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1 hour ago, thepiercedweirdo said:

@The_KiiiingI thought harmony mods were dll files. Both .24 and .25 are using the .cs extension. Does this still go in the oxide directory?

i have it on the oxide plug in folder currently.

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12 hours ago, TheRiddledNote said:

i have it on the oxide plug in folder currently.

Gotcha. I just re-read the top message and saw it says "uses Harmony". I kinda jumped the gun on that and thought it was a harmony plugin now.

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26 minutes ago, thepiercedweirdo said:

Gotcha. I just re-read the top message and saw it says "uses Harmony". I kinda jumped the gun on that and thought it was a harmony plugin now.

thats what i thought as well as this is version 1.0.25 but I figured it's still on oxide due to the .cs extension like you mentioned. 

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latest update, no load

 

 Loottable - Failed to compile: Loottable.cs(866,33): error CS0117: `Oxide.Plugins.CSharpExtension' does not contain a definition for `SandboxEnabled'

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04/06 20:09:50 | Added '// Reference: 0Harmony' in plugin 'Loottable'

04/06 20:09:52 | Error while compiling: Loottable.cs(866,33): error CS0117: `Oxide.Plugins.CSharpExtension' does not contain a definition for `SandboxEnabled'

 

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7 minutes ago, Elloco said:

version 1.0.23 works i load this old file for the moment

This appears to work for me as well. Thanks for the info.

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12 minutes ago, Elloco said:

version 1.0.23 works i load this old file for the moment

Also worked here - cheers for commenting this.

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just comment            // #if !CARBON
           // if (CSharpExtension.SandboxEnabled)
           // {
           //     PrintError("Sandbox is enabled, this plugin will not work correctly. Please disable the sandbox by using " +
           //         "https://codefling.com/plugins/disable-sandbox or by following this guide https://umod.org/guides/oxide/disabling-plugin-sandboxing");
           // }
           // #endif

and plugins work in oxide

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Disable-sandbox is also no longer working. 

Error while compiling: DisableSandbox.cs(31,38): error CS0117: `Oxide.Plugins.CSharpExtension' does not contain a definition for `SandboxEnabled'

Sandbox is disabled using the guide method on our server.

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2 minutes ago, Redayejedi said:

Disable-sandbox is also no longer working. 

Error while compiling: DisableSandbox.cs(31,38): error CS0117: `Oxide.Plugins.CSharpExtension' does not contain a definition for `SandboxEnabled'

Sandbox is disabled using the guide method on our server.

Disabling the sandbox is not necessary anymore since the sanbox was removed with the latest oxide update

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What do I need to do in order to get the plugin to load on my server, It fails to load and none of the custom loot from the plugin is working

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1 hour ago, vExalted said:

What do I need to do in order to get the plugin to load on my server, It fails to load and none of the custom loot from the plugin is working

Ensure you downloaded the update released earlier today. It fixed things for me.

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7 minutes ago, Rendon said:

Ensure you downloaded the update released earlier today. It fixed things for me.

I have version 1.0.25 say it was released 5 hours or so ago

 

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Just now, vExalted said:

I have version 1.0.25 say it was released 5 hours or so ago

 

Please update to version 1.0.26, sometimes you still download the old version although an update has been released

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Can't seem to get to work since update. Say's is can't find the file. Uploaded the latest verison as well.

Edited by Gladdos
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1 hour ago, Gladdos said:

Can't seem to get to work since update. Say's is can't find the file. Uploaded the latest verison as well.

I had issue with the download button still giving me .25 version. However, opening a private tab allowed me to grab the .26 version which works fine.

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Is there a way to have the different road barrels have different loot tables? because right now I cant see a way to tell the difference between the two.

Barrles.JPG

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