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UserLeftRust

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Everything posted by UserLeftRust

  1. Changed Status from Pending to Can't Reproduce
  2. Changed Status from Pending to Can't Reproduce
  3. Changed Status from Pending to Can't Reproduce
  4. UserLeftRust

    add snowmobile

    Changed Status from Pending to Closed
  5. UserLeftRust

    add snowmobile

    yeah last update was to make it modular so you can change images and add more quicker then i can lmao
  6. Version 1.0.3

    5 downloads

    Kill different entities with different eggs to get different rewards,Increase the fun of gaming ! ------------------------------------------------------------------------------------------------------------------------- Purchase Notes: I can't promise I'll be maintaining it for a long time, so it could be taken down at any time! After locking the target with an egg, a transparent dome will be created 5 meters below the target position, which will disappear after 10 seconds If you use other plugins for item split control, please change the "Enable materials to make eggs": true in the configuration to false Please read the instructions on this page carefully, and the Config content, you make sure you understand what they mean before making a purchase! ------------------------------------------------------------------------------------------------------------------------- Chat command : /egg make lv1 - Make a lv1 egg (Egg types are lv1 lv2 and lv3Material requirements can be set in the configuration and this feature can be disabled or enabled,) /egg make lv2 5 - Make 5 lv2 eggs /egg edit {ShortPrefabName/DisplayName} - For editing bonus content ( permission required : strongegg.admin ) Of course, you can also edit the configuration file Console command: egg.give lv1 100 {nameOrSteamIDOrIp} - Give the target player 100 lv1 eggs There are three types of eggs, they are lv1 lv2 lv3 If you use the GUIShop or ServerRewards plugin, you can add command items in it For example if using GUIShop : egg.give lv3 1 $player.id This will increase the capacity of the player's Get a lv1 egg When the player buys this item, they can get a lv3 egg About Config Notes : Reward Item List - (Text) Don't change it if you don't know what it does (used to store the information of some special items, such as eggs lv1~3) Permission : strongegg.admin - Used to edit rewards using commands strongegg.perfect - Players with this permission have a 100% chance Instructions : First you must have lv eggs (Enter egg.give lv3 1 in the console : permission required : strongegg.admin) Put it on the belt and select it, aim at the target and press and hold the right mouse button, after locking, press the left mouse button to confirm Features about the plugin: It gives the server another way to kill entities You can set different entities separately to give different rewards Increase his playability through reasonable settings, such as setting the blood volume requirements when locking the target, although it increases the difficulty of using eggs, but as long as you set reasonable rewards, players will have fun! If your server uses a currency plugin like GUIShop or ServerRewards plugin, then you can reclaim players' currency by selling eggs in the shop, which will consume the player's currency and make the currency more meaningful Config : { "========== System settings ==========": { "Some setting": { "Chat commands": "egg", "Maximum analysis distance": 50.0, "Analyze target time": 5.0, "Maximum locking angle": 50.0, "Reward egg suffix": "'S REWARD", "New ShortPrefabName/DisplayName collection": true, "Can eggs be upgraded": true, "Reward items directly to players": false, "Enable stack split control": true }, "Secondary UI": { "Enable UI": true, "Image URL": "", "AnchorMin": "0.3 0.16", "AnchorMax": "0.7 0.84" }, "Egg setting": { "1.Bronze Egg success rate": 5.0, "1.Bronze Egg Skin": 2736343534, "1.Bronze Egg Name": "Lv1 Strong Egg", "2.Silver Egg success rate": 15.0, "2.Silver Egg Skin": 2736342562, "2.Silver Egg Name": "Lv2 Strong Egg", "3.Gold Egg success rate": 45.0, "3.Gold Egg Skin": 2736341714, "3.Gold Egg Name": "Lv3 Strong Egg", "Egg making settings": { "Enable materials to make eggs": true, "lv1 egg (EnglishDisplayName and amount)": { "Scrap": 5, "Stones": 5, "Wood": 5 }, "lv2 egg (EnglishDisplayName and amount)": { "Scrap": 15, "Stones": 50, "Wood": 50 }, "lv3 egg (EnglishDisplayName and amount)": { "Scrap": 45, "Stones": 500, "Wood": 500 } } } }, "==================== Hunting Reward ====================": { "System NPC (ShortPrefabName)": { "npc_tunneldweller": { "Enable": true, "Display Name": "npc_tunneldweller", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "npc_underwaterdweller": { "Enable": true, "Display Name": "npc_underwaterdweller", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "player": { "Enable": true, "Display Name": "NPC Player", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_cargo": { "Enable": true, "Display Name": "scientistnpc_cargo", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_cargo_turret_any": { "Enable": true, "Display Name": "scientistnpc_cargo_turret_any", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_cargo_turret_lr300": { "Enable": true, "Display Name": "scientistnpc_cargo_turret_lr300", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_ch47_gunner": { "Enable": true, "Display Name": "scientistnpc_ch47_gunner", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_excavator": { "Enable": true, "Display Name": "scientistnpc_excavator", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_junkpile_pistol": { "Enable": true, "Display Name": "scientistnpc_junkpile_pistol", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_oilrig": { "Enable": true, "Display Name": "scientistnpc_oilrig", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_patrol": { "Enable": true, "Display Name": "scientistnpc_patrol", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_roam": { "Enable": true, "Display Name": "scientistnpc_roam", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "scientistnpc_roamtethered": { "Enable": true, "Display Name": "scientistnpc_roamtethered", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] } }, "Plugin NPC (DisplayName)": { "NPC LV.1": { "Enable": true, "Display Name": "NPC LV.1", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "NPC LV.2": { "Enable": true, "Display Name": "NPC LV.2", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "NPC LV.3": { "Enable": true, "Display Name": "NPC LV.3", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "9026511": { "Enable": false, "Display Name": "9026511", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "4367463": { "Enable": false, "Display Name": "4367463", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "3516203": { "Enable": false, "Display Name": "3516203", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "8974494": { "Enable": false, "Display Name": "8974494", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "3171057": { "Enable": false, "Display Name": "3171057", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "4321179": { "Enable": false, "Display Name": "4321179", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "408644": { "Enable": false, "Display Name": "408644", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "1679505": { "Enable": false, "Display Name": "1679505", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "5651483": { "Enable": false, "Display Name": "5651483", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "3218459": { "Enable": false, "Display Name": "3218459", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "9104419": { "Enable": false, "Display Name": "9104419", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "7973871": { "Enable": false, "Display Name": "7973871", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "8500418": { "Enable": false, "Display Name": "8500418", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "1057101": { "Enable": false, "Display Name": "1057101", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "9602654": { "Enable": false, "Display Name": "9602654", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] } }, "Animal (ShortPrefabName)": { "bear": { "Enable": true, "Display Name": "bear", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "boar": { "Enable": true, "Display Name": "boar", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "chicken": { "Enable": true, "Display Name": "chicken", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "polarbear": { "Enable": true, "Display Name": "polarbear", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "stag": { "Enable": true, "Display Name": "stag", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "wolf": { "Enable": true, "Display Name": "wolf", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] } }, "Entity (ShortPrefabName)": { "bradleyapc": { "Enable": true, "Display Name": "", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "patrolhelicopter": { "Enable": true, "Display Name": "", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] }, "simpleshark": { "Enable": true, "Display Name": "", "Require HP %": 50.0, "Reward Item List": [ { "ShortName": "wood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "stones", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null }, { "ShortName": "blood", "SkinID": 0, "Amount": 1, "DisplayName": null, "Text": null } ] } } } }
    $25.00
  7. you toooooo UFFFFFf.... okay.... i will look
  8. Theres like 4 checks in there.... also, wouldn't kick for an NRE, its more likely the server took a dump... but open you TheButton data file and make sure there isnt a null in there.
  9. UserLeftRust

    color codes, enz

    Changed Status from Pending to Gremlins
  10. UserLeftRust

    color codes, enz

    thats really weird!... ah well... at least you've figured something out
  11. UserLeftRust

    color codes, enz

    attach config as working fine here... maybe a typo
  12. UserLeftRust

    Getting error

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  13. UserLeftRust

    Getting error

    wait.. i think i know what it is.... i may just be an idiot.. I'll sort
  14. UserLeftRust

    Getting error

    Is this all that is in the data file? i cant figure out where the NRE is coming from
  15. yeah thats a pve setting somewhere thats nullifying the damage
  16. What do you want it to do... it should shoot anything without a connection... e.g bots, animals etc
  17. which kits though? umod?
  18. Okay.. I will try and remedy that
  19. UserLeftRust

    Getting error

    Bum... I will test and update soon... Keep eyes peeled
  20. UserLeftRust

    Multiple Points

    Changed Status from Pending to Closed
  21. UserLeftRust

    Bedrolls

    Changed Status from Pending to Closed
  22. UserLeftRust

    Bedrolls

    Im going to close this one and we will continue in the DM so that we are not splitting the conversation and forgetting parts.. ^^ that.... i can add
  23. UserLeftRust

    Bedrolls

    i could possible add a check to see if the player owns beds and only do wild spawn if they dont have any.... but to test... wipe your spawn data with WipeStart in console
  24. UserLeftRust

    Bedrolls

    once a player has spawned in a starting point... every spawn after is wild..
1.6m

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