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Cobalt Train Laboratory 2.0


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12 Screenshots

  • 1,444
  • 15
  • 589.95 kB

About Cobalt Train Laboratory



The solar panels are just decoration. A hidden generator power all IO parts in the both cars. You will need a Blue Key Card to access the first car. Inside is half the loot. The other half is inside the Lab Car which to need to be powered first by resolving the puzzle. I didn't include NPCs because I want you to place those NPCs based on your scenario and environment.

_ The first car has a Research Table, Repair Table, 2 Basic Crates, x2 Elite Crates, 1 Military Crate, 1 Small Crate and a 1 Tool Box... Players will need to use a Blue Key Card to open the car and one fuse to activate the second fuse box underneath the second car.

_ The second car has 2 Elite Crates, 1 Military Crate and 1 Tool Box, 1 Medical Tray, Electronic Tray... To access to this car, player will have to add a fuse to the fuse box located underneath the car and then get on the roof and press the push button to activate the door.



Objects: 246

Topology: None

Terrain Layer: None

Plugins Required: RustEdit.dll 

Puzzle Requirement: Blue Key Card & x2 fuses.



Those prefabs are part of https://codefling.com/maps/keanland



1) Use a Blue Key Card to access to the first train car.

2) Use the a fuse in the fuse box on the left side.

3) Outside of the Mobile Lab, there is a fuse box underneath the car. Use the second fuse.

4) Climb the Mobile Lab ladder and press the red button.



This prefab was made for my custom map "Keanland". If you want to see how it looks like in game, come take a look on my server. Location on the map: F-20

Direct: steam://connect/

F1 console: client.connect



Discord: https://discord.gg/jahBP5enxj

YouTube: https://www.youtube.com/SKIROW

Website: https://www.skirowmods.com

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