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Everything posted by Sigilo
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Version 1.0.3
40 downloads
The KillStreak plugin adds a killstreak system to your server. It tracks players consecutive kills, provides rewards at certain milestones, and maintains a personal and server-wide ranking system. 1. Configuration: Install in your oxide/plugins folder and customize the rewards and killstreak milestones in the configuration file in oxide/config. You can specify the items and quantity for each reward, the message displayed, and whether the kill streak announcement is broadcasted server-wide. If not, it will be sent only to the killer. You can also choose to count npc kills or only pvp kills (default: false) SkinID is supported for the reward items. (see default config below) 2. Permissions: Register the permission killstreak.use to control who can use the killstreak system. 3. Commands: Use the chat commands /ks and /kstop to check your personal killstreaks (current and best) and the server's top 10 killstreaks, respectively. Combines beautifully with https://codefling.com/plugins/kdr-kill-death-ratio Example configuration: { "CountNpcKills": false, "KillsToRestoreHealth": 1, "RewardCommands": { "10": { "BroadcastToServer": true, "Items": [ { "Amount": 5, "Item": "largemedkit", "Skin": 0 }, { "Amount": 5, "Item": "syringe.medical", "Skin": 0 } ], "Message": "Monsterkill!" }, "5": { "BroadcastToServer": true, "Items": [ { "Amount": 5, "Item": "largemedkit", "Skin": 0 }, { "Amount": 5, "Item": "syringe.medical", "Skin": 0 } ], "Message": "Pentakill!" } }, "Version": 1 } If you have any questions or comments contact me via this site or message me directly.$4.99 -
Version 1.8.0
1,264 downloads
The Pop plugin displays the number of connected, connecting, and queued players in a Rust server. It provides commands for individual players to check the server population (/pop) and for broadcasting the server population to all players (!pop) with a configurable cooldown. Features - Displays the number of online, joining, sleepers and queued players (Configurable). - Provides a personal command for individual players to check the server population. - Provides a global command for broadcasting the server population to all players. - Configurable command names, broadcast delay, and color codes for different player statuses. - Supports permissions to control who can use the commands. Permission: pop.use Commands - /pop: Displays the number of online, joining, sleepers and queued players to the player who issued the command. - !pop: Broadcasts the number of online, joining, sleepers and queued players to all players in the server (default 10 min global cooldown). Configuration The configuration options for the plugin are as follows: - Command: The name of the personal command. Default is "/pop". - BroadcastCommand: The name of the global command. Default is "!pop". - OnlineColor: The color code for online players. Default is "#ff686b". - JoiningColor: The color code for joining players. Default is "#ff686b". - QueuedColor: The color code for queued players. Default is "#ff686b". - SleepersColor: The color code for queued players. Default is "#ff686b". - BroadcastDelay: The delay in minutes between broadcasts. Default is 10. - EnablePersonalCommand: Whether to enable the personal command. Default is true. - EnableGlobalCommand: Whether to enable the global command. Default is true. -Show(Online, Joining, Queued and Sleepers): Show or hide the corresponding values. Default config file: { "BroadcastCommand": "!pop", "BroadcastDelay": 10, "Command": "pop", "CustomIconSteamId": 0, "EnableGlobalCommand": true, "EnablePersonalCommand": true, "JoiningColor": "#ff686b", "OnlineColor": "#ff686b", "QueuedColor": "#ff686b", "ShowJoining": true, "ShowOnline": true, "ShowQueued": true, "ShowSleepers": true, "SleepersColor": "#ff686b" }Free -
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When using a travel command you should be at your base, or naked without anything valuable, because your body will remain in that place the same way that when you manually disconnect from the server. An offline player body depot sounds bad regarding performance. On a normal weekly wipe I receive arround 3k of unique players per server. If 10% of them use this method to travel between servers, keeping 300+ player bodies in a safe zone could be bad. Additionally, you could use this commands to escape pvp, or to fill your inventory with loot when being raided and travel to another server to keep it safe. Anyways if you have some special requirement to fit your particular server, I'm always willing to do some custom work.
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- 34 comments
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This is an example config file for multiple servers: { "Servers": { "server1": { "IP": "155.155.155.155", "Port": 28015 }, "server2": { "IP": "155.155.155.155", "Port": 28025 }, "vanilla": { "IP": "155.155.155.155", "Port": 28035 }, "modx2": { "IP": "12.12.12.12", "Port": 28015 }, "modx5": { "IP": "12.12.12.12", "Port": 28025 } } } as a result, in game you can write: /server1 /server2 /vanilla /modx2 /modx5 to travel to the different servers.
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is not the same, the one you posted just displays a message that tells you where to reconnect, that wont work for 100% of your clients. Mine reconects you to the destination server after a timer you can set. It also displays a message informing you that you will be reconected. The most important part is that the plugin handles the reconnection, you dont need to write anything on console.
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Version 1.0.2
97 downloads
XTravel: Travel and redirect players to other servers using the Rust Nexus System XTravel is a plugin that allows you to travel between servers using the nexus system with a simple custom chat command. You can configure an unlimited number of destinations in an easy-to-use config file. Just enter the command name (which should be the name of your server), the IP, and the port. Configuration The configuration for the servers can be done in the config file. Here is an example of how to add a server: { "Servers": { "myservername": { "IP": "0.0.0.0", "Port": 28015 } } } In this example, myservername is the command that will be used to travel to this server. Usage instructions To allow a player to use this command, add the following Oxide permission: xtravel.use. In the in-game chat, type: /myservername. For example: /vanilla, /x2, or /coolserverx10. Upon entering the command, a 10-second timer will start, and a message will inform the player that the travel is about to commence. You can cancel the travel during this period by typing /canceltravel. Important note: Player inventories or BP's will not be transferred to the destination server. Admin commands First, add the admin permission: xtravel.admin - /myservername all: It will transport all players in the current server to the destination server. The cooldown cannot be cancelled by players (ex: /serverx2 all). - /myservername steamid: It will transport the specified player to the destination server (ex: /vanillaserver 76561198396973221). The steamid is a 17 digit number. Language files Language files for all messages can be edited in the oxide/lang/en directory. Support If you have any questions or comments, please post them here or contact me directly. Updates The plugin is regularly updated and tested live on multiple servers to ensure flawless operation. Please check the version number in the XTravel.cs file to ensure you are using the latest version.$4.99- 34 comments
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Version 1.0.1
80 downloads
ServerRedirect automatically redirect your players to another server of your choice on login. Usefull for when you change IP or merge servers. The plugin handles the reconnection, no action is needed by the players. It's 100% automatic. When they log in to the old server, a message will be displayed and they will be redirected to the new IP and port after the timer runs out. No need for permissions, just load the plugin, edit the config with your ip, port, message and timer (seconds) and reload the plugin so it starts redirecting players to your new ip. Example of config file: { "RedirectDelay": 10, "RedirectMessage": "This server has moved IP, you will be redirected in {0} seconds.", "TargetServerIP": "0.0.0.0", "TargetServerPort": 0 }$4.99- 16 comments
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- 424 comments
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