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Everything posted by Seezure
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- 112 comments
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Tis one? { "x": -12.6, "y": 1.9, "z": 40.9 },
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The tugboats are spawning on the dock of the fishing village.
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This is a really good plugin to use for smelting. It's the only one that I've found that doesn't break my everlight plugin. The dev is very responsive and helpful if problems arise. Had some trouble when it was switched over to harmony but it all seems to be ironed out now. No a bit of lag that I've noticed and it's very easy to set up. I would highly recommend.
- 112 comments
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- 2
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- 1,618 comments
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- #leveling
- #progression
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I use the Personal Farm plugin on my servers but can no longer find the plugin page. Was wondering what was happening?
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Thank you! 1.5.8-beta is running soooo much better!
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I give up!
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SmeltingController (1).jsonNotice the cook times. Sulfur and metal frags are still not cooking at 5x but the cook times will not go lower. I'm testing crude, again, right now.
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Do I have to unload or reload Harmony?
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I've timed and experimented all morning. The hqm actually burns slower than vanilla.
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I should be able to smelt 500 sulfer in 0:34 seconds. 500 HQM ore in 2:15 minutes. 500 metal fragments in 1:07 minutes. 500 crude in 5:37 minutes. That is multiplying by 5 of the vanilla rates.
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I'm trying it to smelt at 5 x. If you set it at 5x it smelts at about minus 2 x. I've tried to adjust the cook times and I cant set the cook times below 1. It just will not smelt as fast as I need it to. Which is 5x.
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I have a 5x server. I want 5x smelt rates. The hqm ore, when set to 10, is SLOWER than vanilla!
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The smelt rates, the wood consumption, the charcoal output, Nothing!! The multiplier will not go above 10. When you set it above 10 and reload the plugin, it resets to 10. This is driving me...INSANE!!!!!!!!
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[Stack Modifier] Yo Tell Developer about missing defaults! attackhelicopter, 1 [Stack Modifier] Yo Tell Developer about missing defaults! ammo.rocket.seeker, 2 [Stack Modifier] Yo Tell Developer about missing defaults! clantable, 1 [Stack Modifier] Yo Tell Developer about missing defaults! weaponrack.light, 1 [Stack Modifier] Yo Tell Developer about missing defaults! weaponrack.doublelight, 1 [Stack Modifier] Yo Tell Developer about missing defaults! hab.armor, 1 [Stack Modifier] Yo Tell Developer about missing defaults! gunrack.horizontal, 10 [Stack Modifier] Yo Tell Developer about missing defaults! gunrack_stand, 10 [Stack Modifier] Yo Tell Developer about missing defaults! gunrack_tall.horizontal, 10 [Stack Modifier] Yo Tell Developer about missing defaults! gunrack_wide.horizontal, 10 [Stack Modifier] Yo Tell Developer about missing defaults! parachute.deployed, 1 [Stack Modifier] Yo Tell Developer about missing defaults! parachute, 1 [Stack Modifier] Yo Tell Developer about missing defaults! homingmissile.launcher, 1
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- 112 comments
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Every time someone spawns a mini the console just spans this, NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object
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Is this thing on?
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Error while compiling MyMiniCopter: The type or namespace name 'MiniCopter' could not be found (are you missing a using directive or an assembly reference?) | Line: 962, Pos: 35
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Same here. Awaiting update, please...
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- 112 comments
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- 112 comments