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LeroyJenkins420

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Everything posted by LeroyJenkins420

  1. Hey @VoodooLights can you do o.version in console and provide a screenshot? Im running 2.0.6492 which I believe is the latest and it compiles just fine
  2. @VoodooLights @Butters are you on oxide or carbon? I compiled this on oxide and it compiles fine with no errors? please open a support request so we can continue this conversation further
  3. Hey @VoodooLights @Butters Today is 4th of july so I will fix this as soon as possible, expect to see a patch by late tonight or some time tomorrow Best regards Leroy
  4. LeroyJenkins420

    Placing Close to Road

    I'm not sure if you've already reached out but I havent seen anything, if your name isnt Ladie_M on discord please make sure to mention your user name so I know who it is.
  5. LeroyJenkins420

    Placing Close to Road

    no worries on the late reply, @Ladie_M would you be able to reach out to me on discord so I can look into this a little further? @Schmenkins
  6. LeroyJenkins420

    Placing Close to Road

    Changed Status from Pending to No Response
  7. Changed Status from Pending to No Response Changed Fixed In to 1.0.3
  8. LeroyJenkins420

    Placing Close to Road

    weird, try creative.freeplacement = true in console, let me know if this fixes things
  9. I sent you a message which should fix your issue
  10. well trains dont support pipes or wiring, though you can place electrical entities on trains and as long as the train is on/has fuel itll be powered. Trains with my plugin work very similar to Tugboats with the exception that you can build blocks on the train. Also I tested this on carbon and the blocks did not "fall off" so i'd need some more info to replicate this. I also reloaded the plugin multiple times to ensure the monos were being added back properly.
  11. ill test this shortly, If you have any more details on how to replicate this please let me know
  12. Changed Status from Pending to Fixed Changed Fixed In to 1.0.3
  13. Hello @FairDinkumPVE could you reach out to me on discord? @Schmenkins
  14. Hey @SkeletonKing69, just following up here, did this fix all your issues? If so I would greatly appreciate if you could take some time to leave a review! https://codefling.com/plugins/train-bases?tab=reviews
  15. Changed Status from Pending to Fixed Changed Fixed In to 1.0.2
  16. Changed Status from Can't Reproduce to Fixed Changed Fixed In from 1.0.2 to 1.0.3
  17. 1.0.3 should fix all your issues regardless of Carbon or Oxide
  18. I found the cause and the reason why I was not initially finding it. The cause was due to the mono behavior im using to send net updates not being added back to the train on unload/load/reload. This is also why it was tricky for my to track down, but not for you the customer. I usually dont keep my plugins on the test server, meaning I compile them anytime I load them, this resulted in me always using a fresh reload. It wasnt until I'd reloaded all plugins a few moments ago that I managed to re-create your exact same bug. I apologize for any inconvenience you may have had and want to thank you for bringing this to my attention!
  19. I'll do another video now with the workcart
  20. This was on Oxide btw
  21. Changed Status from Pending to Can't Reproduce Changed Fixed In to 1.0.2
  22. Hello, I wanted to post a video to show you what is happening on my end. If you can provide me a way to re-create the bug you are describing i'd be happy to look into it further. Right now though i cannot re-create what you are referring to. Through multiple tests, it remains stable.
  23. Absolutely, i'll keep an eye out for your update. We'll get this fixed up
  24. This is also worth a shot, they're both radically different plugins in idea, however its still possible that something could be interfering.
  25. I would say its worth a shot Though its not necessary, I tested on my local Oxide server and it didnt have the issues you're describing.
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