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GreenCardPVE

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Everything posted by GreenCardPVE

  1. gotcha -- not a big deal one way other -- but figured i'd ask
  2. oh okay -- sounds good -- thanks for all that you do for the modded community!!
  3. Snake Island https://codefling.com/clients/purchases/179946-snake-island-custom-map-by-shemov/ support thread; https://codefling.com/files/support/28990-does-this-map-need-updating-since-the-may-wipe/
  4. it's an older map that isn't going to be updated. would be nice to ...archive it ...or hide it?
  5. So, it is still happening, but not as frequently as before. I did find this in the console log of the server. The RCON log output just shows "Input string was not in a correct format." -- but the serverlog gives more details : FormatException: Input string was not in a correct format. at System.Text.StringBuilder.AppendFormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x000b2] in <41d29b352f6a475ab1bf7c6628b82790>:0 at System.String.FormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x00023] in <41d29b352f6a475ab1bf7c6628b82790>:0 at System.String.Format (System.String format, System.Object arg0) [0x00008] in <41d29b352f6a475ab1bf7c6628b82790>:0 at Oxide.Plugins.XOreEvent+<>c__DisplayClass13_0.<OreEventKill>b__2 (BasePlayer x) [0x00000] in C:\servers\green\carbon\plugins\XOreEvent.cs:200 at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x0001e] in <41d29b352f6a475ab1bf7c6628b82790>:0 at Oxide.Plugins.XOreEvent+<OreEventKill>d__13.MoveNext () [0x001be] in C:\servers\green\carbon\plugins\XOreEvent.cs:200 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <541bad9922cc471fb776cf62c05b1d38>:0 (Filename: C:/servers/green/carbon/plugins/XOreEvent.cs Line: 200) don't know if that's meaningful or no...
  6. @Ridamees
  7. hello! can confirm this; the quarry on the floating rock at O14 works fine. But the two large furnaces are not functional (unless of course, they're meant to be just decoration). also unable to build on the flat space of the rock at P1
  8. So, just happened to see this in the console : (19:08:45) | [XOreEvent] Not enough online on the server! Necessary: 3 | Now: 5 | Or the event is already running![True] So, it thinks its running already. "Event start interval": 16200, "Event duration": 600, but config values state it should only run for 10 minutes, then fire off again about four hours later... and, some nodes are normal, some are doublestacked.
  9. Hey RIdamees! I'm not sure when this stopped working, but it seems that when the event runs - the title text in the UI isn't displaying anymore. Running the current version of the plugin with my adjusted config doesn't display it, nor does a fresh unmodified config. Also running Carbon, not oxide. See attached screen shot.
  10. I think every time; but cannot say for certain. No server crashes (according to logs/players). I will spin up a test server and see what it does there. I am running carbon, not oxide...not sure if/how that would matter though. Is there a way for me to tell if an event is currently running? like a /status chat command (I mean, I can always check rcon logs, but a chat or console command would be easier)
  11. for what its worth, it still seems to be happening. see attached screenshot.
  12. Can confirm, seems to be happy now!! thank you!! only other suggestion I have -- would be nice to be able to set different skins for the barricades and such.
  13. Hey - so, first, need to update the details -- the chat command it /checkpoints -- not /checkpoint ...should also tell us what the options are with that chat command (had to look into the .cs file to figure it out). also, when I run /checkpoints -- it opens up the gui -- but there is no close or x button ...and nothing I click or tap on the keyboard will close out of it.... secondly, it says its spawning points in the console, gives a map coordinate. I go there, most of the time there are no roads at all there..and, of course no checkpoint. server is current and carbon is current as of 07/03/26.
  14. So, it seems that lately - the event doesn't clean up after itself. it's leaving double stacked ores and wood piles after the event ends. I have to do del stone-ore etc from the console to get rid of the extras. anyone else reporting this?
  15. hello! is : "Time interval in seconds between each attempt to initialize events": 10.0 the time the event lasts, or the time between the event trying to trigger?
  16. GreenCardPVE

    KeyCrates

    You could use the customchatcommand plugin.....make a custom command, like /reloadkc ...add a permission/limit to it. that command could then fire off a rcon command to reload the plugin.
  17. thxxx Shemov!! I already own Farbed Island -- so I'll take Project Launch site, please and thank you!
  18. Hey Shemov! Does this map need to be updated since FP made those monument offset "adjustments" for the May '26 wipe?
  19. understood! Possible to swap it for a copy of Tsukuyomi 4K or Dreaded Island instead?
  20. hi! Does this map need updating since the May wipe / FP adjusting some monument offsets?
  21. Hey Ionut Shiro! Does this map (or any of your other ones for that matter) need to be updated since FP updated some of the monument offsets ?
  22. GreenCardPVE

    Timer failure

    hmm, started getting this a while ago. has happened a few times (like less than 5) over April and May wipe. The event doesn't end; the gui stays up. When I reload the plugin, it then ends and rewards items to the winner. Timer of 600s has failed in 'Bot Purge Event v2.0.81 by Wrecks' [callback] (Object reference not set to an instance of an object) at string Oxide.Plugins.BotPurgeEvent.GiveWinnerItemRewards(BasePlayer player) in C:/servers/green/carbon/plugins/BotPurgeEvent.cs:line 1008 at string Oxide.Plugins.BotPurgeEvent.HandleWinner(BasePlayer player, bool tie) in C:/servers/green/carbon/plugins/BotPurgeEvent.cs:line 902 at void Oxide.Plugins.BotPurgeEvent.AnnounceWinner(BasePlayer player, bool tie) in C:/servers/green/carbon/plugins/BotPurgeEvent.cs:line 875 at void Oxide.Plugins.BotPurgeEvent.EndBotPurgeEvent() in C:/servers/green/carbon/plugins/BotPurgeEvent.cs:line 852 at void Oxide.Plugins.BotPurgeEvent.EndEvent() in C:/servers/green/carbon/plugins/BotPurgeEvent.cs:line 747 at Timer Oxide.Plugins.Timers.In(float time, Action action)+() => { } in /home/runner/work/Carbon/Carbon/src/Carbon.Components/Carbon.Common/src/Oxide/Libraries/Timer.cs:line 50
    This is one of the best free maps around. Good layout, fun extra monuments to explore. it's a player favorite for sure. Thx for this solid quality map!
  23. feature request : Be able to spawn bunkers using the DLC building skins (adobe, shipping container, etc etc) Thx as always Fruster, for a solid plugin!

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