] in <70ce8e43c46e40318b8172366e042cd1>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
This error message frequently appears.
-
Always refreshing at sea after updates.
-
Occasionally generated in the terrain.
-
1
-
-
Need to repair
-
On 10/5/2024 at 4:05 AM, Jbird said:
Which map is this? And can you think of any plugins that interact with chinook that you use?
4250_165147723。I don't feel it.
-
On 10/5/2024 at 3:04 AM, Jbird said:
What is floating in the air in the photo?
A base built by players in the air. The console did not report any errors, and I have not yet identified the cause. All the content is consistent with last month's, and this situation only appeared after this official update.
-
The CH47 transport plane will not disappear.
-
2 minutes ago, Razor said:
What am i looking for? LMAO
Sorry, I am using translation software.May I take a look at your configuration file?
-
Can you take a look at the configuration file?
-
On 9/23/2024 at 7:19 AM, Jbird said:
Are they being removed between waves? They should be. Just want to know this for our notes if you don't mind checking.
I will add something to our notes either way, as I figured we may need to seek blocking some items entirely. It is giving me a couple of ideas honestly.
Not removed.
-
-
I added it. But it did not take effect. The Wooden Barrier Cover still exists.
-
Can you tell me the entity name of Wooden Barrier Cover?
-
What is the skin ID of an Air card?
-
On 9/19/2024 at 6:05 PM, Jbird said:
There is a configuration option for items to be deleted in the event zone. This will continue to delete those entities at the beginning of each wave. Add these and other similar defense entities to the configuration file by short name.
Thank you
-
-
18 minutes ago, Mercury said:
Don't worry about it. I will contact the developer of RaidableBases and we will fix this conflict.
okay, thank you
-
Calling hook CanEntityBeTargeted resulted in a conflict between the following plugins: IQDronePatrol - True (Boolean), RaidableBases (False (Boolean))
How should this problem be solved?
-
Exception while calling NextTick callback (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <467a840a914a47078e4ae9b0b1e8779e>:0 at Oxide.Plugins.HeliSignals+<>c__DisplayClass60_0.<OnEntitySpawned>b__0 () [0x00045] in <644f68407b4e4613a48173d9262c63e8>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0
-
-
Calling hook CanEntityBeTargeted resulted in a conflict between the following plugins: Convoy - False (Boolean), IQDronePatrol (True (Boolean))
-
28 minutes ago, Mercury said:
In the KillFeed plugin?
yes. But I am using another plugin.
-
-
Can kill information be displayed?
-
By default, Better Npc is inactive. When the event is refreshed, Better Npc can appear simultaneously. The above is what I want.
-
9 hours ago, Jbird said:
don't know what command you're using, or what you are asking to be added.
There may be errors between the translation software and my expression. I hope the event plugin and Better Npc plugin will refresh simultaneously.
-
10 minutes ago, Jbird said:
What command are you using to enable them? You can enable and disable them in their config files within the data folder.
I hope you can add such a command. The reason for having such an idea is to collaborate with your event plugin. For example, in the Arctic Base Event plugin, when an event refreshes, the NPC in the Better Npc plugin also refreshes at that location.
-
6 hours ago, Jbird said:
Please expand on the idea you're suggesting. I'm not sure that I follow what you're asking just yet.
For example, I configured an NPC for Airfield Monument. These NPCs only appear when I enable Airfield NPC with the console command.
-
Can you increase the use of console commands to enable spawning points?
-
Failed to call hook 'CanHelicopterTarget' on plugin 'Sputnik v1.4.3' (NullReferenceException: Object reference not set to an instance of an object.)
at Oxide.Plugins.Sputnik.CanHelicopterTarget (PatrolHelicopterAI heli, BasePlayer player) [0x00013] in <396c5482c0744add87fbcf692122c028>:0
at Oxide.Plugins.Sputnik.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00917] in <396c5482c0744add87fbcf692122c028>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 -
1 hour ago, nivex said:
heya. there's an issue with your server, but that might be a game bug. SamSite.ISamSiteTarget.serverList should not contain destroyed entities which is why this error is thrown.
I can still fix it though.
change line 12727 in the .cs file
if (server is MLRSRocket || Vector3.Distance(server.CenterPoint(), v) > raid.Options.SamSite.Range)
to
if (server is MLRSRocket || server is not BaseEntity entity || entity.IsKilled() || Vector3.Distance(entity.CenterPoint(), v) > raid.Options.SamSite.Range)
Thank you for your help
-
1
-
-
Failed to call hook 'OnSamSiteTargetScan' on plugin 'RaidableBases v2.8.9' (NullReferenceException: )
at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
at BaseEntity.WorldSpaceBounds () [0x00000] in <0639406c7f0540ea9fcd082648f6903f>:0
at BaseEntity.CenterPoint () [0x00000] in <0639406c7f0540ea9fcd082648f6903f>:0
at Oxide.Plugins.RaidableBases.OnSamSiteTargetScan (SamSite ss, System.Collections.Generic.List`1[T] obj) [0x0005c] in <f2ff1fa9a0984f599add48e5c87857ce>:0
at Oxide.Plugins.RaidableBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0054f] in <f2ff1fa9a0984f599add48e5c87857ce>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
-
The control center will not disappear after the event ends. This results in many prefabricated components for the control center on the server.
-
Can you add a kill prompt for weapons like c4 and rockets?
-
When the player stands behind the Prison Cell Gate. They will not be harmed by NPCs. Bullets seem unable to penetrate the Prison Cell Gate.
-
Players will not be harmed.
-
NPCs are unable to attack players behind the Prison Cell Gate.
-
-
I have already solved the problem. So the information was re edited.
-
Invalid after update.
-
1
-
-
On 6/11/2024 at 1:18 AM, FandangoChristmas said:
One of my regular players told me , "the timer indicator/marker on the map stays at "53mins" forever."
Me too.
-
On 7/3/2024 at 5:34 AM, The_Kiiiing said:
You get twice as much NPCs on the ship
Thank you for your reply. Can I add a configuration option for NPC?
Attack Range Multiplier": 2.5,
-
"Double NPC count on ship": false,
What is this option about?
-
On 6/30/2024 at 1:47 AM, FandangoChristmas said:
In the future could you implement a feature owners could enable to allow the event to have a distance for damage, for example you have to be within 100 to do damage to the npcs, and if your out of the range then you don't get damage on the npc. Another cool thing would be if we could enable a turret or samsite on the tug.
Me too. And I hope to add this option: "Detect the target only in the NPC's viewing view cone? [true/false]": false,
-
1
-
-
Failed to run a 2.99 timer in 'F15AirStrike v1.1.0' (NullReferenceException: )
at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
at Oxide.Plugins.F15AirStrike+<>c__DisplayClass25_1.<OnExplosiveSpawn>b__1 () [0x00000] in <ffb60f039bb24f0db348f0f3dc20f058>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <beb2b64691c64e2b95b99491bd85442c>:0
-
-
Thank you for your reply. Let me check my configuration file.
-
How to solve this error?
-
How to customize the name of an npc?
-
Can you add support for kits plugins?
-
I sent it wrongly, I don't know how to delete it.
-
thank you.
-
1
-
-
"Minimum variance to number of rockets fired during orbit strafe (Default = -3)": -3,
"Maximum variance to number of rockets fired during orbit strafe (Default = 24)": 24,What are these two parameters about?
-
-
Don't know why,NPCS will not attack the player.
-
NPCS don't attack scientists.
-
I placed 8 turrets. When defending RandomRaids Npc, my computer's frame rate dropped sharply.
-
36 minutes ago, Razor said:
i posted an update use the update then send me your data/RandomRaids/PlayerLogRaidableBases.json
It will be logging your completed raidbases..
With your newly released version, my problem is solved. Thank you for your help.
-
2 hours ago, Razor said:
Did you get the complete message when you finished the Raidable base raid from Raidable bases?
Send me your hole config.
There are hints of raid completion, but no hints of random raids.
-
Still no effect.
-
I couldn't trigger RaidableBases' random raids.
-
Sputnik
in Plugins
Posted
Auto Turret will attack iqdrones.