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UAV: Radar Enemies Detection 1.4.2

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ChristopherS

Posted (edited)

Would it be possible to see some images of what players will see in-game once a UAV is called in?

EDIT: Forget what I've said, I've just seen the light yellow "NPC" in the image. Sorry about that, it was difficult to spot for a second there.

Edited by ChristopherS
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Yac Vaguer

Posted

6 hours ago, ChristopherS said:

Would it be possible to see some images of what players will see in-game once a UAV is called in?

EDIT: Forget what I've said, I've just seen the light yellow "NPC" in the image. Sorry about that, it was difficult to spot for a second there.

Anyways you are right, I need to get better on the images 

 

 

Unkown

Posted

does this ignore admins in vanish?

Unkown

Posted

or is there a button to ignore admins in general

Yac Vaguer

Posted

2 hours ago, Unkown said:

or is there a button to ignore admins in general

It does if you are in vanish mode, if you are not vanish mode, they will be able to see you 

7SINS7

Posted

How do I add it to this?

  "supply.signal{belite}": {
    "DisplayName": "Bradley Drop (Elite)",
    "ShowDisplayName": true,
    "Skin": 2911864795,
    "Image": "https://www.luffyrust.com/img/elitebrad.png",
    "DefaultAmount": 1,
    "BlockAmountChange": false,
    "BuyPrice": 7000,
    "SellPrice": 0,
    "Currency": "scrap"
  },

Yac Vaguer

Posted

1 hour ago, 7SINS7 said:

How do I add it to this?

  "supply.signal{belite}": {
    "DisplayName": "Bradley Drop (Elite)",
    "ShowDisplayName": true,
    "Skin": 2911864795,
    "Image": "https://www.luffyrust.com/img/elitebrad.png",
    "DefaultAmount": 1,
    "BlockAmountChange": false,
    "BuyPrice": 7000,
    "SellPrice": 0,
    "Currency": "scrap"
  },

Is that a shopui config?

it should be the same but change it for uav values, the skin id is the most importan value

 

7SINS7

Posted

shortname?

Yac Vaguer

Posted

3 hours ago, 7SINS7 said:

shortname?

It is a supply.signal 

 

This is how i do it for raidable bases 

 

  {
    "shortname": "supply.signal",
    "name": "UAV Supply",
    "blueprint": false,
    "skin": 3248057023,
    "amount": 1,
    "amountMin": 1,
    "probability": 1.0,
    "stacksize": -1
  },

 

norue

Posted

when unstacked it goes back to a supply signal

Yac Vaguer

Posted

17 hours ago, norue said:

when unstacked it goes back to a supply signal

The only way that it doesn't work is when you change the skin id, is that what happen when you stack it? 

 

norue

Posted

14 hours ago, Yac Vaguer said:

The only way that it doesn't work is when you change the skin id, is that what happen when you stack it? 

 

ya it shows it has the uav icon but removes the name
when i was checking entity.skinid it said 0 after i throw it 

Tanki

Posted

Quote

You have three types of marks

- Team mates
- NPCs
- Other Players (Enemies)

The plugin is fully configurable

sorry but i don't understand this... ive perm but when launch a uav, nothing appear on the radius...

Yac Vaguer

Posted

On 10/7/2024 at 3:39 AM, norue said:

ya it shows it has the uav icon but removes the name
when i was checking entity.skinid it said 0 after i throw it 

 

Please use the skin id 3248057023 or another one, the plugin check if the skin id is the same as the one in the config to actually activate the UAV Functionality 

 

 

Yac Vaguer

Posted

On 11/1/2024 at 12:38 PM, Tanki said:

sorry but i don't understand this... ive perm but when launch a uav, nothing appear on the radius...

CHeck if the skin id is the same as in the config 

 

Tanki

Posted

15 hours ago, Yac Vaguer said:

CHeck if the skin id is the same as in the config 

 

Ive found a alternative, thx 🙂

Hello! I have the same problem, after I throw a signal, F15 flies by and nothing is marked anywhere. Help me decide.

 

Yac Vaguer

Posted

1 hour ago, Большой Лебовски said:

Hello! I have the same problem, after I throw a signal, F15 flies by and nothing is marked anywhere. Help me decide.

 

@Tanki how you fixed the issue? 

 

Remember that if you are in vanish mode you are not going to be detected

 

Kaooa

Posted

Does this work on line of sight? or will it see players through buildings/rocks/terrain etc ? 

 

I am mainly worried that players will abuse this on player bases to find where someone's TC is etc.

Yac Vaguer

Posted

11 hours ago, Kaooa said:

Does this work on line of sight? or will it see players through buildings/rocks/terrain etc ? 

 

I am mainly worried that players will abuse this on player bases to find where someone's TC is etc.

You are able to find the person  behind rocks and bases, you can also know who owns a base on the Friend section using the  "seen"  property (this is a feature from vanilla) 

Anyways you have a good point here, maybe we can exclude AFK players but that will also break the propose of this plugin 

 

 

Yac Vaguer

Posted

On 11/4/2024 at 11:20 AM, Tanki said:

Ive found a alternative, thx 🙂

I released an update with the fix 

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