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NEXT

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Everything posted by NEXT

  1. NEXT

    error

    thank you GatherLootMultiplier.json
  2. NEXT

    error

    yes "Do I need to recreate the configuration file again?"
  3. NEXT

    what is this log?

    Failed to call hook 'OnEntityDeath' on plugin 'FerryTerminalEvent v1.2.0' (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in :0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in :0 at Oxide.Plugins.FerryTerminalEvent+RewardsManager.AddReward (BasePlayer player, System.Int32 amount) [0x00000] in :0 at Oxide.Plugins.FerryTerminalEvent+RewardsManager.AddZombieKillReward (BasePlayer player) [0x00022] in :0 at Oxide.Plugins.FerryTerminalEvent+EventController.AddKillNpcReward (BaseCombatEntity npc, HitInfo info) [0x00078] in :0 at Oxide.Plugins.FerryTerminalEvent.OnEntityDeath (BaseCombatEntity entity, HitInfo info) [0x00021] in :0 at Oxide.Plugins.FerryTerminalEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0048c] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  4. NEXT

    error

    "Summarize all rates from all players' permissions": true, Failed to call hook 'OnDispenserGather' on plugin 'GatherLootMultiplier v1.5.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.GatherLootMultiplier+<>c__DisplayClass28_0.b__1 (System.Collections.Generic.KeyValuePair`2[TKey,TValue] check) [0x00019] in <2957bd7590c54bda9be2c132541f590e>:0 at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () [0x00037] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at Oxide.Plugins.GatherLootMultiplier.GetPlayerCustomRate (System.String userID) [0x00126] in <2957bd7590c54bda9be2c132541f590e>:0 at Oxide.Plugins.GatherLootMultiplier.OnDispenserGather (ResourceDispenser dispenser, BasePlayer player, Item item) [0x0000d] in <2957bd7590c54bda9be2c132541f590e>:0 at Oxide.Plugins.GatherLootMultiplier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00724] in <2957bd7590c54bda9be2c132541f590e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  5. update thank you very much
  6. NEXT

    no work

    When using a configuration file like the one attached, I would like to sell both "Component x4 Permission" and "Resource x6 Permission" in the SHOP. However, if only one permission can be granted at a time, that would be very inconvenient.
  7. NEXT

    no work

    Assign "Default" to the "Default Group." Then, assign "Individual Players" to the "VIP Group" and overwrite the "Default" setting— this will be much more convenient.
  8. NEXT

    no work

    ohhhhh ok thank you
  9. NEXT

    no work

    i dont know... no work...at my server
  10. NEXT

    no work

    [gatherlootmultiplier.default] everything ok. [gatherlootmultiplier.vip] "wood": 6.0, "stones": 6.0, "sulfur.ore": 6.0, "metal.ore": 6.0, "hq.metal.ore": 6.0, "cloth": 6.0, "crude.oil": 6.0 everything ok. [gatherlootmultiplier.comporment] "roadsigns": 4.0, "metalpipe": 4.0, "gears": 4.0, "metalspring": 4.0, "sheetmetal": 4.0, "rope": 4.0, "sewingkit": 4.0, "tarp": 4.0, "metalblade": 4.0, "propanetank": 4.0, "techparts": 4.0, "riflebody": 4.0, "smgbody": 4.0, "semibody": 4.0, no work.... GatherLootMultiplier.json
  11. NEXT

    error?

    System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.CanSeeTarget (BaseEntity target) [0x00029] in :0 at Oxide.Plugins.NpcSpawn+CustomScientistNpc.CanCombatState () [0x000e4] in :0 at Oxide.Plugins.NpcSpawn+CustomScientistBrain+CombatState.GetWeight () [0x00000] in :0 at Oxide.Plugins.NpcSpawn+CustomScientistBrain.Think (System.Single delta) [0x00101] in :0 at BaseAIBrain.DoThink () [0x0000d] in :0 at HumanNPC.ServerThink (System.Single delta) [0x0001a] in :0 at NPCPlayer.ServerThink_Internal () [0x0000d] in :0 at HumanNPC.TryThink () [0x00000] in :0 at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in :0 These logs appear periodically during the game. If there are no issues, I ignore them.
  12. NEXT

    download

    ver.check please
  13. NEXT

    tell me

    "Only allow enchanted backpacks into the BOX when they are empty." "If the backpack contains items, the blacklist becomes meaningless."
  14. NEXT

    error

    Please close this support request. I have already uninstalled the mod and am no longer using it.
  15. NEXT

    error

    20:33 [Info] [RustCar] groundspeeder - (1717.19, 691.67, 1153.70) 20:33 [Error] Failed to run a 2.00 timer in 'SpawnEverything v1.3.1' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at UnityEngine.Component.GetComponentsInChildren[T] (System.Boolean includeInactive) [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at UnityEngine.Component.GetComponentsInChildren[T] () [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at Oxide.Plugins.SpawnEverything.AddEngineComponentsToCar (BaseVehicle car) [0x00000] in <5ae80727222846ea8ef2f2b2953aac26>:0 at Oxide.Plugins.SpawnEverything+<>c__DisplayClass149_0.<CheckSpawningIsAllowed>b__1 () [0x00021] in <5ae80727222846ea8ef2f2b2953aac26>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 [RustCar] groundspeeder delete....
  16. NEXT

    error

    "Forget about the minicopter. Just don’t throw it toward a building." "The problem is that the deployed item disappeared."
  17. NEXT

    tell me 2

    "deployed": [ 1064827 "How many Global Storage chests can a player deploy by deafault?": 1 This information is not cleared even after a wipe. Therefore, if the placement limit is set to 1, no one will be able to place it after the wipe.
  18. NEXT

    error

    oh The player said they deployed it on slightly sloped terrain.
  19. NEXT

    tell me

    Even if the backpack is enchanted, I would like to prohibit storing it in the box if it contains any items. If it is empty, I think it should be allowed to be stored.
  20. NEXT

    error

    This phenomenon appears to have occurred by chance. It's the first time this has happened on my server. It does not occur consistently.
  21. NEXT

    tell me

    { "shortname": "largebackpack", "skin": 0, "displayName": null, "text": null }, { "shortname": "largebackpack", "skin": 0, "displayName": "Enhanced Large Backpack", "text": null }, { "shortname": "largebackpack", "skin": 0, "displayName": "An enhanced item", "text": null }, { "shortname": "largebackpack", "skin": 0, "displayName": null, "text": "Enhanced Large Backpack" }, { "shortname": "largebackpack", "skin": 0, "displayName": null, "text": "An enhanced item" }, These settings did not successfully blacklist the item. Since enchanted backpacks can still be stored inside the global storage box, placing items inside those backpacks renders the blacklist functionality meaningless.
  22. NEXT

    tell me

    "I registered the backpack on the blacklist. The default backpack cannot be placed inside a box, but an enchanted backpack can be placed inside a box. How can I blacklist it?"
  23. NEXT

    error

    "When I threw a flashbang(minicopter) toward the building, it exploded.
  24. NEXT

    error

    [RustCar] groundspeeder Karuza
  25. NEXT

    error

    "It seems that it happened when I deployed it normally."
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