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S0faKingAwes0me

Posted

Can we reward with multiple items?

I will write an example , please show code how it should be if possible. I do not code but understand some basics. For example Ore challenge.. first place gets both. 
 

This looks like it will really get the in game community moving. 
 

"Reward Type (1 = Item, 2 = Command, 3 = Economics, 4 = ServerRewards": 1, "(1) Item":

{

"Item": "scrap", "Item Display Name": "Scrap", "Item Skin ID": 0, "Item Amount": 100

"Item": "jackhammer", "Item Display Name": "Jackhammer ", "Item Skin ID": 0, "Item Amount": 1 

},

  • Like 1
Rainey

Posted

49 minutes ago, S0faKingAwes0me said:

Can we reward with multiple items?

I will write an example , please show code how it should be if possible. I do not code but understand some basics. For example Ore challenge.. first place gets both. 
 

This looks like it will really get the in game community moving. 
 

"Reward Type (1 = Item, 2 = Command, 3 = Economics, 4 = ServerRewards": 1, "(1) Item":

{

"Item": "scrap", "Item Display Name": "Scrap", "Item Skin ID": 0, "Item Amount": 100

"Item": "jackhammer", "Item Display Name": "Jackhammer ", "Item Skin ID": 0, "Item Amount": 1 

},

Not currently but I like that idea, I will try to build that into a future release. 

Rainey

Posted (edited)

On 6/23/2023 at 10:39 AM, S0faKingAwes0me said:

Can we reward with multiple items?

I will write an example , please show code how it should be if possible. I do not code but understand some basics. For example Ore challenge.. first place gets both. 
 

This looks like it will really get the in game community moving. 
 

"Reward Type (1 = Item, 2 = Command, 3 = Economics, 4 = ServerRewards": 1, "(1) Item":

{

"Item": "scrap", "Item Display Name": "Scrap", "Item Skin ID": 0, "Item Amount": 100

"Item": "jackhammer", "Item Display Name": "Jackhammer ", "Item Skin ID": 0, "Item Amount": 1 

},

Added in V1.1.2 🙂

Edited by Rainey
  • Like 1
TheRiddledNote

Posted (edited)

17 hours ago, Rainey said:

Added in V1.1.2 🙂

you seem like a nice guy packaging all of this all in one as it should be 😉  will definitely buy this to support proper practices like this. 👍

Edited by TheRiddledNote
  • Love 1
Rainey

Posted (edited)

12 minutes ago, TheRiddledNote said:

you seem like a nice guy packaging all of this all in one as it should be 😉  will definitely buy this to support proper practices like this. 👍

Coding for over 20 years and constantly looking to optimize and improve on my builds. 🙂 Thanks for the support! 

Edited by Rainey
  • Love 2
TheRiddledNote

Posted

i just wanna check with you before trying it later, am i able to add more winners? i kind of wanna do 2 winners per event

Rainey

Posted

7 minutes ago, TheRiddledNote said:

i just wanna check with you before trying it later, am i able to add more winners? i kind of wanna do 2 winners per event

Yup! You would basically duplicate what's in the Event Reward(s) [] group for as many winners as you'd like, here is an example of 2 winners (first and second) winning different rewards for their position in the event. 🙂 Please let me know if you have any more questions!

First winner receives 100 Scrap, 1 Pookie, and 10,000 RP.
Second winner receives 5,000 RP and Farm Kit

"Event Reward(s)": [
  {
    "Enable Reward": true,
    "Reward Notification": {
      "Enable Reward Notification": true,
      "Only Send Reward Notification To Winning Player?": false,
      "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
      "Separate {rewards_list} With Commas?": true
    },
    "Item(s)": [
      {
        "Enable Item": true,
        "Item Display Name": "Pookie",
        "Item Shortname": "pookie.bear",
        "Item Skin ID": 0,
        "Item Amount": 1
      },
      {
        "Enable Item": true,
        "Item Display Name": "Scrap",
        "Item Shortname": "scrap",
        "Item Skin ID": 0,
        "Item Amount": 100
      }
    ],
    "Command(s)": [
      {
        "Enable Command": true,
        "Command Display Name": "10,000 RP",
        "Command": "sr add {player.id} 10000"
      }
    ],
    "Kit(s) (plugin required)": [
      {
        "Enable Kit": false,
        "Kit Display Name": "PVP Kit",
        "Kit": "pvpkit"
      }
    ]
  },
  {
    "Enable Reward": true,
    "Reward Notification": {
      "Enable Reward Notification": true,
      "Only Send Reward Notification To Winning Player?": false,
      "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>second place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
      "Separate {rewards_list} With Commas?": true
    },
    "Item(s)": [
      {
        "Enable Item": false,
        "Item Display Name": "Scrap",
        "Item Shortname": "scrap",
        "Item Skin ID": 0,
        "Item Amount": 100
      }
    ],
    "Command(s)": [
      {
        "Enable Command": true,
        "Command Display Name": "5,000 RP",
        "Command": "sr add {player.id} 5000"
      }
    ],
    "Kit(s) (plugin required)": [
      {
        "Enable Kit": true,
        "Kit Display Name": "Farm Kit",
        "Kit": "farmkit"
      }
    ]
  }
]

 

  • Like 1
TheRiddledNote

Posted

15 minutes ago, Rainey said:

Yup! You would basically duplicate what's in the Event Reward(s) [] group for as many winners as you'd like, here is an example of 2 winners (first and second) winning different rewards for their position in the event. 🙂 Please let me know if you have any more questions!

First winner receives 100 Scrap, 1 Pookie, and 10,000 RP.
Second winner receives 5,000 RP and Farm Kit

"Event Reward(s)": [
  {
    "Enable Reward": true,
    "Reward Notification": {
      "Enable Reward Notification": true,
      "Only Send Reward Notification To Winning Player?": false,
      "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
      "Separate {rewards_list} With Commas?": true
    },
    "Item(s)": [
      {
        "Enable Item": true,
        "Item Display Name": "Pookie",
        "Item Shortname": "pookie.bear",
        "Item Skin ID": 0,
        "Item Amount": 1
      },
      {
        "Enable Item": true,
        "Item Display Name": "Scrap",
        "Item Shortname": "scrap",
        "Item Skin ID": 0,
        "Item Amount": 100
      }
    ],
    "Command(s)": [
      {
        "Enable Command": true,
        "Command Display Name": "10,000 RP",
        "Command": "sr add {player.id} 10000"
      }
    ],
    "Kit(s) (plugin required)": [
      {
        "Enable Kit": false,
        "Kit Display Name": "PVP Kit",
        "Kit": "pvpkit"
      }
    ]
  },
  {
    "Enable Reward": true,
    "Reward Notification": {
      "Enable Reward Notification": true,
      "Only Send Reward Notification To Winning Player?": false,
      "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>second place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
      "Separate {rewards_list} With Commas?": true
    },
    "Item(s)": [
      {
        "Enable Item": false,
        "Item Display Name": "Scrap",
        "Item Shortname": "scrap",
        "Item Skin ID": 0,
        "Item Amount": 100
      }
    ],
    "Command(s)": [
      {
        "Enable Command": true,
        "Command Display Name": "5,000 RP",
        "Command": "sr add {player.id} 5000"
      }
    ],
    "Kit(s) (plugin required)": [
      {
        "Enable Kit": true,
        "Kit Display Name": "Farm Kit",
        "Kit": "farmkit"
      }
    ]
  }
]

 

awesome 🙂  thank god it's supported. really gonna commend you for this all in one. it is quite useful. will be using it this coming next wipe

  • Love 1
Rainey

Posted

6 minutes ago, TheRiddledNote said:

awesome 🙂  thank god it's supported. really gonna commend you for this all in one. it is quite useful. will be using it this coming next wipe

Thank you for the support! The goal is to keep it as customizable as possible so you all can configure each event with as many (or as few) winners, items, commands, kits, images, etc. as you want. 🙂 

  • Like 1
TheRiddledNote

Posted (edited)

6 hours ago, Rainey said:

Thank you for the support! The goal is to keep it as customizable as possible so you all can configure each event with as many (or as few) winners, items, commands, kits, images, etc. as you want. 🙂 

I do want to apologize for spamming your discussion section first of all, haha. 

It is really configurable for sure 🙂 i have a weird request if it is ok. I use the skill tree plug in from imthenewguy and i would love if we can have the option (or just set it to be this way) to set permissions to be able to acess and join each event or the events in general. so something like Extraevents.play for a more general perm or we can divide it to extraevents.play.OreWar, extra events.play.AnimalAnnihilation etc which would make it even better. 
I plan on making the rewards lucrative so this would work better for me to balance it a little for the beginning of the wipe. 

Edited by TheRiddledNote
Rainey

Posted

59 minutes ago, TheRiddledNote said:

I do want to apologize for spamming your discussion section first of all, haha. 

It is really configurable for sure 🙂 i have a weird request if it is ok. I use the skill tree plug in from imthenewguy and i would love if we can have the option (or just set it to be this way) to set permissions to be able to acess and join each event or the events in general. so something like Extraevents.play for a more general perm or we can divide it to extraevents.play.OreWar, extra events.play.AnimalAnnihilation etc which would make it even better. 
I plan on making the rewards lucrative so this would work better for me to balance it a little for the beginning of the wipe. 

No need to apologize, I have a Discord (https://discord.gg/teSffnDQ7N) that I'm a bit quicker to respond on but I like having discussions here as well so others can chime in if they want. 

That's a good idea! I will add a couple config options in the upcoming release (date TBD) for each event to enable permissions for that particular event if desired and to set what those permissions are. 🙂

Rainey

Posted

On 7/6/2023 at 12:18 AM, TheRiddledNote said:

I do want to apologize for spamming your discussion section first of all, haha. 

It is really configurable for sure 🙂 i have a weird request if it is ok. I use the skill tree plug in from imthenewguy and i would love if we can have the option (or just set it to be this way) to set permissions to be able to acess and join each event or the events in general. so something like Extraevents.play for a more general perm or we can divide it to extraevents.play.OreWar, extra events.play.AnimalAnnihilation etc which would make it even better. 
I plan on making the rewards lucrative so this would work better for me to balance it a little for the beginning of the wipe. 

Just wanted to let you know that ExtraEvents V1.4.1 is releasing this Wednesday (7/12/2023) with these features (plus a couple other new features) added, thank you for the suggestion and please let me know if you have any troubles with the plugin! 🙂 

Rainey

Posted

On 7/6/2023 at 12:18 AM, TheRiddledNote said:

I do want to apologize for spamming your discussion section first of all, haha. 

It is really configurable for sure 🙂 i have a weird request if it is ok. I use the skill tree plug in from imthenewguy and i would love if we can have the option (or just set it to be this way) to set permissions to be able to acess and join each event or the events in general. so something like Extraevents.play for a more general perm or we can divide it to extraevents.play.OreWar, extra events.play.AnimalAnnihilation etc which would make it even better. 
I plan on making the rewards lucrative so this would work better for me to balance it a little for the beginning of the wipe. 

This has been built into 1.5.0, please let me know if you need any help with the permissions configurations. 🙂 

  • Love 1
TheRiddledNote

Posted

2 hours ago, Rainey said:

This has been built into 1.5.0, please let me know if you need any help with the permissions configurations. 🙂 

ur the best!!!! now they have to earn their way into this event in the early levels with skill tree! ❤️ appreciate the addition my friend!

  • Love 1
Trenyc

Posted

Instead of minimum players to trigger an event, I suggest adding minimum progress toward event goal to qualify as a participant and an array of prize settings to reward based on the number of participants. This would give a great deal more control to admins to lower the risk of exploitation on low or inconsistent participation servers especially.

JeffG

Posted

Can you add an animal event?

Rainey

Posted

12 minutes ago, 6Andromeda9 said:

Can you add an animal event?

ExtraEvents already includes AnimalAnnihilation - Kill animals to win! as a configurable event. 🙂 

  • Love 1
EvilDips

Posted

Is this compatible with economics, would love to add a money reward to the reward pool. 

  • Like 1
Rainey

Posted

On 12/9/2023 at 10:09 PM, EvilDips said:

Is this compatible with economics, would love to add a money reward to the reward pool. 

It is! You would issue economics rewards via Reward Commands. 🙂

  • Love 1
EvilDips

Posted

49 minutes ago, Rainey said:

It is! You would issue economics rewards via Reward Commands. 🙂

Got it working thanks

  • Love 1
JeffG

Posted

Very clean update i love it i plan to redo my whole plugin fresh now!!!! good work

  • Love 1
Rainey

Posted

3 minutes ago, 6Andromeda9 said:

Very clean update i love it i plan to redo my whole plugin fresh now!!!! good work

Thank you! I thought it was an elegant albeit simple solution to allow custom events without a total re-configuration for you all. 🙂 Please let me know if you have any questions on the new configuration options! 

  • Love 1
JeffG

Posted

I have loved this plugin i thought i left a review a long time ago i shall now!!!!

  • Love 1
Rainey

Posted

Just now, 6Andromeda9 said:

I have loved this plugin i thought i left a review a long time ago i shall now!!!!

Thank you, honest reviews (even the bad ones) help a lot when other people are looking for plugins for their servers! ❤️  Thank you for the support!

  • Love 1
WickedSchnitzel

Posted

Could you add an option to start events only if at least X players are one the server?

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  • Love 2

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