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MrLiquid

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Everything posted by MrLiquid

  1. MrLiquid

    can you please

    for each plugin, but thank you
  2. MrLiquid

    can you please

    is that a yes or no please?
  3. MrLiquid

    Can you please

    is that a yes or no please?
  4. Oxide.Core.
  5. MrLiquid

    Few noticeable bugs

    sounds good, config option would be great
  6. MrLiquid

    LATEST BUG

    From what I understand.. its when the event is ending..
  7. MrLiquid

    LATEST BUG

    This is the first time Ive seen this error, the bradley from what Ive seen are moving ok..
  8. MrLiquid

    LATEST BUG

    no, I have a custom map though, so I have lots of blocked routes
  9. MrLiquid

    LATEST BUG

    there is alot of information. and server information Id rather not share here. can I send it you?
  10. MrLiquid

    Card reader spawn?

    so does this not work then? "Preset Name": "crateelite_default", "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_elite.prefab", "Do you need to use a space card to open the box? [true/false]": true,
  11. MrLiquid

    Card reader spawn?

    but if its only on those, the loot boxes shown above on other presets wont open unless there is a space card swiped. I will change to that preset then.. but how can a players open the loot boxes without the card reader? The preset is below, default with plugin { "Preset name": "station", "Display name": "Fragment of the space station", "Duration [sec.]": 3600, "Probability": 30.0, "Set of sputniks": [ "debris_2", "debris_3", "debris_4" ] },
  12. MrLiquid

    LATEST BUG

    where can I send my server log?
  13. let me check
  14. I had the same problem, except this is what caused the server to fail ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index
  15. MrLiquid

    LATEST BUG

    Im not sure what happened with your plugin to cause this but it was bad, something in your code is causing that. PAGES AND PAGES OF THIS ON MY CONSOLE ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index
  16. MrLiquid

    Card reader spawn?

    No Card Reader
  17. Players always ask this.... Nola5o4: what happen to the air field event Nola5o4: i kill half of them and then everything just randomly is gone Can we please have the 'Event End timer' reset to a specific time when a player is interacting with the event. For example if the event is due to run for 3600 seconds and right before that timer expires a player decides to interact with the event, rather than the event ending and player is left dissatisfied, have a configurable globally announced event timer extension that will allow the player to complete the event. PLUS lock the loot to whoever is the event owner/team. Kind Regards
  18. MrLiquid

    close button

    Players can be 'stupid' close button would be good as another method to close the UI
  19. MrLiquid

    Card reader spawn?

    I cant, because if the card reader is not there.. it wont show on a screen shot
  20. MrLiquid

    Few noticeable bugs

    yes you can re equip, just scroll through the items and all goes back to normal, for reference the vanish on Umod doesn't do it, maybe you can compare that code to this one.. just a thought?
  21. MrLiquid

    Card reader spawn?

    Sometimes the card reader doesn't show up at a debris field, how can players access the loot if loot requires space card?
  22. MrLiquid

    Newest bug

    After a conversation with Nivex, developer of Raidable Bases, we have a solution, thank you He will make changes in his new release, but until then, this change will fix that problem in RaidableBases.cs if (assets.Exists(colName.Contains) && (e.IsNull() || entityName.Contains("/treessource/"))) changed that to this: if (assets.Exists(colName.Contains) && (e.IsNull() || entityName.Contains("/treessource/")) || e != null && e.skinID == 2404906710 && e.OwnerID == 0)
  23. MrLiquid

    Newest bug

    I think I found the problem, Sputnik is landing in Raidable base locations
  24. MrLiquid

    Newest bug

    I use raidable bases and after installing sputnik, I get this error Calling hook CanEntityBeTargeted resulted in a conflict between the following plugins: RaidableBases - True (Boolean), Sputnik (False (Boolean)) Calling hook CanEntityBeTargeted resulted in a conflict between the following plugins: RaidableBases - True (Boolean), Sputnik (False (Boolean)) Calling hook CanEntityBeTargeted resulted in a conflict between the following plugins: RaidableBases - True (Boolean), Sputnik (False (Boolean)) Calling hook CanEntityBeTargeted resulted in a conflict between the following plugins: RaidableBases - True (Boolean), Sputnik (False (Boolean)) Sputnik.json
  25. MrLiquid

    Few noticeable bugs

    Sometimes when in Vanish, players can see me or other mods just floating and other times we are not visible. The hotbar is the 6 spots that are presented in front of you when playing, Lets say I am holding a gun, and then I go into Vanish.. the gun I was holding is no longer visible to me, but I can still shoot from it. come out of vanish and the gun that I am holding is again visible. I would have thought regardless of my vanish state I should always be able to see what I am holding, and for example if the gun has a flashlight attachment, while in vanish I should be able to use that flashlight to see in the dark. (mentioned below by another example) The picture above shows a player holding a gun, not in vanish the player can see his gun, then the other picture is the same player but he can no longer see his gun, he is now in vanish. another example is I have a flashlight attached to my gun while its dark and i'm not in vanish, I then go to INTO vanish mode and the gun and flashlight disappear and I can no longer see where I am going as the flashlight which is attached to the gun is gone. While the gun remains in my HOTBAR its no visible, nor is the light which emits from the flash light. I hope this gives you more clarity to the situation.
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