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6 minutes ago, The_Kiiiing said:

Are you using TreePlanter from umod?

That's right. 
As a workaround, I set the loottable to automatically reload when the server restarts.

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23 minutes ago, hid333 said:

That's right. 
As a workaround, I set the loottable to automatically reload when the server restarts.

image.png.d6dcd53e68e000d27c25e76b1225a277.png

You can also comment out line 216 in TreePlanter.cs. That should do the trick

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Hey - just following up on 

Any feedback on loading the default Missile Silo NPC's loot then modifying it like all the other NPC's?

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7 hours ago, MONSTRO said:

Hey - just following up on 

Any feedback on loading the default Missile Silo NPC's loot then modifying it like all the other NPC's?

Short answer: There will be no default config for the missile silo NPC

Long answer:

All default loot configurations were created using a script that downloads the loot table from rustlabs.com and converts it to a Loottable profile. Unfortunately I no longer have that script and it is not worth re-creating it for a single loot profile. I am also currently working on a full re-write of Loottable including a new way to load default loot profiles directly from the game that doesn't require any third party site or download.

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With updated plugin, most of the icons are still not working, not sure what the issue is

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Does this plugin support loading existing betterloot loot tables? Or would they need recreated from scratch? 

It's a file called loottables.json 

 

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none of the npcs are getting the updated loottables that i have made any idea what could be the cause? it happens with both normal rust npcs and botrespawn npcs

 

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@The_Kiiiing Apologies if this is a stupid question, but can you explain to me what the "w" rating is for when it comes to quarries?

Sulfur Quarry shows 2w by default, I see its editable. The w seems to stand for work required ... does this mean, the lower the number, the faster the quarry will be at processing diesel barrels or is the other way around, the higher the number the faster? 

 

 

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I don't think it's working, I changed the value multiple times, results always the same.

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I cannot get the loottable to add Military Flame Thrower when trying to select loot to add to a crate. It just defaults to scrap.

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this needs to be updated for the new weapons please

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On 4/4/2024 at 9:07 PM, monsterqueen said:

I cannot get the loottable to add Military Flame Thrower when trying to select loot to add to a crate. It just defaults to scrap.

I have this exact same issue. @The_Kiiiing - can we get an update for the latest Rust update please?

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am i doing something wrong? i change the custom stack size on items and it doesn't change in game?  am i missing a step?

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On 4/4/2024 at 5:33 AM, HighOnTek said:

@The_Kiiiing Apologies if this is a stupid question, but can you explain to me what the "w" rating is for when it comes to quarries?

Sulfur Quarry shows 2w by default, I see its editable. The w seems to stand for work required ... does this mean, the lower the number, the faster the quarry will be at processing diesel barrels or is the other way around, the higher the number the faster? 

 

 

More w means more work, so the lower the number the more items you will get per barrel

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On 4/6/2024 at 8:25 PM, MONSTRO said:

I have this exact same issue. @The_Kiiiing - can we get an update for the latest Rust update please?

There will be an update for the flamethrower tomorrow

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On 4/7/2024 at 7:43 PM, Andysmall said:

am i doing something wrong? i change the custom stack size on items and it doesn't change in game?  am i missing a step?

did you enable the custom stack size config?

do you have any other stacking plugins installed?

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oxide.unload SignArtist
[Loottable] [DEBUG] Remove custom items of SignArtist includePersistent: False
Unloaded plugin Sign Artist v1.4.1 by Whispers88

huh? is this a left over code from some kind of test you were doing?

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On 4/12/2024 at 9:15 PM, Wajeeh Agbariya said:

Any info on the plugin overhaul update??

I don't want to promise anything but the release is planned for this forced wipe

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On 4/13/2024 at 8:49 PM, Friendly Factions said:
oxide.unload SignArtist
[Loottable] [DEBUG] Remove custom items of SignArtist includePersistent: False
Unloaded plugin Sign Artist v1.4.1 by Whispers88

huh? is this a left over code from some kind of test you were doing?

It's been removed with the latest update

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ore gather config is 1.0
Is it not possible to reduce it from the default?
example: 0.7

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