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Npc Random Raids 1.9.4

$22.00
   (7 reviews)

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Stark

Posted

19 minutes ago, Laminin said:

This really needs permissions for each raid type. Having a new player in a 2x2 with no turrets set up get hit with a hard raid is pretty disheartening for the player.

You can set parameters on the number of NPCs players have to kill in order for certain raids to take place. For example, 

At the bottom of the config it asks you: How many (specific scientist) NPCs to trigger raid, then a number default is 60 you can increase that. Underneath is asks you what type of raid, you can put whatever you want: "easy"

Keep in mind, BetterNPC plugin and others Like Zombie Horde code their NPCs as HeavyScientist (Oil Rig) Scientist. So if you have those on your server and your players are massacring them then they'll get hit with a raid. You have to take into account the other NPCs you may be using along with this plugin. 

  • Like 1
Laminin

Posted

48 minutes ago, Stark said:

You can set parameters on the number of NPCs players have to kill in order for certain raids to take place. For example, 

At the bottom of the config it asks you: How many (specific scientist) NPCs to trigger raid, then a number default is 60 you can increase that. Underneath is asks you what type of raid, you can put whatever you want: "easy"

Keep in mind, BetterNPC plugin and others Like Zombie Horde code their NPCs as HeavyScientist (Oil Rig) Scientist. So if you have those on your server and your players are massacring them then they'll get hit with a raid. You have to take into account the other NPCs you may be using along with this plugin. 

I understand this already, betternpc's are just heavy scientists skinned. I've created a monument tier system in which some monuments npcs are easier than others, but they're all essentially heavy scientists. My problem is if I set heavys to only spawn easy and medium raids then theres really no way to trigger a hard+ raid. And if I set heavies to spawn any raid then you get some dude with a bow defending against a nightmare raid.

If each raid tier had a permission then I could assign it to the player upon level up with skill tree.

K9N_Twitch

Posted

"Display global chat message on raid start": true,

 

Does this appear in its entirety? Or is it only for the target player?

Razor

Posted (edited)

"Display global chat message on raid start is for global notify to all players on server

 

Edited by Razor
  • Like 2
zulg

Posted

Plugin is great razor, any chance of letting the players earn economics or rewards for wining along with the crate drops?

  • Like 1
Razor

Posted

6 hours ago, zulg said:

Plugin is great razor, any chance of letting the players earn economics or rewards for wining along with the crate drops?

ill add it to notes and see what i can do.

  • Like 3
K9N_Twitch

Posted

Can you send a chat only to players who are taking the raid because some players do not want their base location to be known?

K9N_Twitch

Posted

Can you send a chat only to players who are taking the raid because some players do not want their base location to be known?

Razor

Posted

change in config these to false

Display global chat message on raid start": true,
    "Display global map marker on raid start": true,

K9N_Twitch

Posted

Can you notify only the targeted players, not globally?

Razor

Posted

can you read post above yours 😉

  • Haha 1
BloodRaiNxp

Posted

can someone please tell me what is the (item) im supposed to have to call in a random raid? to i make a object this (item) or where dose it appear?

/randomraid <item> - will display list of raid item for admin to give them self.

 

Server command

randomraid <playerid> <type> - Gives player raid item to start a raid.                     

BloodRaiNxp

Posted

can someone please tell me what is the (item) im supposed to have to call in a random raid? to i make a object this (item) or where dose it appear?

/randomraid <item> - will display list of raid item for admin to give them self.

 

Server command

randomraid <playerid> <type> - Gives player raid item to start a raid.                     

Razor

Posted

See config Item profiles"

name/types by default are easy medium hard expert nightmare

  • Like 1
rydosmith

Posted (edited)

Hi Razor,

Great plugin. Does "Seconds untell next wave" determine the time of the first wave (after being warned) as well as each subsequent wave? It would be nice if we could set a different time until raid for the first wave. I'd like to give players longer to prepare without having to make them wait longer between waves. 

Also, how is the TC  to be raided determined? It is random? Can you determine the TC to raid based on the amount of items attached to it? Is it possible to have a setting for this? 

Thanks for your hard work mate.

Edited by rydosmith
K9N_Twitch

Posted

It would be great if we could set players who are not subject to each raid according to their authority.

Stark

Posted

What does or how should the config look like to give raiders kits? 

I'm looking into making all the raiders as zombies, but I don't know how to should write the config in the kits space. 

Razor

Posted

10 minutes ago, Stark said:

What does or how should the config look like to give raiders kits? 

I'm looking into making all the raiders as zombies, but I don't know how to should write the config in the kits space. 

Example

"Spawn kits for the npcs": [
          "npc-military-black-1",
          "npc-military-black-2",
          "npc-military-black-3"
        ],

 

  • Like 1
Stark

Posted

I have an issue where the raids arent proc'ing. I can call them in with the flares, but they won't automatically start once hitting that NPC kill number. 

RandomRaids.json

Razor

Posted

17 hours ago, Stark said:

I have an issue where the raids arent proc'ing. I can call them in with the flares, but they won't automatically start once hitting that NPC kill number. 

RandomRaids.json 15.83 kB · 0 downloads

set the Raid chance (1-100)": 25, higher.

  • Like 1
Friendly Factions

Posted

I have a question, is it possible to have the npcs arrive on a Chinook?
if not, do you think you can add it?
Thank you.

CleanMarine71

Posted

what setting do I change to set how many NPC's to kill for the event to start

Razor

Posted

1 hour ago, CleanMarine71 said:

what setting do I change to set how many NPC's to kill for the event to start

in config look for  "Trigger by npc kills": {

 

"Trigger by npc kills": {
    "Enable log kills and random raid on kills": true,
    "Reset npc kills on player raided.": true,
    "Warn player in chat of upcoming revenge on them": true,
    "Npc kills settings": {
      "scientistnpc_heavy": {
        "Total amount of Npc killed before chance can happen": 30,
        "Delay before chance happens": 320.0,
        "Raid chance (1-100)": 10,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "medium"
        ]
      },
      "scientistnpc_oilrig": {
        "Total amount of Npc killed before chance can happen": 15,
        "Delay before chance happens": 320.0,
        "Raid chance (1-100)": 20,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "medium"
        ]
      },
      "scientistnpc_cargo": {
        "Total amount of Npc killed before chance can happen": 10,
        "Delay before chance happens": 320.0,
        "Raid chance (1-100)": 10,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "medium"
        ]
      },
      "scientistnpc_excavator": {
        "Total amount of Npc killed before chance can happen": 18,
        "Delay before chance happens": 320.0,
        "Raid chance (1-100)": 20,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "medium"
        ]
      },
      "scientistnpc_patrol": {
        "Total amount of Npc killed before chance can happen": 30,
        "Delay before chance happens": 320.0,
        "Raid chance (1-100)": 10,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "easy"
        ]
      },
      "scientistnpc_junkpile": {
        "Total amount of Npc killed before chance can happen": 30,
        "Delay before chance happens": 320.0,
        "Raid chance (1-100)": 10,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "easy"
        ]
      },
      "scientistnpc_cargo_turret_any": {
        "Total amount of Npc killed before chance can happen": 10,
        "Delay before chance happens": 320.0,
        "Raid chance (1-100)": 20,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "medium"
        ]
      },
      "scientistnpc_full_any": {
        "Total amount of Npc killed before chance can happen": 30,
        "Delay before chance happens": 320.0,
        "Raid chance (1-100)": 20,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "medium"
        ]
      },
      "scientistnpc_roam": {
        "Total amount of Npc killed before chance can happen": 60,
        "Delay before chance happens": 320.0,
        "Raid chance (1-100)": 20,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "easy"
        ]
      }
    }
  },

 

CleanMarine71

Posted

what's the command for buying raids

 

Razor

Posted (edited)

5 hours ago, CleanMarine71 said:

what's the command for buying raids

 

random raids does not have a command to buy raids but you could sell the flair item to start the raids in a shop.

the Npc Raiders plugin you can buy raids with that plugin.

Edited by Razor

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