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Everything posted by CrazyRust
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I don't understand this.
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Set this to True
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Disabled on Oilrig.
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Changed Status from Pending to Closed
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Hi. At the moment, all my events are running with Carbon.
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This is an old version, please update the plugin. If the problem persists and you are using the BetterNpc plugin, disable it in Cargon.
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The HardCore Oil Rig Event does not use the Npcspawn plugin. I assume you are using the BetterNpc plugin and it is enabled on the oil rig. That could be the problem. In the next update, I will add a feature that disables BetterNpc during the event.
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Hi. Does this happen every time you start up? Please send me the config file. I tested it and my server doesn't show that error.
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Changed Status from Pending to Closed
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Hi, when exactly will this happen?
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Hi. The NpcSpawn plugin is required for this plugin to work.
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Hi. The NpcSpawn plugin is required for this plugin to work.
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- 19 comments
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- #lighthouse
- #event
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(and 1 more)
Tagged with:
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Version 1.0.0
1 download
Life on the farm. Lure wild animals to you or catch unique fish with high-quality bait. Deploy the wild animal feeder and put wild animal food in it. Install normal fish traps and put super fish bait in them. Once you're done, all you have to do is fish with a fishing rod and super fish bait. You can give players the wild animal feeder and high-quality bait as custom items. The plugin does not contain permissions. RCON Commands: hqbaitsdatawipe - This command deletes the limit data. Wild Animal Feeder: shortname: "hitchtroughcombo" SkinID: 3566180524 HQ Animal Food: shortname: "can.beans" SkinID: 3566180669 HQ Fish Bait: shortname: "grub" SkinID: 3561279630 Video: Config: { "Version": { "Major": 1, "Minor": 0, "Patch": 0 }, "Wild animal feeder config": { "Wild animal feeder Item SkinID:": 3566180524, "Wild animal feeder Item DisplayName:": "Wild animal feeder", "Wild animal feeder player limit": 2, "Maximum number of animals that can spawn at the feeder": 3, "HQ Animal Bait Item shortname:": "can.beans", "HQ Animal Bait Item SkinID:": 3566180669, "How many seconds should animals spawn at the feeder?": 600.0 }, "HQ fish bait config": { "HQ Fish Bait Item shortname:": "grub", "HQ Fish Bait Item SkinID:": 3561279630, "List of special fish. (These are chosen at random.)": [ { "ShortName": "fish.catfish", "Minimum": 1, "Maximum": 2, "SkinID": 3561813856, "Displayname": "Pike Fish" }, { "ShortName": "fish.catfish", "Minimum": 1, "Maximum": 2, "SkinID": 3561813958, "Displayname": "Dolphin" }, { "ShortName": "fish.catfish", "Minimum": 1, "Maximum": 2, "SkinID": 3561814073, "Displayname": "Carp Fish" } ] }, "Chat messages config": { "Chat messages prefix:": "<color=#1D7D00>HQ Baits</color>", "Chat Icon:": 0, "No owner:": "You are not the owner!", "Pickup:": "You picked up this item!", "Fish Caught:": "Congratulations! You caught a <color=#FFFF00>Special Fish</color> fish!", "Limit foundation:": "No build on foundation", "Player limit:": "You have reached the limit", "Young animal:": "It's still a young animal. Wait a little longer.", "Animal owner:": "This is not your animal.", "GUI Message:": "Just put the wild animal food in the feeder and wait for the animals to come." } }$15.00 -
Version 1.0.0
4 downloads
An exciting event at the desert military base. The essence of the event is to find the special explosive among the NPCs spawning in waves and use it to blow up the convoy consisting of three vehicles. The plugin does not contain permissions. RCON Commands: amstart amstop Hooks: void OnMilitaryBaseEventEventStart() void OnMilitaryBaseEventStop() Contact: Additional free plugins created by me are available on Discord:https://discord.gg/C5CehdJMdK Config: { "Version": { "Major": 1, "Minor": 0, "Patch": 0 }, "Automatic event start": true, "Minimum time for event start": 3600.0, "Maximum time for event start": 7200.0, "Duration of the event": 2800.0, "Warning messages before event start": 300.0, "Warning messages before event end": 300.0, "Chat icon": 0, "Chance that Convoy Killer C4 will drop from NPCs (Minimum 10% recommended) ": 30.0, "Convoy Killer C4 skinID:": 3587480685, "Convoy Killer C4 name:": "Convoy Killer C4", "Military detonator skinID:": 3588005672, "Military detonator name:": "Military Detonator", "Disable BetterNpc plugin npc's for the duration of the event?": false, "Messages setting": { "Use event message?": true, "Message before the event starts.": "Everyone be careful, the <color=#ff0000>Abandoned Military Event</color> is about to start.", "Warning message before the event stop.": "The Abandoned Military Event will end soon!!", "Use Game Tip?": true, "Game TIP message:": "Look for the <color=#f2D705>convoy killer C4</color> and the <color=#f2D705>miltary detonator</color> in the NPCs.", "GUI message": "Blow up the convoy with <color=#f2D705>Convoy Killer C4!</color>", "Message when someone event owner": "has become the owner of <color=#ff0000>Abandoned Military Event</color>!", "Start message": "<color=#ff0000>Abandoned Military Event</color> has started!!", "Stop message": "<color=#ff0000>Abandoned Military Event</color> end!", "Map marker name": "Abandoned Military Event", "Map marker radius": 0.6, "Color": { "r": 1.0, "g": 0.0, "b": 0.0 } }, "How many crates should fall out of the modular cars?": 3, "List of modulacar lootable crates": { "Are you deleting the original loot from the crate?": false, "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, "How many crates should fall out of the MLRS?": 3, "List of Mlrs lootable crates": { "Are you deleting the original loot from the crate?": false, "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, "Npcs settings": { "Minimum": 5, "Maximum": 6, "NPCs setting": { "Name": "Military Guard", "Health": 150.0, "Roam Range": 30.0, "Chase Range": 30.0, "Attack Range Multiplier": 2.0, "Sense Range": 40.0, "Target Memory Duration [sec.]": 60.0, "Scale damage": 0.6, "Aim Cone Scale": 1.5, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false, "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] }, "Wear items": [ { "ShortName": "metal.facemask", "SkinID (0 - default)": 3566806303 }, { "ShortName": "pants", "SkinID (0 - default)": 2425765853 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1674441601 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 2305545961 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 2305553897 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 3566804523 } ], "Belt items": [ { "ShortName": "smg.mp5", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 2, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] } }, "Sniper Npcs settings": { "Minimum": 2, "Maximum": 2, "NPCs setting": { "Name": "Military Guard", "Health": 150.0, "Roam Range": 30.0, "Chase Range": 30.0, "Attack Range Multiplier": 2.0, "Sense Range": 50.0, "Target Memory Duration [sec.]": 60.0, "Scale damage": 0.6, "Aim Cone Scale": 1.5, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": true, "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] }, "Wear items": [ { "ShortName": "metal.facemask", "SkinID (0 - default)": 0 }, { "ShortName": "pants", "SkinID (0 - default)": 3468431914 }, { "ShortName": "hoodie", "SkinID (0 - default)": 3468432155 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 3472579116 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 3472577950 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 916448999 } ], "Belt items": [ { "ShortName": "rifle.bolt", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 2, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] } }, "PVE Mode Setting (only for users PveMode plugin)": { "Use PveMode plugin?": false, "Required damage to the event owner": 500.0, "The event is a right of ownership, to obtain it you need damage multiplier.": { "Npc": 1.0 }, "Non owner can loot the crates?": false, "Non owner can loot the Npc's?": false, "Non owner can damage Npc's?": false, "Non owner can be attacked by Npc's?": false, "Non owner, can you enter the event zone?": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone?": true, "The time that the Event Owner may not be inside the event zone.": 300, "The time until the event owner can return to the event zone.": 60, "Block the RestoreUponDeath plugin in the event zone.": true, "After all this time, an event owner can be an event owner again.": 86400.0, "Darkening the sphere.": 15 } }$20.00
