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BippyMiester

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Everything posted by BippyMiester

  1. BippyMiester

    Some issues....

    Hey man, I've been using this plugin for a LONG time now. I really like what you've done over the course of its development. But there are some huge issues that are happening ever since the 3.1.0 rewrite. Some of the issues i've faced are: Plugins aren't being detected correctly, even though they were before Plugins that need to be updated aren't showing up in discord. None of the uMod plugins are saying they need updating... such as Excavator Lock, bGrade, etc. The plugin seems to be firing off the discord webhooks at a weird interval and not at what the interval used to be. Overall I think this is an awesome plugin, but seriously, I'm going to revert back to 3.0.0. Theres just way too many issues with >= 3.1.0 for me. I liked it when it actually worked. Now, I have to either get rid of this plugin altogether, or try a different plugin because its not showing me anymore what plugins need to be updated reliably. See the discussion section for more information. I'm not the only one having these issues.
  2. Changed Status from Not a Bug to Closed
  3. Changed Status from Pending to Not a Bug Changed Fixed In to 3.0.12
  4. You have to read the 3.0.12 update notes. It will tell you how to solve this issue.
  5. BippyMiester

    Vote coppy link

    I forgot to add this code to the easy vote lite. Its in the pro version, but should have been added in the lite version. I'll get to it tomorrow night.
  6. BippyMiester

    Vote coppy link

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  7. Yes, this works along side permissions manager, admin menu, and the carbon cpanel. Once a server starts up, it will pull stuff down from the database thats been uploaded. it does not recognize ownerid. This is permissions and groups only. It does work with betterchat. Once you get the plugin, boot up the server, and then let the plugin generate the config file. Once thats done, stop the server. Edit the config file. Include your MySQL information etc etc. then reboot the server. On start (if the option is set to true) it will then upload your groups and permissions to the database. Set one server as the master server, and then all the other servers should be set to "false" in the "Set this server as master server" config option. Noob questions are fine by me. Thanks for your interest in the plugin. Hopefully these answers will better help you come to an informed decision about the plugin. At the time of writing this, the plugin still is in the beta stages, so if you come across any issues, please let me know. Also make sure to back up your server like a good server owner before installing ANY plugins. lol
  8. Version 0.0.8

    21 downloads

    This plugin takes server synchronization to the next level! You can sync your permissions and groups from a master server, without having to worry about players not getting ranks or permissions on another server in your network. Instructions The plugin needs to have one master server. Only enable the "Set Server As Master" option in the config file for one of your servers. Once the server is set as master, any changes made on that master server will be uploaded/removed from the database. This is useful so that if you're running a Tip4Serv or Tebex store, you only have to execute that command on one server and not all of them. Highly suggest that you enable all the sync settings, however in some edge cases, you should disable the "Sync on Server Quit/Stop" if you have a massive amount of permissions and groups and users. Currently working on this functionality right now and improving performance. This plugin will only support a MySQL database. Commands ss.servercheck - Checks the status of the master/slave mode ss.uploadgroups - Uploads all groups and group permissions into the database. This also uploads the title, rank, and parent of the groups. ss.uploadplayers - Uploads all players and player permissions into the database. ss.uploadall - Uploads groups and players ss.downloadgroups - Downloads all groups and group permissions from the database. This also downloads the title, rank, and parent of the groups. ss.downloadplayers - Downloads all players and player permissions into the database. ss.downloadall - Downloads all groups and players ss.wipedata - Clears the database of all data ss.wipedata <table> - Wipes the specific table's data. The allowed values are: serversync_groups serversync_group_permissions serversync_players serversync_player_groups serversync_player_permissions Configuration { "Debug Settings": { "Debug Enabled?": "false", "Enable Verbose Debugging? (READ DOCUMENTATION FIRST!)": "false" }, "Plugin Settings": { "Enable logging => logs/PermissionSync (true / false)": "true", "Chat Prefix": "<color=#e67e22>[PermissionSync]</color> ", "Set this server as the MASTER server? (Only One Server Should Be Set As MASTER)": "true" }, "Sync Settings": { "Enable Automatic Sync?": "true", "Sync on Server Start?": "true", "Sync on Server Quit/Stop?": "true", "Sync Groups?": "true", "Sync Group Permissions?": "true", "Sync Players?": "true", "Sync Player Groups?": "true", "Sync Player Permissions?": "true" }, "MySQL Settings": { "IP Address": "127.0.0.1", "Port": "3306", "Database Name": "DatabaseName", "Username": "username", "Password": "password" } }
    $40.00
  9. Getting the following Error: Error: Used disallowed intents at WebSocketShard.onClose (/home/container/node_modules/@discordjs/ws/dist/index.js:1066:15) at WebSocket.emit (node:events:513:28) at WebSocket.emitClose (/home/container/node_modules/ws/lib/websocket.js:258:10) at TLSSocket.socketOnClose (/home/container/node_modules/ws/lib/websocket.js:1264:15) at TLSSocket.emit (node:events:525:35) at node:net:332:12 at TCP.done (node:_tls_wrap:588:7) Error: Used disallowed intents at WebSocketShard.onClose (/home/container/node_modules/@discordjs/ws/dist/index.js:1066:15) at WebSocket.emit (node:events:513:28) at WebSocket.emitClose (/home/container/node_modules/ws/lib/websocket.js:258:10) at TLSSocket.socketOnClose (/home/container/node_modules/ws/lib/websocket.js:1264:15) at TLSSocket.emit (node:events:525:35) at node:net:332:12 at TCP.done (node:_tls_wrap:588:7) Error: Used disallowed intents at WebSocketShard.onClose (/home/container/node_modules/@discordjs/ws/dist/index.js:1066:15) at WebSocket.emit (node:events:513:28) at WebSocket.emitClose (/home/container/node_modules/ws/lib/websocket.js:258:10) at TLSSocket.socketOnClose (/home/container/node_modules/ws/lib/websocket.js:1264:15) at TLSSocket.emit (node:events:525:35) at node:net:332:12 at TCP.done (node:_tls_wrap:588:7) Error: Used disallowed intents at WebSocketShard.onClose (/home/container/node_modules/@discordjs/ws/dist/index.js:1066:15) at WebSocket.emit (node:events:513:28) at WebSocket.emitClose (/home/container/node_modules/ws/lib/websocket.js:258:10) at TLSSocket.socketOnClose (/home/container/node_modules/ws/lib/websocket.js:1264:15) at TLSSocket.emit (node:events:525:35) at node:net:332:12 at TCP.done (node:_tls_wrap:588:7) Error: Used disallowed intents at WebSocketShard.onClose (/home/container/node_modules/@discordjs/ws/dist/index.js:1066:15) at WebSocket.emit (node:events:513:28) at WebSocket.emitClose (/home/container/node_modules/ws/lib/websocket.js:258:10) at TLSSocket.socketOnClose (/home/container/node_modules/ws/lib/websocket.js:1264:15) at TLSSocket.emit (node:events:525:35) at node:net:332:12 at TCP.done (node:_tls_wrap:588:7) Error: Used disallowed intents at WebSocketShard.onClose (/home/container/node_modules/@discordjs/ws/dist/index.js:1066:15) at WebSocket.emit (node:events:513:28) at WebSocket.emitClose (/home/container/node_modules/ws/lib/websocket.js:258:10) at TLSSocket.socketOnClose (/home/container/node_modules/ws/lib/websocket.js:1264:15) at TLSSocket.emit (node:events:525:35) at node:net:332:12 at TCP.done (node:_tls_wrap:588:7)
  10. So, I'm running this on the generic nodejs pterodactyl egg, and its not a HUGE deal, but its not marked as "Running" or "Online" whenever the bot comes online. This is probably due to the "Start Configuration" on the egg is not set correctly. So, I looked at the logs, and I noticed that there isn't a generic console log line saying "Bot is online". Is there a way you can put something that just outputs "Hey, if you're using ptero, the bots online now. Marking as online!". So that way I can change the "Start Configuration" section of the egg to look for that specific generic line?
  11. Changed Status from Work in Progress to Closed
  12. No, you'll need a plugin such as timed permissions or I suggest IQPermissions. The rewards section runs raw rcon commands. So its compatible with ANY plugin. EasyVotePro doesn't handle timed permissions itself. Just runs the command. Also note, that if you DO use timed permissions and you use the cumulative rewards, it will basically give them additional time every single time they vote. So stay away from cumulative permissions if you're going to be using timed permissions/groups. Hope this helps!
  13. Changed Status from Pending to Work in Progress
  14. Please open a ticket up in my discord server, as I'm going to ask you for your logs and config file and they contain your id and keys. I don't want everyone to see them. Discord link is in the top of the description.
  15. Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  16. Changed Status from Pending to Work in Progress
  17. You can still post on the last one and i can reopen it, but its fine. I'll just reply here... Try this. Should work. EasyVotePro.cs
  18. Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  19. I got it. I know what needs to be done. You're not using CustomStatusFramework and theres no check if the custom status framework is enabled when its calling a refresh... I'll fix it tonight when i get home from work.
  20. Changed Status from Pending to Work in Progress
  21. I can't seem to replicate this issue. I would do what I wrote above, and then also delete your config and start over after. I legit can't figure out whats not set. I've triple checked the code. Maybe i'm overlooking something, but i seriously can't find it. I'm heading to bed at the moment, so i'll reply as soon as i get up.
  22. enable debug mode, make the error happen, and then send me the latest oxide log located in /oxide/logs/oxide_DATEHERE.txt
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.3k

Files Sold

Total number of files sold.

2.3m

Payments Processed

Total payments processed.

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