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Item Insurance 1.0.2

$14.99
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TomHud

Posted (edited)

the point of insurance is to cover Theft 🙂

How many times does someone drop something without being killed

Insurance should cover someone looting your gear when in a fight or if they offline your base

With the high cost of scrap people are not going to insure everything - just the things they can afford

Edited by TomHud
Mr01sam

Posted

38 minutes ago, TomHud said:

the point of insurance is to cover Theft 🙂

How many times does someone drop something without being killed

Insurance should cover someone looting your gear when in a fight or if they offline your base

With the high cost of scrap people are not going to insure everything - just the things they can afford

In games like Tarkov (which this idea was based on) the insurance works very similar to this plugin - where it will insure your item if you dropped it, but not if someone else takes it. 

And from testing with volunteered public servers, players found a lot of situations where this is helpful - losing a PVE fight on oil rig, getting killed by a trap base, crashed a helicopter, running from a PVP fight and hiding your gun in a bush (just to name a few).

I get your point though, I eventually I plan to make it a configurable option per insurance plan, but it's actually a technical limitation as well - currently the plugin only needs to look in a few locations for the insured item: the ground, in a backpack, or on a corpse. But if I open that up to allow you to claim your weapon after someone looks it, it could be anywhere on the map, and the plugin is going to need to search every container to find it (could be a performance issue). If there is interest I will certainly look for a solution.

I appreciate the feedback though! 🙂 

  • Like 1
beetle

Posted

After dying with an insured item, even if no one interacts with the corpse, it will be LOOTED.

Can it be improved so that if items are when left on a corpse, it is not mark LOOTED?

 

And bug, even if a backpack is dropped, its status is immediately changed to LOOTED, so it cannot be retrieved.

Mr01sam

Posted

@beetle this plugin is still updated! Just no support tickets have come in yet, so I wasn't aware of any issues. I can take a look into this. You are correct, in that if the item is left on the corpse, it should not be marked LOOTED. Same for dropped backpacks.

  • Like 1
Mr01sam

Posted

On 5/3/2025 at 9:57 AM, beetle said:

@Mr01sam Is this plugin no longer updated?

This issue has been fixed as of v1.0.1 🙂 - if you come across another problem I recommend opening a support ticket - I get notified of those frequently!

NEXT

Posted

slot
enchant
skin
support?

beetle

Posted

17 hours ago, Mr01sam said:

This issue has been fixed as of v1.0.1 🙂 - if you come across another problem I recommend opening a support ticket - I get notified of those frequently!

It is still 1.0.0 downloading.

I tried clearing the cache, changing the download site, and suspected a misnumbering, but none of these made a difference.

Are you uploading the wrong file?

Mr01sam

Posted

On 5/5/2025 at 6:41 AM, beetle said:

It is still 1.0.0 downloading.

I tried clearing the cache, changing the download site, and suspected a misnumbering, but none of these made a difference.

Are you uploading the wrong file?

There have been issues with codefling in the past serving outdated files.. I will verify later today if that is the case, or if I just uploaded the wrong file!

Mr01sam

Posted

@beetletry downloading again, it should be all set now

Mr01sam

Posted

2 hours ago, vanzylquintin42 said:

hi 

quick question

I'm running a pve server with these 2 plugins on will this plugin work with them in a case where a player dies when offline and loses all their gear

https://umod.org/plugins/restore-upon-death

 

It should work with Epic Loot. Restore upon death - I'm not sure. I'd have to double check that one later.

Mr01sam

Posted

5 hours ago, Mr01sam said:

It should work with Epic Loot. Restore upon death - I'm not sure. I'd have to double check that one later.

@vanzylquintin42Just to follow up on this - you can use restore upon death with this plugin - but the insurance won't carry over to items that have been restored. This is because restore upon death creates a copy of the item when it restores it, whereas item insurance tracks the original item. It would be easy for me to add integration if the restore upon death dev added a hook that is called before it makes the copy. But they do not provide one at the moment.

IMO its kind of redundant to have both plugins because if your inventory gets restored upon death, there's not much need to insure things anyways. But if you plan to make it so that only some players have restore upon death whereas others have item insurance, then that should work just fine.

vanzylquintin42

Posted

12 hours ago, Mr01sam said:

@vanzylquintin42Just to follow up on this - you can use restore upon death with this plugin - but the insurance won't carry over to items that have been restored. This is because restore upon death creates a copy of the item when it restores it, whereas item insurance tracks the original item. It would be easy for me to add integration if the restore upon death dev added a hook that is called before it makes the copy. But they do not provide one at the moment.

IMO its kind of redundant to have both plugins because if your inventory gets restored upon death, there's not much need to insure things anyways. But if you plan to make it so that only some players have restore upon death whereas others have item insurance, then that should work just fine.

Yeah makes sense It's no stress I'm planning on removing the restore upon death anyway, if it would not work with both

  • Like 1

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