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tonipink1981

Posted

i don't mind the commands as my players and i bind keys 

Hermansson

Posted

6 minutes ago, tonipink1981 said:

i don't mind the commands as my players and i bind keys 

Nah, I think I'm starting to make too many demands 😄. The creator can of course design it the way he wants it. Maybe I get to code my own plugin.

kasvoton

Posted (edited)

The yellow thing it's a debug artifact to show the boundaries of the entity.. it shouldn't be there.
But nevertheless it only shows to admins.

Edited by kasvoton
  • Like 1
kasvoton

Posted (edited)

New release ! What's new ?

  • If entity limit is set to "1" then the "/my" command will act as fetch when required

Bugfixes:

  1. [FIX] Reported error related with "Range"
  2. [FIX] Vehicles no longer spawn inside buildings
  3. [FIX] Cooldowns are being applying even if an error occurs (blocked, no heli to fetch, or despawn)

Please leave a review !

 

Edited by kasvoton
tonipink1981

Posted

my players can't spawn or fectch helis on their own heli pads 

kasvoton

Posted

29 minutes ago, tonipink1981 said:

my players can't spawn or fectch helis on their own heli pads 

Download again 1.0.9 and check if it was fixed.

tonipink1981

Posted

Yes all working thank you 

Hermansson

Posted

11 hours ago, kasvoton said:

New release ! What's new ?

  • If entity limit is set to "1" then the "/my" command will act as fetch when required

Bugfixes:

  1. [FIX] Reported error related with "Range"
  2. [FIX] Vehicles no longer spawn inside buildings
  3. [FIX] Cooldowns are being applying even if an error occurs (blocked, no heli to fetch, or despawn)

Please leave a review !

 

Okey!

When typing /mymini u got "there is nothing to fetch" if someone has bombed the mini or whatever.  You have to type /nomini even though it doesn't exist

/myattack dosn't fetch if there is spawntimer

spawntimer should contain cooldown xx minutes xx sec and not just seconds.

kasvoton

Posted

@Hermansson 1.0.10 should fix your reports.

What do you mean with "/myattack dosn't fetch if there is spawntimer" ?

Hermansson

Posted

1 hour ago, kasvoton said:

@Hermansson 1.0.10 should fix your reports.

What do you mean with "/myattack dosn't fetch if there is spawntimer" ?

if i have spawntimer set to 15 minutes for exampel, and i type /myattack under spawntime it will not teleport it.

 

Hermansson

Posted

The cooldown dosn't work atall atm.

Using this config but /myattack still spawn a new one after I throws a c4 on it 🙂

 

  "Profiles": [
    {
      "Name": "attack",
      "Type": "AttackHelicopter",
      "CooldownInSeconds": 1800,
      "Distance": {
        "Fetch": {
          "Min": 0,
          "Max": 0
        },
        "Remove": {
          "Min": 0,
          "Max": 0
        }
      },
      "Settings": {
        "AutoHover": {
          "Enabled": false,
          "MinSpeed": 3
        },
        "AutoMountPlayer": false,
        "InstantTakeoff": true,
        "LockToOwner": false,
        "NoDecay": false,
        "NoFuelConsumption": true,
        "SpawnFuelAmount": 100,
        "SpawnLimit": 1
      }

kasvoton

Posted

What if you don't C4 it.. the cooldown is there right ?

Hermansson

Posted

1 hour ago, kasvoton said:

What if you don't C4 it.. the cooldown is there right ?

no the cooldown is out of function total.

kasvoton

Posted

10 hours ago, Hermansson said:

no the cooldown is out of function total.

Check v1.0.11.

Hermansson

Posted (edited)

3 hours ago, kasvoton said:

Check v1.0.11.

For me, minis is for free. in that case everytinhg work perfect.
/myattack limit 1, spawntime 30 min. /myattack works perfect, is fetch on /myattack, when destroyed/bombed = cooldown. everything looks to work.

/myheli didn't spawn on command, and server total crash. Rebooting now, will do one more try

would be appreciated if it was possible to remove all spam in the console as soon as someone spawns a helicopter

Edited by Hermansson
Hermansson

Posted (edited)

11 minutes ago, Hermansson said:

For me, minis is for free. in that case everytinhg work perfect.
/myattack limit 1, spawntime 30 min. /myattack works perfect, is fetch on /myattack, when destroyed/bombed = cooldown. everything looks to work.

/myheli didn't spawn on command, and server total crash. Rebooting now, will do one more try

would be appreciated if it was possible to remove all spam in the console as soon as someone spawns a helicopter

deleted config and let the plugin create a new. it seems to work now, will do some more testing. Will return if something doesn't work

 

If I can remove all the information flowing in the console it will be fine. And is it possible to make the transport helicopter spawn a little further away? It almost literally spawns on me and sometimes I die from it when I get it 🙂

Edited by Hermansson
  • Like 1
Ghosty

Posted

will there be groups added to the config? So vip get x settings, default group get x settings and so on

kasvoton

Posted (edited)

On 10/8/2023 at 6:15 PM, Hermansson said:

would be appreciated if it was possible to remove all spam in the console as soon as someone spawns a helicopter

What do you mean by spam ? It should be only one line with the entity id, location and owner.

Edited by kasvoton
kasvoton

Posted

On 10/9/2023 at 12:39 PM, Ghosty said:

will there be groups added to the config? So vip get x settings, default group get x settings and so on

You do it, just add additional profiles.
The current limitation is that the command needs to be different for each profile.

Ghosty

Posted

8 minutes ago, kasvoton said:

You do it, just add additional profiles.
The current limitation is that the command needs to be different for each profile.

oh sweet, will set some up 🙂

Rust Admin

Posted

What is being modified with these latest versions?
It has had the same updates under bug fixes for the last 3 or 4 versions.

 

Thank you!

kasvoton

Posted

Minor stuff like proper handling uppercase commands and less output to the console.

rd800919

Posted

Is there a possibility to add the ability to obtain a helicopter, for example, using the command "spawnmini.give %steamid%"? If so, this would allow us to add it to the store for players to purchase with coins. 😊

 

20231013020510.jpg

rd800919

Posted

Error displayed during loading after the update: (01:59:02) | Error while compiling HeliManager: Cannot implicitly convert type 'IFuelSystem' to 'EntityFuelSystem'. An explicit conversion exists (are you missing a cast?) | Line: 314, Pos: 31

Voodoo Queen

Posted

i have same error..cant spawn in any type of flying

 

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