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Raid Limits 1.1.0

$19.99
   (2 reviews)

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Already works with WarMode 🙂 just need to turn off PreventEarlyDamage in the RaidLimits config.

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I haven't tested it, but it should. If not, it would be easy to make it.

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What do I need to put in here to have the Raid Points Reset every 24 real life Hours?

{
  "LimitResetTimes": [
    "6:00",
    "18:00",
    "21:25",
    "21:29"

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3 minutes ago, SlayersRust said:

What do I need to put in here to have the Raid Points Reset every 24 real life Hours?

{
  "LimitResetTimes": [
    "6:00",
    "18:00",
    "21:25",
    "21:29"

If you want it to reset once per day, simply pick the time you want to reset. For example, if you want it to reset everyday at 6:00am you want it to be the following:
 

"LimitResetTimes": [
    "6:00"
]

 

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This working far better than previous styles of this plugin, and am so far very impressed. Is it possible to make it so once you raid one team, you can raid any of their structures and it not count as a raid? Also, the biggest complaint from my players is raid bases. If they get online raided, and have already used their 2 raids for the day, they cannot raid the raidbase that is outside of their compound, making it extremely hard to get rid of the raiders.

Edited by Wizz
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11 minutes ago, Wizz said:

This working far better than previous styles of this plugin, and am so far very impressed. Is it possible to make it so once you raid one team, you can raid any of their structures and it not count as a raid? Also, the biggest complaint from my players is raid bases. If they get online raided, and have already used their 2 raids for the day, they cannot raid the raidbase that is outside of their compound, making it extremely hard to get rid of the raiders.

Yup, I have received the feedback from others as well. I think if I add the suggestion you just mentioned, of allowing defenders to raid the bases of their attackers for free, that will remedy the issue.

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YES!!!!!!!!!!!!!!!!!!!!!!!!!! I waited for this plugin better version so long, even more than 1 years.... Asked multiple developers to make this plugin but none take this to make... I LOVE YOU MAN MORE THAN ANYONE ELSE! THANKS, BUY IT ONCE FINISH MY NEW MAP TO MAKE! 

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Is there an option to set the command to be called when the limit is exceeded? For example, instead of triggering the base protection, would the ban command be invoked?

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26 minutes ago, Bnucket said:

Is there an option to set the command to be called when the limit is exceeded? For example, instead of triggering the base protection, would the ban command be invoked?

There isn't a config option for that - but there are API hooks, someone could write a quick script that could do this. I haven't documented what those hooks are yet, but if thats something that would interest you I can.

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Hey I love this plugin concept.
I'm running something like that manually with my community server, where I kick them when they try to start one raid too many.

I'd love to replace it with your plugin, but I can't stop players from causing damage as it would be against community rules.
However, kicking them automatically if they reach the damage threshold when they have no raid points left would be ok as it would make it an admin tool.

Would you be able to add an option for kicking the player causing illegal damage instead of cancelling damages?
I would be ok to pay more than the current price for this update.

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6 hours ago, RustyB said:

Hey I love this plugin concept.
I'm running something like that manually with my community server, where I kick them when they try to start one raid too many.

I'd love to replace it with your plugin, but I can't stop players from causing damage as it would be against community rules.
However, kicking them automatically if they reach the damage threshold when they have no raid points left would be ok as it would make it an admin tool.

Would you be able to add an option for kicking the player causing illegal damage instead of cancelling damages?
I would be ok to pay more than the current price for this update.

Hey thanks for the feedback, I'll add it to my suggestion board 🙂

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Do you know the Color Codes for "Too Cold" I'd like to match this color identical so it matches better. Could you send me the color code and how to change the color for the plugin GUI please?

Screenshot 2024-08-05 213507.png

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2 hours ago, SlayersRust said:

Do you know the Color Codes for "Too Cold" I'd like to match this color identical so it matches better. Could you send me the color code and how to change the color for the plugin GUI please?

Screenshot 2024-08-05 213507.png

The background color is already pretty close in my opinion, so I assume you're asking about the colors for the text and icon of "Too Cold"?

If so, these I found to be pretty close:
Icon Color: "0.498 0.157 0.02 1"
Text Color: "0.89 0.71 0.671 1"

Let me know if that works for you!

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Hey just wanted to echo Wizz's suggestion, 

' Is it possible to make it so once you raid one team, you can raid any of their structures and it not count as a raid? Also, the biggest complaint from my players is raid bases. If they get online raided, and have already used their 2 raids for the day, they cannot raid the raidbase that is outside of their compound, making it extremely hard to get rid of the raiders.'

 

were you working on this at all? just curious before buying. ty! ❤️

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On 8/15/2024 at 9:22 AM, Bojack said:

Hey just wanted to echo Wizz's suggestion, 

' Is it possible to make it so once you raid one team, you can raid any of their structures and it not count as a raid? Also, the biggest complaint from my players is raid bases. If they get online raided, and have already used their 2 raids for the day, they cannot raid the raidbase that is outside of their compound, making it extremely hard to get rid of the raiders.'

 

were you working on this at all? just curious before buying. ty! ❤️

Ah yes I was looking into this! I have it mostly implemented in a beta state right now, there is still a few kinks to work out, and I had to take a break from it, but if anyone who has already purchased the plugin wants to try it out (keep in mind, WIP) let me know.

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Hi,

I run a casual server and this sounds like a great way to keep the Giga-Chads in line haha. I was curious if there are any plans to implement a schedule? For instance as the next wipe gets closer players get more daily raids, or different limits per day?

For a weekly server rotation:
Fri-Mon - 1 raid per day
Tue-Thur - 3 raids per day

I'll be buying regardless, as I can do a lot of that through scheduled commands.

Thanks!

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On 8/20/2024 at 11:10 PM, mibdv6 said:

Hi,

I run a casual server and this sounds like a great way to keep the Giga-Chads in line haha. I was curious if there are any plans to implement a schedule? For instance as the next wipe gets closer players get more daily raids, or different limits per day?

For a weekly server rotation:
Fri-Mon - 1 raid per day
Tue-Thur - 3 raids per day

I'll be buying regardless, as I can do a lot of that through scheduled commands.

Thanks!

No plans currently to include that - but like you said you can do that through commands (or just manually editing the config) maybe in the future I can include it as an extension plugin!

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The simplestatus doesn't seem to work.
I have the white/grey "daily raids" UI instead of the simplestatus red one above health.
I have the simplestatus plugin installed and up to date.
Both simplestatus and "UI" are "enabled" in the config file.

Am I doing something wrong?

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1 hour ago, RustyB said:

The simplestatus doesn't seem to work.
I have the white/grey "daily raids" UI instead of the simplestatus red one above health.
I have the simplestatus plugin installed and up to date.
Both simplestatus and "UI" are "enabled" in the config file.

Am I doing something wrong?

Are you using carbon or oxide?

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40 minutes ago, RustyB said:

Oxide

Try the newest version of simple status that was just uploaded - v1.2.7. Let me know if it does or doesn't fix your issue.

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Hello,

Is there anyway to make it so twig building blocks don't trigger the plugin and take away a raid point?

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