Latest oxide is loaded.
In my environment, only BradleyGuards gives a compile error.
Loaded plugin Rust v2.0.5922 by Oxide Team and Contributors
Loaded plugin Unity v2.0.3777 by Oxide Team and Contributors
Added '// Reference: System.Drawing' in plugin 'DiscordSignLogger'
Added '// Reference: Facepunch.Sqlite' in plugin 'ImageLibrary'
Added '// Reference: UnityEngine.UnityWebRequestModule' in plugin 'ImageLibrary'
AdminHammer, AdminPanel, AdminRadar, AntiOfflineRaid, AutomaticAuthorization, AutoTurretAuth, BetterChat, BradleyTiers, BypassQueue, Clans, CopyPaste, CustomItemDrops, CustomVendingSetup, DeathNotes, DefendableHomes, DiscordAuth, DiscordClans, DiscordCore, DiscordLogger, DiscordServerStats, DiscordSignLogger, GatherManager, Godmode, ImageLibrary, IQBearRide, LockMaster, LootBouncer, LootDefender, MLRSRespawner, MonumentAddons, MonumentFinder, NavMeshErrorFix, NoGiveNotices, NpcSpawn, OwnCasinoPremium, PlaceholderAPI, PlayerLootLogs, PlayerRanks, PogoStick, PoliceVehicles, RaidableBases, RaidTracker, RemoverTool, RunningMan, Rustcord, Scheduler, SearchLinkedAccounts, SpawnModularCar, StackItemStorage, StackModifier, TerrainViolationFix, TimedExecute, Vanish, VehicleDeployedLocks and Whitelist were compiled successfully in 0ms
Error while compiling: BradleyGuards.cs(843,33): error CS1501: No overload for method `GetWaterDepth' takes `2' arguments