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Golden Coast Rust Servers

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Everything posted by Golden Coast Rust Servers

  1. inbox me ?
    They asked me what I think they should add, I expressed my thoughts, and they added them in a very fast manner, and they are 100% work and couldn't be happy with this purchase.
  2. dude awesome work man everything seems to be work as it should boss
  3. yes man i will test this right now and i think ex shark and horse is perfect let me update this and test it our for u and i will report back to u man i dont know how u guys do it but man keep up the awesome work!
  4. ok this situation is fixed everything seems to be working but the condition after death to remove is still not removing it after death for some players?
  5. Unloaded plugin Loottable v1.0.29 by The_Kiiiing Unloaded plugin Loottable v1.0.29 by The_Kiiiing [Loottable] [DEBUG] Restore custom items from temp storage [Loottable] [DEBUG] Restore custom items from temp storage [Loottable] Import 108 images [Loottable] Import 108 images Failed to call hook 'OnServerInitialized' on plugin 'Loottable v1.0.29' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at UnityEngine.Component.GetComponentInParent (System.Type t) [0x00001] in <0b31faaf1c50461d95c83ac166a20393>:0 at UnityEngine.Component.GetComponentInParent[T] () [0x00001] in <0b31faaf1c50461d95c83ac166a20393>:0 at Oxide.Plugins.Loottable+LootManager.CacheNpc (BasePlayer npc) [0x00027] in <74e5d4e14d3741028c98bc257405393a>:0 at Oxide.Plugins.Loottable+LootManager.PopulateNpcCache () [0x00032] in <74e5d4e14d3741028c98bc257405393a>:0 at Oxide.Plugins.Loottable.OnServerInitialized () [0x0002a] in <74e5d4e14d3741028c98bc257405393a>:0 at Oxide.Plugins.Loottable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02e3d] in <74e5d4e14d3741028c98bc257405393a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Failed to call hook 'OnServerInitialized' on plugin 'Loottable v1.0.29' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at UnityEngine.Component.GetComponentInParent (System.Type t) [0x00001] in <0b31faaf1c50461d95c83ac166a20393>:0 at UnityEngine.Component.GetComponentInParent[T] () [0x00001] in <0b31faaf1c50461d95c83ac166a20393>:0 at Oxide.Plugins.Loottable+LootManager.CacheNpc (BasePlayer npc) [0x00027] in <74e5d4e14d3741028c98bc257405393a>:0 at Oxide.Plugins.Loottable+LootManager.PopulateNpcCache () [0x00032] in <74e5d4e14d3741028c98bc257405393a>:0 at Oxide.Plugins.Loottable.OnServerInitialized () [0x0002a] in <74e5d4e14d3741028c98bc257405393a>:0 at Oxide.Plugins.Loottable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02e3d] in <74e5d4e14d3741028c98bc257405393a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Calling 'OnServerInitialized' on 'Loottable v1.0.29' took 314ms Calling 'OnServerInitialized' on 'Loottable v1.0.29' took 314ms Loaded plugin Loottable v1.0.29 by The_Kiiiing Loaded plugin Loottable v1.0.29 by The_Kiiiing [Loottable] [DEBUG] Apply wagon loot 2 [Loottable] [DEBUG] Apply wagon loot 2 [Loottable] [DEBUG] Apply wagon loot 2 [Loottable] [DEBUG] Apply wagon loot 2 [Loottable] [DEBUG] Apply wagon loot 2 [Loottable] [DEBUG] Apply wagon loot 2 [Loottable] [DEBUG] Apply wagon loot 0 [Loottable] [DEBUG] Apply wagon loot 0 [Loottable] [DEBUG] Apply wagon loot 1 [Loottable] [DEBUG] Apply wagon loot 1 [Loottable] [DEBUG] Apply wagon loot 1001 [Loottable] [DEBUG] Apply wagon loot 1001 [Loottable] [DEBUG] Apply wagon loot 2 [Loottable] [DEBUG] Apply wagon loot 2 [Loottable] [DEBUG] Apply wagon loot 1001 [Loottable] [DEBUG] Apply wagon loot 1001 [Loottable] [DEBUG] Apply wagon loot 2 [Loottable] [DEBUG] Apply wagon loot 2 [Loottable] Refreshed 5549 crates and 17 train wagons in 1336ms [Loottable] Refreshed 5549 crates and 17 train wagons in 1336ms [Loottable] Refreshed vanilla loot profiles in 2326ms [Loottable] Refreshed vanilla loot profiles in 2326ms
  6. Failed to call hook 'OnServerInitialized' on plugin 'Loottable v1.0.29' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at UnityEngine.Component.GetComponentInParent (System.Type t) [0x00001] in <0b31faaf1c50461d95c83ac166a20393>:0 at UnityEngine.Component.GetComponentInParent[T] () [0x00001] in <0b31faaf1c50461d95c83ac166a20393>:0 at Oxide.Plugins.Loottable+LootManager.CacheNpc (BasePlayer npc) [0x00027] in <88d847cb12ea4946a033e6916f62cfae>:0 at Oxide.Plugins.Loottable+LootManager.PopulateNpcCache () [0x00032] in <88d847cb12ea4946a033e6916f62cfae>:0 at Oxide.Plugins.Loottable.OnServerInitialized () [0x0002a] in <88d847cb12ea4946a033e6916f62cfae>:0 at Oxide.Plugins.Loottable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02e3d] in <88d847cb12ea4946a033e6916f62cfae>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Failed to call hook 'OnServerInitialized' on plugin 'Loottable v1.0.29' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at UnityEngine.Component.GetComponentInParent (System.Type t) [0x00001] in <0b31faaf1c50461d95c83ac166a20393>:0 at UnityEngine.Component.GetComponentInParent[T] () [0x00001] in <0b31faaf1c50461d95c83ac166a20393>:0 at Oxide.Plugins.Loottable+LootManager.CacheNpc (BasePlayer npc) [0x00027] in <88d847cb12ea4946a033e6916f62cfae>:0 at Oxide.Plugins.Loottable+LootManager.PopulateNpcCache () [0x00032] in <88d847cb12ea4946a033e6916f62cfae>:0 at Oxide.Plugins.Loottable.OnServerInitialized () [0x0002a] in <88d847cb12ea4946a033e6916f62cfae>:0 at Oxide.Plugins.Loottable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02e3d] in <88d847cb12ea4946a033e6916f62cfae>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Calling 'OnServerInitialized' on 'Loottable v1.0.29' took 398ms Calling 'OnServerInitialized' on 'Loottable v1.0.29' took 398ms Loaded plugin Loottable v1.0.29 by The_Kiiiing Loaded plugin Loottable v1.0.29 by The_Kiiiing [Loottable] Refreshed 5407 crates and 17 train wagons in 1518ms [Loottable] Refreshed 5407 crates and 17 train wagons in 1518ms [Loottable] Refreshed vanilla loot profiles in 2602ms [Loottable] Refreshed vanilla loot profiles in 2602ms
  7. thank you.
  8. can we some how get a youtube video of this i have the shark launcher too this would be funny to add for my team? i just wanna see a video of a chicken shooting out of a launcher
  9. so i am wonder on server restarts if the turrets are off do they stay off that and issue im having with a plugin right now where the turrets are turning on after a restart and cause major server lag i have my turret limit set 100 per player cuz i figure it was resonable i have a few plugings like defendable homes that ppl like to try out and such.
  10. does this affect npc backpacks? and or bouyant crates in raid bases i love this idea and i wanna implent it on my server but whats the plugin look like?
  11. yes this section is only suppose to be the last one not the top one tried removing it and it came back "plugin": "Loottable", "itemId": 0, "skinId": 3001361341, "customName": "Toilet Paper", "persistent": true }, { "plugin": "Loottable", "itemId": -1779183908, "skinId": 3001361341, "customName": "Toilet Paper", "persistent": true custom_items_v2.json
  12. ok i bought it but is there a way to add animals in the npcs?
  13. ok so wierd my custom file still has the loot i created but its not showing up in the ui?
  14. ok ok so add the #define Debug where in the top of the cs file or in the config file? and i can try again today with i will also look into the lootable custon item folder and see if there in there as well and if not i will see what i can do about reproducing this i was trying to make paper look like a roll of tp i have the skin id number and everything never had an issue like this before with this plugin
  15. this is what i have if this helps Failed to call hook 'CMD_cmd' on plugin 'Loottable v1.0.29' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Loottable.CreateItemSelectOverlay (BasePlayer player, System.String search, System.Boolean updatePages) [0x00dcf] in <d8abfa1bad0f40e681f4a9397bd0c02e>:0 at Oxide.Plugins.Loottable.CreateItemEditUI (BasePlayer player, System.Boolean create_new) [0x01b81] in <d8abfa1bad0f40e681f4a9397bd0c02e>:0 at Oxide.Plugins.Loottable.CMD_cmd (Oxide.Core.Libraries.Covalence.IPlayer player, System.String command, System.String[] args_0) [0x008db] in <d8abfa1bad0f40e681f4a9397bd0c02e>:0 at Oxide.Plugins.Loottable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0253c] in <d8abfa1bad0f40e681f4a9397bd0c02e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
  16. im having issue making custom items and all my custom items just vanished as well
  17. thank u did u ever get my dm on here bout a plugin of urs
  18. to be fair i use m2 for heli lol yes rocket on brads and sweet this is gonna be sweet perk i think i gonna grab this tonight for my vip 4 players
  19. omg ok thank u for letting me tho
  20. will this let the player select a character sex because for some reason thats a big thing right now ?
  21. yea i found it i had to use the /sledit i still for get there more than what is in the loot table gui aka / loottable plugin lol i think i removed it lol haha
  22. the workbench u place down to open tech tree has a secret storage that interfering with opening the tech tree?
  23. ok i will do that right now i just unloaded it for now but that easy fix thank shady14 for ur help
  24. yea this would make me interested in it for my vip players and i cant think of anything else this looks good boss keep up the good work
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