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turner

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Everything posted by turner

  1. Changed Status from Pending to Closed
  2. since the server now starts the asset warmup significantly faster and that was the bulk of the percentage calculation is why it shows as 100% because it just loads so fast, if it bothers you i would suggest just changing the message to "Server starting up" or something similar without the percentage being shown
  3. Changed Status from Pending to Closed Changed Fixed In to 2.0.5
  4. Should be fixed, download latest version
  5. I am working on a fix
  6. Changed Status from Pending to Closed
  7. Yea the disabling works, its not really related to rust so it should always work, but even if it for some reason doesnt work, you will definitely know because you will not be able to join the server at all
  8. The lag/rubber banding seems to be unrelated since earlyq is self disabling after the server starts, but the carbon thing might need to be fixed from carbon's side again
  9. Changed Status from Pending to Closed
  10. It was a carbon issue, it should be fixed now, try it with carbon edge
  11. @venda_voleAre you using Carbon by any chance? I tried on oxide and it works fine for me, but on Carbon i have a crash
  12. I will update it soon
  13. turner

    Limit FPS

    This is the entire point of this plugin, to lower/limit the players' FPS
  14. turner

    update please

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  15. turner

    update please

    should be fixed
  16. turner

    update please

    I will update it as soon as i can, I’m away currently
  17. turner

    broken again it seems

    Changed Status from Pending to Closed Changed Fixed In to 2.0.4
  18. turner

    broken again it seems

    should be fixed now, download new version
  19. turner

    broken again it seems

    Working on a fix
  20. I am aware of this issue however i cant really link it to earlyq with any amount of testing, did you try the latest version of earlyq?
  21. Im not trying to be ignorant, there is just literally no code in EarlyQ that is doing anything with any server entity really, i have no idea what could be your issue, the most likely is to be a plugin conflict with the harmony patches
  22. This is likely a plugin conflict issue, EarlyQ does not touch or alter any server entities
  23. turner

    Config File

    Changed Status from Pending to Closed
  24. turner

    Config File

    No worries
  25. turner

    Config File

    Hey, currently i dont have support to have multiple messages that change at a certain time interval, you can only use 1 message for the 2 loading stages. Keep in mind EarlyQ does not replace your custom message plugin, its only active while the server is loading, after the server finishes loading the earlyq messages are no longer displayed
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