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Everything posted by Merdynn
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Server error readout is as follows: "The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path ":\Inferno ArenBoxColliders does not support negative scale or size." I did not scale the structure. I only Dragged in on the map, in the sky, high above the terrain. Saved the map then loaded up my server.
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If you have the means and capability, you can test this by making a copy of your server (change the ports, name, identity etc so you can access it online) and do a server wipe on the copy. Then when its back up and running, check to see that the bases are spawning and despawning correctly. If everything is then working correctly on the new copy, you will know that in a few days, force wipe will solve your problem.
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I have a question @AaronL...when you say you restart...did you restart the Rust Server? Or did you restart the actual system? I ask this because I use VMWare (which is similar to a paid hosting option) and when I hit restart on the Virtual Machine, its kills the program and leaves my map in a wierd state. If I need to restart my "Server" (not the game server) i first do a proper shutdown of the game server so that my plugins can do their required cleanup before restarting the hosting server. Edit: Hosting Server crashes also cause this issue.
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Oh snap!
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?? Wait, how do you know this?
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https://drive.google.com/file/d/1uyI0IujwRvvoQYf4dE-OoLClpTQKCzkN/view?usp=sharing
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I have recorded some of my attempts at directly locating the problem. If you wish to see what all I did and have some more suggestions for me to try, please watch the video. I'll add a google drive link as soon as its finished uploading
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@GamingHQ It's not necessarily the tug boat itself that is causing it....but rather, something ON the tugboat. I've never seen those storage barrels before, or the mounted Head on the wall. Combine that with the various plugins I have that modify items and behaviours....I'm going to get on my server and dig through his stuff and suicide each time until I find the culprit.
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When that base easy019 got that error....It was spawned in J5....since you have my map files you can look at that if you want.
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no paid map...DMing you that folder now
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Yes....I'm actually very new to all of this....maybe been doing this for a month? Let me know what all the files are called that you need.
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no worries....I just wanted to make sure there wasn't some config for where to spawn loot that I may have missed
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Yeah, I felt kinda weird continuing this thread because I didn't believe it to be an issue with your plugin, seeing how after removing your plugin, it kept happening. You do great work man. Can't wait to see what other cool ass plugin you come up with. Actually, there is a plugin that I need but can't seem to find. I want a plugin similar to raidable bases but for 1x1 loot rooms...no NPCs, no difficulties....just, hide all these loot rooms all over the map and set a timer to respawn them. I've been wanting to buy Raidable Shelters but don't quite know how I would efficiently place them on the map.
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"Height Adjustment Applied To This Paste": 0.0, "Force All Bases To Spawn At Height Level (0 = Water)": -1.0, "Foundations Immune To Damage When Forced Height Is Applied": false, All autoHeight = false all height = 1.0 These settings are all the same across all difficulty profiles