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Merdynn

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Everything posted by Merdynn

  1. Merdynn

    Raidable Bases

    Oh interesting! I'm using a 4k map with 20 bases at a time and this whole time I've had it set between 350 and 500.....would this also affect RandomRaids?? (Since they are "kinda" tied together)
  2. Merdynn

    Raidable Bases

    Do you think you could add a /command to abandon a raid? possibly make it so that the enemies respawn AND you aren't allowed back in that particular instance? I have an issue with enemies spawned at those locations, if they take any damage from the player, you get locked to that raid base. or maybe that would cause too many conflicts. But being able to abandon a raid (reopen it to everyone else) Would be handy

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