-
Posts
746 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by NEXT
-
- 60 comments
-
- 1
-
-
- #zombie
- #scarecrow
-
(and 3 more)
Tagged with:
-
When using a configuration file like the one attached, I would like to sell both "Component x4 Permission" and "Resource x6 Permission" in the SHOP. However, if only one permission can be granted at a time, that would be very inconvenient.
-
[gatherlootmultiplier.default] everything ok. [gatherlootmultiplier.vip] "wood": 6.0, "stones": 6.0, "sulfur.ore": 6.0, "metal.ore": 6.0, "hq.metal.ore": 6.0, "cloth": 6.0, "crude.oil": 6.0 everything ok. [gatherlootmultiplier.comporment] "roadsigns": 4.0, "metalpipe": 4.0, "gears": 4.0, "metalspring": 4.0, "sheetmetal": 4.0, "rope": 4.0, "sewingkit": 4.0, "tarp": 4.0, "metalblade": 4.0, "propanetank": 4.0, "techparts": 4.0, "riflebody": 4.0, "smgbody": 4.0, "semibody": 4.0, no work.... GatherLootMultiplier.json
-
System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.NpcSpawn+CustomScientistNpc.CanSeeTarget (BaseEntity target) [0x00029] in :0 at Oxide.Plugins.NpcSpawn+CustomScientistNpc.CanCombatState () [0x000e4] in :0 at Oxide.Plugins.NpcSpawn+CustomScientistBrain+CombatState.GetWeight () [0x00000] in :0 at Oxide.Plugins.NpcSpawn+CustomScientistBrain.Think (System.Single delta) [0x00101] in :0 at BaseAIBrain.DoThink () [0x0000d] in :0 at HumanNPC.ServerThink (System.Single delta) [0x0001a] in :0 at NPCPlayer.ServerThink_Internal () [0x0000d] in :0 at HumanNPC.TryThink () [0x00000] in :0 at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in :0 These logs appear periodically during the game. If there are no issues, I ignore them.
-
Please close this support request. I have already uninstalled the mod and am no longer using it.
-
20:33 [Info] [RustCar] groundspeeder - (1717.19, 691.67, 1153.70) 20:33 [Error] Failed to run a 2.00 timer in 'SpawnEverything v1.3.1' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at UnityEngine.Component.GetComponentsInChildren[T] (System.Boolean includeInactive) [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at UnityEngine.Component.GetComponentsInChildren[T] () [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at Oxide.Plugins.SpawnEverything.AddEngineComponentsToCar (BaseVehicle car) [0x00000] in <5ae80727222846ea8ef2f2b2953aac26>:0 at Oxide.Plugins.SpawnEverything+<>c__DisplayClass149_0.<CheckSpawningIsAllowed>b__1 () [0x00021] in <5ae80727222846ea8ef2f2b2953aac26>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 [RustCar] groundspeeder delete....
-
"Forget about the minicopter. Just don’t throw it toward a building." "The problem is that the deployed item disappeared."
-
oh The player said they deployed it on slightly sloped terrain.
-
This phenomenon appears to have occurred by chance. It's the first time this has happened on my server. It does not occur consistently.
-
{ "shortname": "largebackpack", "skin": 0, "displayName": null, "text": null }, { "shortname": "largebackpack", "skin": 0, "displayName": "Enhanced Large Backpack", "text": null }, { "shortname": "largebackpack", "skin": 0, "displayName": "An enhanced item", "text": null }, { "shortname": "largebackpack", "skin": 0, "displayName": null, "text": "Enhanced Large Backpack" }, { "shortname": "largebackpack", "skin": 0, "displayName": null, "text": "An enhanced item" }, These settings did not successfully blacklist the item. Since enchanted backpacks can still be stored inside the global storage box, placing items inside those backpacks renders the blacklist functionality meaningless.
-
"When I threw a flashbang(minicopter) toward the building, it exploded.
-
"It seems that it happened when I deployed it normally."
-
Failed to run a 1.00 timer in 'SpawnEverything v1.3.1' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at BaseNetworkable.SpawnShared () [0x00013] in <028377be11784902ae01272a91fa6f14>:0 at BaseNetworkable.Spawn () [0x0001a] in <028377be11784902ae01272a91fa6f14>:0 at BaseEntity.Spawn () [0x00000] in <028377be11784902ae01272a91fa6f14>:0 at BaseVehicle.Spawn () [0x00000] in <028377be11784902ae01272a91fa6f14>:0 at Oxide.Plugins.SpawnEverything+<>c__DisplayClass149_0.b__0 () [0x00027] in <5ae80727222846ea8ef2f2b2953aac26>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
-
20:33 [Info] [RustCar] groundspeeder - (1717.19, 691.67, 1153.70) 20:33 [Error] Failed to run a 2.00 timer in 'SpawnEverything v1.3.1' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at UnityEngine.Component.GetComponentsInChildren[T] (System.Boolean includeInactive) [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at UnityEngine.Component.GetComponentsInChildren[T] () [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at Oxide.Plugins.SpawnEverything.AddEngineComponentsToCar (BaseVehicle car) [0x00000] in <5ae80727222846ea8ef2f2b2953aac26>:0 at Oxide.Plugins.SpawnEverything+<>c__DisplayClass149_0.<CheckSpawningIsAllowed>b__1 () [0x00021] in <5ae80727222846ea8ef2f2b2953aac26>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 [RustCar] groundspeeder delete....
-
When placing a box, the placement failed due to an error, but the placement count still increased.
-
"Cooked crocodile meat" is not recognized as a cooking ingredient. It cannot be placed into the iBag. It is not counted as a cooking material. __________________________ "crocodile meat": { "enabled": true, "shortname": "crocodilemeat.cooked", "skin": 0, "gatherSources": [ "Default" ], "Spoil time [hours - if applicable]": 168.0, "customSources": [], "minDrops": 1, "maxDrops": 1, "dropWeight": 100, "notConsumed": false, "marketInfo": { "Available market stock": 0, __________________________ "Ingredients for meal": { "crocodile meat": 20, "rocksolt": 1, "tomato": 3 __________________________ "Can I collect cooking ingredients from the following? Crocodile Tiger Leopard mauritia_flexuosa_l.prefab"