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The_Kiiiing

Posted

6 hours ago, wolvern9 said:

would this conflict with FP halloween event/ I'm not getting candy spawns or portals 

There should be no conflict with the FP halloween event. Your problem may be a ConVar that disables the event

SlayersRust

Posted

Before I purchase is it possible to also have GraveYards spawn during the day? My server has skip night feature so we don't see night very often but I'd still like for GraveYards to spawn ❤️

Mabel

Posted

58 minutes ago, SlayersRust said:

Before I purchase is it possible to also have GraveYards spawn during the day? My server has skip night feature so we don't see night very often but I'd still like for GraveYards to spawn ❤️

"Spawn graveyards during this time": {
    "start": 19,
    "end": 7
  },

You can set the spawn times in the config 

SlayersRust

Posted

6 minutes ago, Mabel said:
"Spawn graveyards during this time": {
    "start": 19,
    "end": 7
  },

You can set the spawn times in the config 

Okay thats good thanks for the reply 🙂 I'll prob just set it throughout the day

Ranger

Posted

Is This all done via config file? Or do I need to manually change each junkpile in game? 

The_Kiiiing

Posted

1 hour ago, Ranger said:

Is This all done via config file? Or do I need to manually change each junkpile in game? 

From the description:
 

Quote

To edit the decorations of a junk pile, use the command /jp <type> where type is a letter from a to j each representing a different junk pile. A junk pile will spawn at your current position. To add objects to the junk pile just hit them with a hammer and use /jp save when you are done.

Default configs for each junkpile are included

  • Like 1
Ranger

Posted

Sold Thank you for the reply 

Malkizid

Posted (edited)

Heay Kiiiing,

Is is possible for me to add more keys manually for more vanilla Npc types?

for example some  these exist in your default config:

 "Custom NPC Clothing": {
    "scientistnpc_junkpile_pistol": [
    "scientistnpc_heavy": [
    "bandit_conversationalist": [



but I'd like to add the other Scientistnpcprefabs like Cargo, or other MissionproviderNpcs and Safezone Scientists to give them more outfits too. 

Another nice option for config would be to be able to adjust the speed of the NPC's 
for example to set the zombies to move very slowly. 
I like to set zombies to have movement speed of 3  (in NpcSpawnApi terms)

So far testing the plugin has been really nice, thanks!
 

Edited by Malkizid
The_Kiiiing

Posted

On 10/17/2025 at 9:42 PM, Malkizid said:

Heay Kiiiing,

Is is possible for me to add more keys manually for more vanilla Npc types?

for example some  these exist in your default config:

 "Custom NPC Clothing": {
    "scientistnpc_junkpile_pistol": [
    "scientistnpc_heavy": [
    "bandit_conversationalist": [



but I'd like to add the other Scientistnpcprefabs like Cargo, or other MissionproviderNpcs and Safezone Scientists to give them more outfits too. 

Another nice option for config would be to be able to adjust the speed of the NPC's 
for example to set the zombies to move very slowly. 
I like to set zombies to have movement speed of 3  (in NpcSpawnApi terms)

So far testing the plugin has been really nice, thanks!
 

You can add more npc types as you like. Changing the speed is not possible as it will probably create conflicts with other pluings

  • Like 1
Malkizid

Posted

2 hours ago, The_Kiiiing said:

You can add more npc types as you like. Changing the speed is not possible as it will probably create conflicts with other pluings

Hi Kiiiing,

Thank you for the information. 
I was not sure if those Npc lists could be removed or extended, that's good to know. 
No problem about the movement speed,

otherwise its all working very nicely - I had a lot of fun adding many custom recordings to the ghosts too!

Nice work

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