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FrothyBoy

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Everything posted by FrothyBoy

  1. This is how it looks from within the panel menu. does the same from within the kits menu as well
  2. Thank you that worked amazing! Also side question kind of similar in the kits config do I have to change the old style to new_rust under the interface to get the kits to wrap properly the first row leads off to the right a bit then drops down to a new row
  3. Just a quick little issue I am having. When I add the Calendar to the server panel and open it, its like really big and over laps the category panel to the left. My shop did that when I reset the template but i did a reset on it once more and it fixed that. Just not sure how to get the calendar to not do that. Love your plugins please do not ever leave us haha!
  4. FrothyBoy

    Help

    Failed compiling 'DiscordCore.cs': 11/21 4:19:49 PM [Info] 1. The type or namespace name 'Channels' does not exist in the namespace 'Oxide.Ext.Discord.Entities' (are you missing an assembly reference?) [CS0234] 11/21 4:19:49 PM [Info] (DiscordCore 34 line 10) 11/21 4:19:49 PM [Info] 2. The type or namespace name 'IDiscordLinkPlugin' could not be found (are you missing a using directive or an assembly reference?) [CS0246] 11/21 4:19:49 PM [Info] (DiscordCore 53 line 26) 11/21 4:19:49 PM [Info] 3. 'DiscordGuild' does not contain a definition for 'RemoveGuildMemberRole' and no accessible extension method 'RemoveGuildMemberRole' accepting a first argument of type 'DiscordGuild' could be found (are you missing a using directive or an assembly reference?) [CS1061] 11/21 4:19:49 PM [Info] (DiscordCore 42 line 191) 11/21 4:19:49 PM [Info] Failed compiling 'DiscordCore.cs': 11/21 4:19:49 PM [Info] 1. The type or namespace name 'Channels' does not exist in the namespace 'Oxide.Ext.Discord.Entities' (are you missing an assembly reference?) [CS0234] 11/21 4:19:49 PM [Info] (DiscordCore 34 line 10) 11/21 4:19:49 PM [Info] 2. The type or namespace name 'IDiscordLinkPlugin' could not be found (are you missing a using directive or an assembly reference?) [CS0246] 11/21 4:19:49 PM [Info] (DiscordCore 53 line 26) 11/21 4:19:49 PM [Info] 3. 'DiscordGuild' does not contain a definition for 'RemoveGuildMemberRole' and no accessible extension method 'RemoveGuildMemberRole' accepting a first argument of type 'DiscordGuild' could be found (are you missing a using directive or an assembly reference?) [CS1061] The extension is installed in my carbon/extension directory. Both plugins are the most updated versions.
  5. FrothyBoy

    please help

    It's something that is a part of unity/rust I came to find out upon research. Something they have just never fixed. Does it just happen every once in awhile or is it constant? It's best to just review what plugins you use and see which ones are important I just disabled chickens and revamped my plugin list and it improved exponentially but the error will still appear in console sometimes with a tiny stutter
    In my opinion the Carbon framework is awesome! Outside of all the skeptics tossed around through the grape vine, Carbon has a lot of pros. Just the simplicity itself of installing and configuring Carbon can have a server up in going in less than a couple of days. I am not a veteran programmer by any means so take my opinion with a grain of salt I am just all about performance and simplicity and carbon offers that. Easy to navigate UI, Quick config access, Plugin store access and built in gather/stack size modification through the framework! What else could you ask for on the simplicity end? With that being said does Carbon have a ways to go? Well yes a project like this is never done and there is always room for improvement but it also takes two to tango on plugin compatibility some devs should match Carbon. If they don't want to intergrate and make their work compatible with Carbon then how is it the Carbon devs issue?. Universal compatibility can only go so far if the devs do not throw out their helping hands. Based off what we have been given here right now FOR FREE, is top tier. Amazing support from the carbon team and its community. Can't wait for the future of this frame work!
  6. FrothyBoy

    Static Loot editor

    in the /sledit menu the generate preview option is not doing anything. No errors just not showing up.
  7. A couple of questions, • Does it work with Carbon? • Does this nullify trade plugins and replace those? • What parts of this plugin are able to be disabled if you for example did not want the sell to server or player options and just want to house items people can use RP to just buy. Thank you!
  8. FrothyBoy

    Kits

    Create kit button is not working any quick fix for this? I also tried adding the kits manually by taking the examples from the data link and nothing is showing up.
  9. FrothyBoy

    please help

    I am having the same issue with my server Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 747) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1728) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 747) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1728) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 747) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1728) bungee lag every time
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