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Item Durability 1.2.0

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Paws4Luv

Posted

Basically I want profile1 to have the most amount of durability to be lost. And profile3 to have the least amount of durability lost... Do I have this backwards?

  "itemdurability.profile1 permission percentage scale range: 0-X, 0.1f mean 10% of the original durability loss": 0.75,
  "itemdurability.profile2 permission percentage scale range: 0-X, 0.1f mean 10% of the original durability loss": 0.50,
  "itemdurability.profile3 permission percentage scale range: 0-X, 0.1f mean 10% of the original durability loss": 0.25,

Kaucsenta

Posted

20 hours ago, DeePaws said:

Basically I want profile1 to have the most amount of durability to be lost. And profile3 to have the least amount of durability lost... Do I have this backwards?

  "itemdurability.profile1 permission percentage scale range: 0-X, 0.1f mean 10% of the original durability loss": 0.75,
  "itemdurability.profile2 permission percentage scale range: 0-X, 0.1f mean 10% of the original durability loss": 0.50,
  "itemdurability.profile3 permission percentage scale range: 0-X, 0.1f mean 10% of the original durability loss": 0.25,

Hello.

It depends the rest of the configuration. If you don't allow to have multiple permission per player, then it is fine ("Permission check against multiple permission group": false,) as the description state. Otherwise, if the player can get multiple permission, then always the last permission used, what the players have from 1 to 3. So if all 3 permission present, the itemdurability.profile3 will be used. 

Chef7239

Posted

Why doesn't it work on the attachments? I thought this would be included. It is very lackluster and unimpressive. 

Kaucsenta

Posted

2 minutes ago, Chef7239 said:

Why doesn't it work on the attachments? I thought this would be included. It is very lackluster and unimpressive. 

Hello,

It is stated in the description, that it is work with weapons and tools. Please open a ticket about your request, as an improvement and i will evaluate, it is possible to implement or not.

thepeachyviking

Posted

What does "CleanPermission on Wipe" mean? Does this plugin remove the oxide permission from my designated oxide groups when the server wipes? 

Kaucsenta

Posted

21 minutes ago, thepeachyviking said:

What does "CleanPermission on Wipe" mean? Does this plugin remove the oxide permission from my designated oxide groups when the server wipes? 

On a new map, what is considered as a wipe, or on an actual wipe it clear all the assigned permissions related to this plugin. So everybody can start without any persmission. It is ideal, if these permissions are selled via a SHOP plugin as extension, or it is a VIP feature.

thepeachyviking

Posted

1 minute ago, Kaucsenta said:

On a new map, what is considered as a wipe, or on an actual wipe it clear all the assigned permissions related to this plugin. So everybody can start without any persmission. It is ideal, if these permissions are selled via a SHOP plugin as extension, or it is a VIP feature.

I just set it up as a VIP perk that I want to remain constant wipe over wipe. I assume I would need to turn this to false if that's the case. Are there any performance drawbacks if I turn this to false? 

Kaucsenta

Posted

9 minutes ago, thepeachyviking said:

I just set it up as a VIP perk that I want to remain constant wipe over wipe. I assume I would need to turn this to false if that's the case. Are there any performance drawbacks if I turn this to false? 

Nothing, it is really only for this clear feature.

thepeachyviking

Posted

6 minutes ago, Kaucsenta said:

Nothing, it is really only for this clear feature.

Nothing as in, I don't need to change it and it WON'T wipe the permission from the oxide group or nothing and it will remove the oxide group? I want the permission to remain constant no matter if it wipes or not. Is that not what that T/F variable is saying or am I completely misunderstanding what that variable means? 

My Understand is "CleanPermission on Wipe" means it WILL remove the permission from the oxide group. So if I want it constant. I need to change that to false. Is that correct or did I get this wrong?

Kaucsenta

Posted

13 minutes ago, thepeachyviking said:

Nothing as in, I don't need to change it and it WON'T wipe the permission from the oxide group or nothing and it will remove the oxide group? I want the permission to remain constant no matter if it wipes or not. Is that not what that T/F variable is saying or am I completely misunderstanding what that variable means? 

My Understand is "CleanPermission on Wipe" means it WILL remove the permission from the oxide group. So if I want it constant. I need to change that to false. Is that correct or did I get this wrong?

If it is set to True, then it will Clear the premissions, if it is set to False, it will do nothing, and leave everything as it was.

RogueDFW

Posted

Ok, I'm planning to do the first 2 levels as VIP1 &VIP2 oxide permissions and the 3rd as a sellable option in my donation store.  How should i set this up or what do i need to do for a server wipe?

 

Thanks

Betrayer07

Posted

Can this be used on a per weapon basis? Say I want to only make the LR-300 invincible and never degrade...

Kaucsenta

Posted

On 5/6/2024 at 7:07 PM, Betrayer07 said:

Can this be used on a per weapon basis? Say I want to only make the LR-300 invincible and never degrade...

It is checking the category unfortunately.

Thump1t

Posted (edited)

image.png.2e1c4823589b859c11420563a1643b24.png

So just to recap.

Are you saying that if I have my file set like this, profile 1 will have the most durability lost and profile 4 will have the least lost?

Now, how about if profile 1 is default profile so everyone will have it. And I give someone profile 4, how do I set the permission check to make sure that profile 4 is being used and not profile 1?

**Edit** Yes, the above configuration is correct if you are using multiple groups assigned to a single player. Profile1 would be default, then your VIP groups would be Profile 2 and 3. (I have 4 because I modified the .cs file to allow for it)

Edited by Thump1t
Kaucsenta

Posted

7 hours ago, Thump1t said:

image.png.2e1c4823589b859c11420563a1643b24.png

So just to recap.

Are you saying that if I have my file set like this, profile 1 will have the most durability lost and profile 4 will have the least lost?

Now, how about if profile 1 is default profile so everyone will have it. And I give someone profile 4, how do I set the permission check to make sure that profile 4 is being used and not profile 1?

**Edit** Yes, the above configuration is correct if you are using multiple groups assigned to a single player. Profile1 would be default, then your VIP groups would be Profile 2 and 3. (I have 4 because I modified the .cs file to allow for it)

Yes, as written in the description: image.png.9f976ce561cef2f3b52de8a5bccf9490.png

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