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LeroyJenkins420

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Everything posted by LeroyJenkins420

  1. Changed Status from Pending to No Response Changed Fixed In to 1.0.3
  2. LeroyJenkins420

    Placing Close to Road

    weird, try creative.freeplacement = true in console, let me know if this fixes things
  3. I sent you a message which should fix your issue
  4. well trains dont support pipes or wiring, though you can place electrical entities on trains and as long as the train is on/has fuel itll be powered. Trains with my plugin work very similar to Tugboats with the exception that you can build blocks on the train. Also I tested this on carbon and the blocks did not "fall off" so i'd need some more info to replicate this. I also reloaded the plugin multiple times to ensure the monos were being added back properly.
  5. ill test this shortly, If you have any more details on how to replicate this please let me know
  6. Changed Status from Pending to Fixed Changed Fixed In to 1.0.3
  7. Hello @FairDinkumPVE could you reach out to me on discord? @Schmenkins
  8. Hey @SkeletonKing69, just following up here, did this fix all your issues? If so I would greatly appreciate if you could take some time to leave a review! https://codefling.com/plugins/train-bases?tab=reviews
  9. Changed Status from Pending to Fixed Changed Fixed In to 1.0.2
  10. Changed Status from Can't Reproduce to Fixed Changed Fixed In from 1.0.2 to 1.0.3
  11. 1.0.3 should fix all your issues regardless of Carbon or Oxide
  12. I found the cause and the reason why I was not initially finding it. The cause was due to the mono behavior im using to send net updates not being added back to the train on unload/load/reload. This is also why it was tricky for my to track down, but not for you the customer. I usually dont keep my plugins on the test server, meaning I compile them anytime I load them, this resulted in me always using a fresh reload. It wasnt until I'd reloaded all plugins a few moments ago that I managed to re-create your exact same bug. I apologize for any inconvenience you may have had and want to thank you for bringing this to my attention!
  13. I'll do another video now with the workcart
  14. This was on Oxide btw
  15. Changed Status from Pending to Can't Reproduce Changed Fixed In to 1.0.2
  16. Hello, I wanted to post a video to show you what is happening on my end. If you can provide me a way to re-create the bug you are describing i'd be happy to look into it further. Right now though i cannot re-create what you are referring to. Through multiple tests, it remains stable.
  17. Absolutely, i'll keep an eye out for your update. We'll get this fixed up
  18. This is also worth a shot, they're both radically different plugins in idea, however its still possible that something could be interfering.
  19. I would say its worth a shot Though its not necessary, I tested on my local Oxide server and it didnt have the issues you're describing.
  20. I just wanted to make sure, sometimes people get lost in the wall of text If you can provide further details on how to replicate this i'd be happy to investigate further, but until then i've validated that this is not an issue on my end using Carbon and Oxide servers with only my plugin installed.
  21. You also provided text instead of a screenshot, the purpose of the screenshot was to ensure nothing was being cut off from the plugin list.
  22. At this point i Have validated the plugin works on vanilla, oxide and carbon servers, I would need details on how to reliably replicate this bug in order to move forward. None of my tests thus far have been able to re-create any of the bugs you mentioned.
  23. the full list of plugins that print, including some of the lines of text before and after it so i know the full list was captured
  24. Well im not sure whats causing the issue then, on my servers the plugin runs fine. Can you provide a screenshot of your console after doing o.plugins?
  25. How much Ram does your server have? Is it possible it was lagging during this time? I could easily see lag potentially causing these issues
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