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Inventory Weight 1.0.0

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Recommended Comments

Pwenill

Posted

11 hours ago, artjom said:

Very bad location of the inscription, it would be better to put it there already. 

only you need to make sure that everyone has the same screen size, and if you change the interface so that the inscription remains in that place.

Безымянный.png

okey, this video was made before change of the plugin, now its real location is to left of the health bar, I found no way to put it at the top of the inventory because if inventory it is closed the text will be in the middle of the screen

TheRiddledNote

Posted

would this conflict with the space plug in or any plug in messing with gravity? I have a couple

Pwenill

Posted

11 hours ago, TheRiddledNote said:

would this conflict with the space plug in or any plug in messing with gravity? I have a couple

No there will be no conflict

BritishKingEdward

Posted

This plugin is causing my server to crash just giving you a heads up that this will need to be fixed at some point.
I checked other plugins but it's just this one. I have removed it until there is a fix.

"Error loading save (server/identity/Gen2.0SLM.8.240.sav)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

SqliteException: Could not open database file: server/my_server_identity/sv.files.240.db (error 14)

at Facepunch.Sqlite.Database.Open (System.String path, System.Boolean fastMode) [0x0003b] in <6dfb9b21be38452bac3d479cafc4a054>:0

at FileStorage..ctor (System.String name, System.Boolean server) [0x00046] in <16f8b57f383049c1ad23ba1efb1fa890>:0

at FileStorage..cctor () [0x00014] in <16f8b57f383049c1ad23ba1efb1fa890>:0

Rethrow as TypeInitializationException: The type initializer for 'FileStorage' threw an exception.

at BaseCombatEntity.Load (BaseNetworkable+LoadInfo info) [0x00048] in <16f8b57f383049c1ad23ba1efb1fa890>:0

at DecayEntity.Load (BaseNetworkable+LoadInfo info) [0x00000] in <16f8b57f383049c1ad23ba1efb1fa890>:0

at StorageContainer.Load (BaseNetworkable+LoadInfo info) [0x00000] in <16f8b57f383049c1ad23ba1efb1fa890>:0

at SaveRestore.Load (System.String strFilename, System.Boolean allowOutOfDateSaves) [0x0049d] in <16f8b57f383049c1ad23ba1efb1fa890>:0

UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)

UnityEngine.DebugLogHandler:LogException(Exception, Object)

UnityEngine.Logger:LogException(Exception, Object)

UnityEngine.Debug:LogException(Exception)

SaveRestore:Load(String, Boolean)

ServerMgr:Initialize(Boolean, String, Boolean, Boolean)

<StartServer>d__21:MoveNext()

UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)"

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