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Trawling 1.1.4

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Persona

Posted

Good day
1. Add the ability to catch custom fish (add SkinID)
2. Add different types of nets for different types of catch
3. Update fish collection sound
"FishCatchFX": "assets/prefabs/deployable/survivalfishtrap/effects/fish_caught.prefab",
thx

MijiSK

Posted

?? sorry mate, are these requests for updates? or just a random list?

Regards, Miji

Persona

Posted

4 minutes ago, MijiSK said:

?? sorry mate, are these requests for updates? or just a random list?

Regards, Miji

This is a suggestion to improve the plugin. I think it will add more functionality to it.

Regards, Persona 

MijiSK

Posted

1 minute ago, Persona said:

This is a suggestion to improve the plugin. I think it will add more functionality to it.

Regards, Persona 

I see, first up - thank you very much for the suggestions. #1 is a great idea, I will definitely look into it. #3 should already be possible - if you look for FishCatchFX in the config file - you should be able to update this to fish_caught (if that isn't working i will gladly fix that up).
Now, #2 - this one, im not sure if it would be possible as there is only the one type of physical net, but it is a neat idea, so i will look into it too (only a small chance though)..

Again, thanks for the suggestions mate.

Regards, Miji

Persona

Posted

1 hour ago, MijiSK said:

I see, first up - thank you very much for the suggestions. #1 is a great idea, I will definitely look into it. #3 should already be possible - if you look for FishCatchFX in the config file - you should be able to update this to fish_caught (if that isn't working i will gladly fix that up).
Now, #2 - this one, im not sure if it would be possible as there is only the one type of physical net, but it is a neat idea, so i will look into it too (only a small chance though)..

Again, thanks for the suggestions mate.

Regards, Miji

I am glad that you will consider my suggestions for improvement.

But I also want to suggest you to double-check the plugin. Since the DeepWeights parameter does not work for me
The DeepWeights values were different (2/30/50/70/100) and never gave out loot from the list. I went both in shallow water in the sea and deep in the sea, as well as on rivers
I only get loot from the first "ShallowWeights" list under any circumstances.
Here is my configuration. Test conditions. Clean server, only your plugin.
HGTrawler.json

MijiSK

Posted

Thanks again for the heads up, I will double check the deep weights perhaps something has changed with Facepunch's Terrain data. I will double check.

MijiSK

Posted

p.s.  I LOVE the idea of adding human skulls - that is awesome, do you mind if i steal that and put that in the default config?

Persona

Posted

1 minute ago, MijiSK said:

p.s.  I LOVE the idea of adding human skulls - that is awesome, do you mind if i steal that and put that in the default config?

Please use. These are game items, not my personal ones)

MijiSK

Posted

Hi ya,

Just a heads up, a new version of Trawler has been uploaded (v1.1.4),
#1 + #3 done 🙂

Thank you again for the suggestions.

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