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MuB-Studios

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Everything posted by MuB-Studios

  1. MuB-Studios

    Noclip/Vanish problem

    I will try to fix this problem However, I can't tell you when I can fix it yet
  2. Hello I don't have this error I'm using the latest version of Oxide "DeathMessage" (1.0.9) by Damo/beee (0.58s) - DeathMessage.cs
  3. MuB-Studios

    Lang

    Changed Status from Pending to Closed
  4. MuB-Studios

    Lang

    This is currently not planned I'll talk about it
  5. We'll take a look and there will be an update
  6. I understood that, but now I have it that way. No event runs twice, which means he always chooses it randomly. Since there are some who do not own all events
  7. Yes, exactly. However, the event will also start without players being online. But that is up to you
  8. Added That it cannot happen that the same event starts twice in a row
  9. It simply pulls a random event from the list each time the time comes And yes, it can be activated multiple times in a row But we will make an update that does not happen
  10. MuB-Studios

    No Limitations

    Changed Status from Pending to Closed Changed Fixed In to 1.0.1
  11. MuB-Studios

    Plugin broken

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.9
  12. Changed Status from Pending to Closed
  13. MuB-Studios

    Lang

    There is only one language If you want, I'll rewrite it for you in a language of your choice
  14. MuB-Studios

    Lang

    Which language do you need
  15. And the config is correct here is the time you enter Everything you set under /em is entered here
  16. Hello, you have an EventManager file in the oxide/config however, the buttons should all be present
  17. hello I can tell you with a guarantee that this command works. Did you have another EventManager installed? If so, have they removed the config etc
  18. MuB-Studios

    No Limitations

    It was set that way Turning off noclip as soon as you enter a building block zone
    Niko's "Expanse" Custom Map delivers an immersive Rust adventure. Across its vast 5500-sized expanse with 83,000 prefabs, this map stands out by featuring a nuclear reactor-warmed core instead of oceans or islands. The custom monuments like Mountain Settlement, Oblivion Skytowers, and functional features such as a single-line monorail and AI searchlights add depth. The integration of Volumetric Suppression creates an exciting gorge for exploration. Inclusion of Facepunch monuments like Junkyard and Missile Silo enriches the environment. The map-wide Monorail, Monorail Station, and racecourse enhance gameplay. In short, Niko's Expanse Map offers a remarkable Rust experience with unique monuments, innovative elements, and a distinctive setting, making it a must-explore for both new players and Rust veterans.
  19. Ich habe gesehen sie Sprechen Deutsch Ich habe Wipe All entfernen lassen da es sonst zur Komplikationen kommt. wenn sie wipe blueprint verstecken und jemand drückt wipe all werden die Blueprints trozdem gelöscht Desshalb wurde es entfernt
  20. What language do you speak ?
  21. Wipe all has been removed If you hide a button in the config and wipe all, the hidden button will still be deleted Therefore it was removed
  22. It's already published Don't forget to rate as long as they are satisfied
  23. The picture says more than a thousand words
  24. Changed Status from Pending to Closed Changed Fixed In to 1.0.1
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