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Everything posted by CrazyRust
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Changed Status from Pending to Closed
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Try deleting the config file and reload the plugin
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Please reload the plugind and send full console screeshot
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Version 1.0.0
2 downloads
This plugin will send a shockwave of explosion to fly away nearby Players or NPCs. The plugin has an extra feature that allows NPCs to be wounded. These NPCs can be handcuffed or even fired. This can be set in the config file. The plugin supports the event plugins I have created. Supported weapons: - Basic Rocket - Timed Explosive Charge - Propane Explosive Bomb No command and permission. Config: "Do you use the npc wounded function for other damage?": true, (If the NPC's Health is 10 or less, the next hit will cause the NPC to be wounded. For example, if the NPC's Health is 11 and the next hit deals 12 damage, the NPC dies.) "Clear belt items from npc's": true, (When the NPC is wounded or blown away by the explosion, his weapons disappear from his belt. This setting is recommended for NPCs in Botrespawn.) "Can you loot the NPC when wounded?": false, (Is it possible to loot NPCs in wounded state) "Players ignored?": true, (Make the players fly away from the explosion) "Players instant death?": false, (After landing, the player dies) "Npc instant death?": false, (After landing, the NPC dies - If set to false, the NPC will be wounded after landing) "Boss monster NPCs ignored?": true, (Bossmonster NPCs are exceptions) "Use Propane Explosive Bomb on the MiningOutpost event?": true, ( ) "Use Propane Explosive Bomb on the Train Yard event?": true, ( ) "Use Propane Explosive Bomb on the Missile Silo event?": true, ( When the event starts, propane gas cylinders spawn in the event area. ) "Use Propane Explosive Bomb on the The Dome event?": true, ( ) "Use Propane Explosive Bomb on the The Zombie Horde event?": true ( ) Video:$15.00- 1 comment
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- #exploding
- #explosive
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(and 2 more)
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Version 1.0.0
3 downloads
The event is started automatically or by console command. A chinook crate spawns in a random position on a road on the map and is guarded by Zombies. The event is made difficult by the fact that you can only damaged Zombies from a distance set in the config file. In the config file, you can set the Horde to always spawn to the same custo spawn position. Console command: - hordestart - hordestop Hook: void OnZombieHordeEventStart() void OnZombieHordeEventStop() Video: Config: { "Version": { "Major": 1, "Minor": 0, "Patch": 0 }, "Automatic event start": true, "Minimum time for event start": 3600.0, "Maximum time for event start": 7200.0, "Duration of the event": 2800.0, "Warning messages before event start": 300.0, "Warning messages before event end": 300.0, "Spawn the event at a custom spawn point?": false, "Custom spawn position:": "(0, 0, 0)", "Chat icon": 0, "Number of zombies in the horde": 20, "The distance of the Zombies' damage": 50.0, "Zombies setting": { "Name": "Zombie", "Health": 150.0, "Wear items": [ { "ShortName": "frankensteins.monster.01.head", "SkinID (0 - default)": 0 }, { "ShortName": "frankensteins.monster.01.legs", "SkinID (0 - default)": 0 }, { "ShortName": "frankensteins.monster.01.torso", "SkinID (0 - default)": 0 } ], "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "halloween.lootbag.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, "Locked crate hack time": 120.0, "Use only custom loot?": false, "The loot in the locked crate": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] }, "Messages setting": { "Message before the event starts.": "<color=#ff0000>Zombie Horde</color> will spawn soon", "Message before the event stop.": "<color=#ff0000>Zombie Horde</color> will end soon!!", "Start message": "<color=#ff0000>Zombie Horde</color> spawn on:", "Stop message": "<color=#ff0000>Zombie Horde</color> Event stop!!", "Map marker name": "Zombie Horde", "Map marker radius": 0.6, "Distance warning": "Zombies are too far away, get closer", "Color": { "r": 1.0, "g": 0.0, "b": 0.0 } } }$20.00 -
Changed Status from Pending to Closed
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Update uploaded
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Changed Status from Pending to Closed
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Console Errors on Convoy Event automated start
CrazyRust replied to SlayersRust's Support Request in Support
Hi. I know about this bug, it is rare. I have not yet found the cause of the error. -
Changed Status from Pending to Closed
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Update ready
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Hi, does this problem still exist?
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- 30 comments
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- #event
- #mining outpost
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(and 3 more)
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Hi! In the config file, in the autoturret settings, change ammo to 1. This way the turret only fires one round of ammo and then doesn't fire.