About Npc Random Raids
Optional Dependency Raidable Bases - https://codefling.com/plugins/raidable-bases
Optional Dependency Custom Loot - https://codefling.com/plugins/custom-loot
How To Call In Random Raids
Randomly calls in npc raids with options for Mlrs and Attack Hele Set a configurable timer and chance to auto call in raid
With Raidable bases plugin set a chance with configurable options for the npc's to come back and attack the raiders at one of there bases.
After a certain amount of npc kills have a random chance.
With item found in loot containers or given in shops by admins.
If the players base is by water the npc may go under the water and still fight.
SEE ALL CONFIG SETTINGS!
Chat Command - Permission = randomraids.admin
/randomraid -- Will display command usage.
/randomraid item list - will display list of raid item for admin to give them self.
/randomraid item <type> - example config types = easy, medium, hard
Server command
randomraid <playerid> <type> - Gives player raid item to start a raid.
{
"Random settings": {
"GUI AnchorMin": "0.807 0.96",
"GUI AnchorMax": "0.996 0.99",
"GUI2 AnchorMin": "0.807 0.92",
"GUI2 AnchorMax": "0.996 0.95",
"GameTip display time in seconds": 2.0,
"Total raids allowed at once": 10,
"A player on the tc must be online": true,
"Use random raid timer": false,
"Random raid timer time": 3600,
"Chance of random raid at time (1-100)": 10,
"Authorized players Cooldown minutes before random raided again by chance": 1440,
"The maximum amount of time a rocket will fly before exploding": 4.0,
"Npc spawn damage delay": 2.0,
"Display global chat message on raid start": true,
"Display global map marker on raid start": true,
"Display Gui to base owners": false,
"Use GameTip announcement to player": false,
"Disable radio chatter": false,
"Wait until all NPC are dead before sending in next wave": false,
"Player must have randomraids.use inorder to get raided": false,
"Use world text to show base location": false,
"World text display time": 60.0,
"Use discord Webhook": false,
"Discord Webhook URL": "",
"Discord Avatar URL": "http://images.myvector.xyz/discordimage.png"
},
"All Random Raid Types": {
"Random raid types": {
"easy": {
"Total auth players on tc needed": 1,
"Total npcs per wave": 10,
"How many extra waves": 1,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": false,
"Total event time in seconds": 640,
"Npc drop loot on death": true,
"Spawn health of the npc": 100.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [],
"CustomLoot config profile names for AirDrop": [],
"AlphaLoot config profile names": [],
"AlphaLoot config profile names for AirDrop": [],
"Juggernaut config": [
"easy"
],
"Surrender costs": 200
},
"medium": {
"Total auth players on tc needed": 2,
"Total npcs per wave": 15,
"How many extra waves": 1,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": true,
"Total event time in seconds": 900,
"Npc drop loot on death": true,
"Spawn health of the npc": 200.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [],
"CustomLoot config profile names for AirDrop": [],
"AlphaLoot config profile names": [],
"AlphaLoot config profile names for AirDrop": [],
"Juggernaut config": [
"easy"
],
"Surrender costs": 400
},
"hard": {
"Total auth players on tc needed": 3,
"Total npcs per wave": 20,
"How many extra waves": 1,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": true,
"Total event time in seconds": 1200,
"Npc drop loot on death": true,
"Spawn health of the npc": 400.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [],
"CustomLoot config profile names for AirDrop": [],
"AlphaLoot config profile names": [],
"AlphaLoot config profile names for AirDrop": [],
"Juggernaut config": [
"easy"
],
"Surrender costs": 600
},
"expert": {
"Total auth players on tc needed": 4,
"Total npcs per wave": 30,
"How many extra waves": 1,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": true,
"Total event time in seconds": 1500,
"Npc drop loot on death": true,
"Spawn health of the npc": 400.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [],
"CustomLoot config profile names for AirDrop": [],
"AlphaLoot config profile names": [],
"AlphaLoot config profile names for AirDrop": [],
"Juggernaut config": [
"medium"
],
"Surrender costs": 800
},
"nightmare": {
"Total auth players on tc needed": 5,
"Total npcs per wave": 30,
"How many extra waves": 1,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": true,
"Total event time in seconds": 2100,
"Npc drop loot on death": true,
"Spawn health of the npc": 400.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [],
"CustomLoot config profile names for AirDrop": [],
"AlphaLoot config profile names": [],
"AlphaLoot config profile names for AirDrop": [],
"Juggernaut config": [
"medium"
],
"Surrender costs": 1000
}
}
},
"AttackCopter profiles": {
"Profile Names": {
"easy": {
"Heli float health": 1000.0,
"Total crates to drop": 2,
"Heli strafe cooldown": 50.0,
"Heli can strafe x times": 3
}
}
},
"Block Random raid in colider": {
"Blocked": [
"iceberg",
"ice_berg",
"ice_sheet",
"icesheet",
"cliff",
"cave"
]
},
"Raidable Base plugin settings": {
"Raid player on Raidable Base Completed": false,
"Warn player in chat of upcoming revenge on them": false,
"Raidable Base Settings": {
"0": {
"Total amount of mode complete before ever has chance": 3,
"Reset kill count after chance happened": false,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"easy"
]
},
"1": {
"Total amount of mode complete before ever has chance": 3,
"Reset kill count after chance happened": false,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"easy",
"medium"
]
},
"2": {
"Total amount of mode complete before ever has chance": 3,
"Reset kill count after chance happened": false,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"easy",
"medium"
]
},
"3": {
"Total amount of mode complete before ever has chance": 3,
"Reset kill count after chance happened": false,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"easy",
"medium",
"hard"
]
},
"4": {
"Total amount of mode complete before ever has chance": 3,
"Reset kill count after chance happened": false,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"hard",
"expert",
"nightmare"
]
}
}
},
"Trigger by npc kills": {
"Enable log kills and random raid on kills": false,
"Reset npc kills on player raided.": false,
"Warn player in chat of upcoming revenge on them": false,
"Use total players on tc check on type": false,
"Enable combine npc kills list": false,
"Combine npc kills list": [
"scientistnpc_patrol",
"scientistnpc_oilrig",
"scientistnpc_heavy",
"sentry.scientist.barge",
"sentry.scientist.barge.static",
"sentry.scientist.static",
"heavyscientist_youtooz.deployed",
"ch47scientists.entity",
"scientist_corpse",
"scientistnpc_arena",
"scientistnpc_cargo",
"scientistnpc_cargo_turret_any",
"scientistnpc_cargo_turret_lr300",
"scientistnpc_ch47_gunner",
"scientistnpc_excavator",
"scientistnpc_full_any",
"scientistnpc_full_lr300",
"scientistnpc_full_mp5",
"scientistnpc_full_pistol",
"scientistnpc_full_shotgun",
"scientistnpc_junkpile",
"sientistnpc_peacekeeper",
"scientistnpc_roam",
"scientistnpc_roam_nvg_variant",
"scientistnpc_roamtethered",
"npc_tunneldweller",
"npc_tunneldwellerspawned",
"npc_underwaterdweller",
"scarecrow"
],
"Combine Profile to use": {
"Total amount of Npc killed before chance can happen": 70,
"Reset kill count after chance happened": false,
"Delay before chance happens": 320.0,
"Raid chance (1-100)": 10,
"Cooldown minutes before chance can happen again": 1440,
"Random raid to send them if chance": [
"easy"
]
},
"Npc kills settings": {
"scientistnpc_heavy": {
"Total amount of Npc killed before chance can happen": 30,
"Reset kill count after chance happened": false,
"Delay before chance happens": 320.0,
"Raid chance (1-100)": 10,
"Cooldown minutes before chance can happen again": 1440,
"Random raid to send them if chance": [
"medium"
]
},
"scientistnpc_oilrig": {
"Total amount of Npc killed before chance can happen": 60,
"Reset kill count after chance happened": false,
"Delay before chance happens": 320.0,
"Raid chance (1-100)": 10,
"Cooldown minutes before chance can happen again": 1440,
"Random raid to send them if chance": [
"easy"
]
},
"scientistnpc_patrol": {
"Total amount of Npc killed before chance can happen": 60,
"Reset kill count after chance happened": false,
"Delay before chance happens": 320.0,
"Raid chance (1-100)": 10,
"Cooldown minutes before chance can happen again": 1440,
"Random raid to send them if chance": [
"easy"
]
},
"scientistnpc_junkpile": {
"Total amount of Npc killed before chance can happen": 60,
"Reset kill count after chance happened": false,
"Delay before chance happens": 320.0,
"Raid chance (1-100)": 10,
"Cooldown minutes before chance can happen again": 1440,
"Random raid to send them if chance": [
"easy"
]
}
}
},
"Juggernaut profiles": {
"easy": {
"Juggernaut spawns on witch Wave number/Total to spawn": {
"1": 1
},
"Spawn health of the juggernaut": 500.0,
"Player damage scale from the juggernaut": 1.0,
"juggernaut aimConeScale": 2.0,
"Names to give the juggernaut": [
"Juggernaut Raider"
],
"Spawn kits for the juggernaut": []
},
"medium": {
"Juggernaut spawns on witch Wave number/Total to spawn": {
"1": 2
},
"Spawn health of the juggernaut": 700.0,
"Player damage scale from the juggernaut": 1.0,
"juggernaut aimConeScale": 2.0,
"Names to give the juggernaut": [
"Juggernaut Raider"
],
"Spawn kits for the juggernaut": []
}
},
"Item profiles": {
"easy": {
"Raid call item skin": 2893480896,
"Raid call item name": "Npc Raid Level 1",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"crate_normal",
"crate_normal_2"
],
"LootContainer Spawn Chance 1-100": 5.0
},
"medium": {
"Raid call item skin": 2893480635,
"Raid call item name": "Npc Raid Level 2",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"crate_normal",
"crate_normal_2",
"heli_crate"
],
"LootContainer Spawn Chance 1-100": 5.0
},
"hard": {
"Raid call item skin": 2893481009,
"Raid call item name": "Npc Raid Level 3",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"bradley_crate",
"crate_elite"
],
"LootContainer Spawn Chance 1-100": 5.0
},
"expert": {
"Raid call item skin": 2893481137,
"Raid call item name": "Npc Raid Level 4",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"bradley_crate",
"crate_elite"
],
"LootContainer Spawn Chance 1-100": 5.0
},
"nightmare": {
"Raid call item skin": 2893482048,
"Raid call item name": "Npc Raid Level 5",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"bradley_crate",
"crate_elite"
],
"LootContainer Spawn Chance 1-100": 5.0
}
},
"Version": {
"Major": 1,
"Minor": 7,
"Patch": 7
}
}
WARNING: Npc will go in and under water if there base is by water