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Hermansson

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  1. I have this problem to, users got the "linked" oxide group but not nitro. Did you solve it ? also if i Unlink my account im still in the linked group on the server, but removed from the database
  2. deleted config and let the plugin create a new. it seems to work now, will do some more testing. Will return if something doesn't work If I can remove all the information flowing in the console it will be fine. And is it possible to make the transport helicopter spawn a little further away? It almost literally spawns on me and sometimes I die from it when I get it
  3. For me, minis is for free. in that case everytinhg work perfect. /myattack limit 1, spawntime 30 min. /myattack works perfect, is fetch on /myattack, when destroyed/bombed = cooldown. everything looks to work. /myheli didn't spawn on command, and server total crash. Rebooting now, will do one more try would be appreciated if it was possible to remove all spam in the console as soon as someone spawns a helicopter
  4. The cooldown dosn't work atall atm. Using this config but /myattack still spawn a new one after I throws a c4 on it "Profiles": [ { "Name": "attack", "Type": "AttackHelicopter", "CooldownInSeconds": 1800, "Distance": { "Fetch": { "Min": 0, "Max": 0 }, "Remove": { "Min": 0, "Max": 0 } }, "Settings": { "AutoHover": { "Enabled": false, "MinSpeed": 3 }, "AutoMountPlayer": false, "InstantTakeoff": true, "LockToOwner": false, "NoDecay": false, "NoFuelConsumption": true, "SpawnFuelAmount": 100, "SpawnLimit": 1 }
  5. if i have spawntimer set to 15 minutes for exampel, and i type /myattack under spawntime it will not teleport it.
  6. Okey! When typing /mymini u got "there is nothing to fetch" if someone has bombed the mini or whatever. You have to type /nomini even though it doesn't exist /myattack dosn't fetch if there is spawntimer spawntimer should contain cooldown xx minutes xx sec and not just seconds.
  7. Nah, I think I'm starting to make too many demands . The creator can of course design it the way he wants it. Maybe I get to code my own plugin.
  8. at least fetch commandot works more like teleport now, and it doesn't come flying. However, still want to be able to combine these 2 commands into 1, /mymini so that you don't have to use different commands to get your mini. Also don't understand this yellow circle around the whole helicopter
  9. yes we talked about this earlier here, i dont want the fetch command. Can't have 100+ minis flying around the map (fetch). Just despawn and bring in a new. But there is a fetch command u can use if u want. I think its implementet. That can be useful when u have timers on spawn mini
  10. Haha I know its visual. The /mymini command should check if there is a mini already, if it does, it should be despawned before the new one is spawned. If you don't use cooldown, there will be minis all over the server That's my wish. No one gonna use /nomini when mini is for free
  11. sorry if i was unclear but the previous plugin i used it just disappeared, the mini didn't fall apart into 1000 pieces
  12. no one will bother to run /nomini, there will be minis everywhere for us. As I said, the best would have been if there was a possibility with a parameter where the current mini is despawned when you run /mymini and a new one is spawned The cooldown message should show cooldown timer aswell
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