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Dungeon Events 3.9.21

$25.00 $18.75
   (10 reviews)
Message added by Martian,

The dungeon just got wilder! Animals can now be added to dungeon runs, bringing more danger, chaos, and variety to every raid. Configure them per tier and make your players face more than just NPCs and turrets.

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  • Update details
    v3.9.21
    Released
    Download size430.94 kB
    Total versions90
    Time between versions 1 day
    Typical update pace About every 6 days
    Freshness 5 days ago

Works with

Compatible add-ons, packages, or tools that pair well with this resource.

About Dungeon Events

Dungeon Events adds fully procedural dungeon raids to your Rust server, creating high-replayability PvE content with unique layouts every time.

Each dungeon is dynamically generated with randomized rooms, corridors, NPCs, bosses, animals, auto turrets, loot crates, custom visuals, and portal access. Whether you want automated world events or private player-purchased dungeon runs, this plugin gives you full control over difficulty, rewards, access, and cleanup.

Perfect for servers that want challenging, customizable, and rewarding endgame-style PvE content.

 

Main Features

  • Procedural Dungeon Generation - Every dungeon is generated dynamically, so each run feels different.
  • Multiple Difficulty Tiers - Create fully customizable tiers such as Easy, Normal, Medium, Hard, Nightmare, Impossible, or anything you want, with per-tier rooms, size, limits, cooldowns, rewards, visuals, and purchase settings.
  • Custom NPCs, Bosses & Animals - Configure NPCs, bosses, and dungeon animals with custom health, damage, gear, names, movement limits, attack distance, loot, prefab chances, speed, sense range, and spawn limits.
  • Auto Turrets - Add dangerous turret encounters with configurable health, weapons, and behavior.
  • Visual Customization - Customize dungeon building grades, skins, container colors, garage door skins, dungeon lights, marker names, marker colors, and dungeon time-of-day overrides per tier.
  • Custom Per-Tier Loot System - Each dungeon tier has its own data files for NPC loot, boss loot, and loot box rewards, making it easy to create different reward pools for every difficulty.
  • Buyable Private Dungeons - Let players purchase their own dungeon using Economics, ServerRewards, or a custom item like scrap.
  • Access Control - Lock dungeons to the buyer or first player, with optional support for teams and friends.
  • Portal Protection Bubble - Protect the portal area with configurable radius, build/deploy rules, vehicle protection, and optional damage blocking to help reduce portal camping on PvP servers.
  • Anti-Abuse Dungeon Rules - Block selected commands inside dungeons, prevent unwanted pickup/build/deploy actions, prevent backpack drops, teleport players outside on death, and optionally close dungeon doors when a player dies.
  • Auto Spawn & Manual Spawn - Spawn dungeons automatically, by admin command, player purchase, or console/RCON.
  • Smart Spawn Checks - Avoid bad locations, terrain issues, safe zones, rocks, monuments, and plugin-controlled areas.
  • Advanced Spawn Control - Configure global and per-tier active dungeon limits, buy cooldowns, auto-spawn delay, post-wipe tier unlocks, dungeon height, map marker settings, and retry behavior when a valid location cannot be found.
  • Automatic Cleanup - Remove dungeons when inactive, expired, or fully cleared.
  • Per-Entity & Clear Rewards - Reward players for NPCs, animals, turrets, loot boxes, and full dungeon clears using Economics, ServerRewards, and SkillTree XP, including optional SkillTree XP team sharing.
  • Live Dungeon UI & Map Markers - Show remaining time, entity counts, and map markers for active dungeons.

 

Commands

All default chat and console command names can be customized in the config.

Admin

  • /createdungeon <tierName>
  • /removeinactivedungeons
  • /removealldungeons
  • /forceremovealldungeons
  • /de.removenearest
  • /de.reloadconfig
  • /de.toggle

Players

  • /buydungeon
  • /buydungeon <tierName>
  • /removedungeon

Console

  • buydungeon <tierName> <playerID>
  • spawnrandomdungeon
  • spawnfixeddungeon <tierName>
  • spawnfixeddungeon <tierName> <playerID>

 

Permissions

  • dungeonevents.admin
  • dungeonevents.buy
  • dungeonevents.enter

 

Per-Tier Loot Configuration

Dungeon Events uses separate data files for loot configuration, making it much easier to manage rewards for each difficulty tier.

Each tier has its own loot files inside:

oxide/data/DungeonEvents/<TierName>/

Available loot files per tier:

    npc_loot.json - Loot dropped by regular dungeon NPCs.
    boss_loot.json - Loot dropped by dungeon bosses.
    lootbox.json - Loot spawned inside dungeon loot containers.

This allows you to create completely different reward pools for each tier. For example, Easy dungeons can have basic loot, while Hard, Nightmare, or Impossible dungeons can have much stronger rewards.

If a tier loot file is empty, the plugin can fall back to the default loot file:

oxide/data/DungeonEvents/Default_Loot.json

 

Hooks

void OnDungeonSpawn(ulong OwnerID, Vector3 Position, string Grid, string TierName)
void OnDungeonDespawn(ulong OwnerID, Vector3 Position, string Grid, string TierName)
void OnDungeonWin(ulong playerID, string tierName)

 

Supported Integrations

  • Economics
  • ServerRewards
  • Friends
  • Notify
  • NightVision
  • ZoneManager
  • Duelist
  • RaidableBases
  • AbandonedBases
  • RestoreUponDeath
  • SkillTree

 

Languages

  • EN
  • PT-BR
  • DE
  • ES
  • RU

If you want a powerful, replayable PvE dungeon system with deep customization and strong plugin integration, Dungeon Events is built to deliver exactly that.

 

The plugin includes a deep configuration system where you can customize tiers, room counts, room sizes, dungeon visuals, loot tables, NPCs, bosses, animals, turrets, portal protection, access rules, cooldowns, active dungeon limits, spawn validation, auto-removal conditions, command blocking, economy settings, SkillTree XP rewards, map markers, and more.

Quote
{
  "Enable Purchases": true,
  "Use Notify Plugin": false,
  "Enable Debug Logs": false,
  "Enable Warning Logs": true,
  "NPC Max Move Distance": 15.0,
  "NPC Attack Distance": 5.0,
  "Enable Toast Messages": true,
  "Enable Dungeon Lights": true,
  "Seconds Until NPCs Reset After Dungeon Becomes Empty": 60.0,
  "Dungeon Light Spacing": 30.0,
  "Prevent Drop Backpack": true,
  "Teleport Player To Outside On Death": true,
  "Close Dungeon Doors On Player Death": true,
  "Spawn Point Configuration": {
    "Avoid Terrain Topology": true,
    "Enable Physics Overlap Check": true,
    "Enable Entity Proximity Check": true,
    "Avoid ZoneManager Zones": true,
    "Avoid Duelist Territory": true,
    "Avoid Raidable Bases Territory": true,
    "Avoid Abandoned Bases Territory": true
  },
  "Place Sphere on Dungeon Portal": true,
  "Minimum Distance Between Portals": 50.0,
  "Enable Portal Protection Bubble": true,
  "Portal Protection Bubble Radius": 10.0,
  "Allow Owner And Allies To Build In Portal Protection Bubble": true,
  "Allow Owner And Allies To Deploy In Portal Protection Bubble": true,
  "Block Damage From Outside To Owner And Allies Inside Portal Protection Bubble": true,
  "Block Damage From Owner And Allies Inside Portal Protection Bubble To Outside": true,
  "Protect Owner And Allies Vehicles Inside Portal Protection Bubble": true,
  "Custom AutoTurret Behavior (Use in case AutoTurrets aren't shooting)": false,
  "NightVision Plugin Time On Leaving Dungeon(-1 for no override)": 12,
  "Lock dungeon for first player": true,
  "Economy Plugin (1 - Economics, 2 - ServerRewards, 3 - Custom)": 3,
  "Custom Economy Item Name": "scrap",
  "Custom Economy Display Name": "Scrap",
  "Economics Display Name": "RP",
  "ServerRewards Display Name": "RN",
  "Enable SkillTree XP Team Sharing": true,
  "SkillTree XP Share Mode (0 = Split total between players, 1 = Give full amount to each player)": 1,
  "Allow team members": true,
  "Allow friends": true,
  "Small Delay (seconds) – increase if FPS drops": 0.15,
  "Big Delay (seconds) – increase if FPS drops": 0.5,
  "Dungeon Settings": {
    "Enable Auto Spawn": false,
    "Map Marker Radius": 0.2,
    "Create Map Markers for Purchased Dungeons": true,
    "Create Map Markers for Auto-Spawned Dungeons": true,
    "Max Active Dungeons Auto Spawn (It is not recommended to exceed 10)": 6,
    "Max Active Dungeons Buy (It is not recommended to exceed 10": 6,
    "Dungeon Buy Cooldown (in seconds)": 600,
    "Auto Spawn Delay (in seconds)": 120,
    "Dungeon Height (Y coordinate for dungeon, max 700)": 700.0,
    "Dungeon Removal": {
      "Remove only if all NPCs are dead": true,
      "Remove only if all boxes are destroyed": true,
      "Remove only if all turrets are destroyed": true,
      "Removal timer after they are destroyed (in seconds)": 300
    },
    "Show Dungeon Spawn Announcement": true
  },
  "Blocked commands inside a dungeon": [
    "/remove",
    "/tpa",
    "remove.toggle"
  ],
  "Tiers": [
    {
      "Tier Name": "Easy",
      "Map Name": "Dungeon: Easy",
      "Marker Color Hex": "#3cd834",
      "Enable Auto Spawn": true,
      "Enable Buy": true,
      "Minutes After Wipe To Activate": 0,
      "Max Auto Spawn (0 to Unlimited)": 2,
      "Max Buy (0 to Unlimited)": 2,
      "Building Grade - 1(Wood) 2(Legacy Wood) 3(Gingerbread) 4(Stone) 5(Adobe) 6(Brick) 7(Brutalist) 8(Metal) 9(Container) 10(TopTier)": 3,
      "Container Color - 1(Light Blue) 2(Light Green) 3(Purple) 4(Dark Red) 5(Orange) 6(White) 7(Black) 8(Brown) 9(Dark Blue) 10(Dark Green) 11(Red) 12(Light Orange) 13(Yellow) 14(Dark Gray) 15(Cyan) 16(Light Gray)": 0,
      "Garage Door Skin ID": 2427605919,
      "Dungeon Time of Day Override(-1 for no override)": 0,
      "Dungeon Rooms (1 - 6)": 1,
      "Dungeon Room Size (5 - 10)": 5,
      "Buy Cost": 300,
      "Per-Tier Buy Cooldown (seconds, 0 = use global)": 0,
      "Max Unentered Lifetime (in seconds)": 1800,
      "Max Time (in seconds) to Keep Dungeon Alive": 1800,
      "Entity Spawn Limits": {
        "NPC Count": 7,
        "Boss Count": 1,
        "Animal Count": 4,
        "Turret Count": 5,
        "Loot Box Count": 5
      },
      "NPC Config": {
        "NPC Name": "Wild Scavenger",
        "NPC Health": 100,
        "Damage Scale": 0.5,
        "Wear Items": {
          "Items": [
            {
              "ShortName": "tshirt.long",
              "SkinID": 10118
            },
            {
              "ShortName": "burlap.gloves",
              "SkinID": 949616124
            },
            {
              "ShortName": "attire.snowman.helmet",
              "SkinID": 0
            },
            {
              "ShortName": "pants",
              "SkinID": 2352962213
            },
            {
              "ShortName": "shoes.boots",
              "SkinID": 2380731293
            }
          ]
        },
        "Belt Items": {
          "Items": [
            {
              "ShortName": "pistol.revolver",
              "Amount": 1,
              "SkinID": 3140577175,
              "Mods": []
            }
          ]
        },
        "Disable Radio": false,
        "Damage Taken From Explosion Multiplier": 1.0
      },
      "Boss NPC Config": {
        "NPC Name": "Easy Dungeon Boss",
        "NPC Health": 1000,
        "Damage Scale": 1.5,
        "Wear Items": {
          "Items": [
            {
              "ShortName": "riot.helmet",
              "SkinID": 1087995729
            },
            {
              "ShortName": "hoodie",
              "SkinID": 1087990973
            },
            {
              "ShortName": "burlap.gloves",
              "SkinID": 1087998101
            },
            {
              "ShortName": "pants",
              "SkinID": 1087992342
            },
            {
              "ShortName": "shoes.boots",
              "SkinID": 1088000573
            }
          ]
        },
        "Belt Items": {
          "Items": [
            {
              "ShortName": "rifle.ak",
              "Amount": 1,
              "SkinID": 3368362976,
              "Mods": [
                "weapon.mod.flashlight"
              ]
            }
          ]
        },
        "Disable Radio": false,
        "Damage Taken From Explosion Multiplier": 1.0
      },
      "Animal Config": {
        "Enabled": true,
        "Health": 300.0,
        "Damage": 12.0,
        "Move Speed": 4.0,
        "Sense Range": 30.0,
        "Max Distance From Spawn Point": 30.0,
        "Animal Prefabs": [
          {
            "Prefab Path": "assets/rust.ai/agents/boar/boar.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/wolf/wolf.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/stag/stag.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/chicken/chicken.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/panther/panther.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/tiger/tiger.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/crocodile/crocodile.prefab",
            "Spawn Chance Percentage": 100.0
          }
        ]
      },
      "Loot Box Prefab Path": "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab",
      "Loot Box Skin ID": 2998755525,
      "Max Items Per Box": 3,
      "Max Items Per NPC": 3,
      "Max Items Per Boss NPC": 3,
      "Auto Turret Config": {
        "Health": 300.0,
        "Weapon Short Name": "pistol.revolver"
      },
      "Reward Config": {
        "NPC Economics Reward": 300,
        "Turret Economics Reward": 200,
        "Box Economics Reward": 100,
        "NPC ServerRewards Points": 300,
        "Turret ServerRewards Points": 200,
        "Box ServerRewards Points": 100,
        "Dungeon Clear Economics Reward": 500,
        "Dungeon Clear ServerRewards Points": 500,
        "Dungeon Clear Skill Tree XP Reward": 500.0
      }
    },
    {
      "Tier Name": "Normal",
      "Map Name": "Dungeon: Normal",
      "Marker Color Hex": "#e7c50a",
      "Enable Auto Spawn": true,
      "Enable Buy": true,
      "Minutes After Wipe To Activate": 0,
      "Max Auto Spawn (0 to Unlimited)": 2,
      "Max Buy (0 to Unlimited)": 2,
      "Building Grade - 1(Wood) 2(Legacy Wood) 3(Gingerbread) 4(Stone) 5(Adobe) 6(Brick) 7(Brutalist) 8(Metal) 9(Container) 10(TopTier)": 2,
      "Container Color - 1(Light Blue) 2(Light Green) 3(Purple) 4(Dark Red) 5(Orange) 6(White) 7(Black) 8(Brown) 9(Dark Blue) 10(Dark Green) 11(Red) 12(Light Orange) 13(Yellow) 14(Dark Gray) 15(Cyan) 16(Light Gray)": 0,
      "Garage Door Skin ID": 2427605919,
      "Dungeon Time of Day Override(-1 for no override)": 0,
      "Dungeon Rooms (1 - 6)": 2,
      "Dungeon Room Size (5 - 10)": 5,
      "Buy Cost": 500,
      "Per-Tier Buy Cooldown (seconds, 0 = use global)": 0,
      "Max Unentered Lifetime (in seconds)": 1800,
      "Max Time (in seconds) to Keep Dungeon Alive": 1800,
      "Entity Spawn Limits": {
        "NPC Count": 14,
        "Boss Count": 2,
        "Animal Count": 6,
        "Turret Count": 10,
        "Loot Box Count": 10
      },
      "NPC Config": {
        "NPC Name": "Battle Forager",
        "NPC Health": 150,
        "Damage Scale": 0.8,
        "Wear Items": {
          "Items": [
            {
              "ShortName": "bucket.helmet",
              "SkinID": 1073904216
            },
            {
              "ShortName": "jacket",
              "SkinID": 2350426469
            },
            {
              "ShortName": "tshirt",
              "SkinID": 10039
            },
            {
              "ShortName": "burlap.gloves.new",
              "SkinID": 0
            },
            {
              "ShortName": "pants",
              "SkinID": 1441311938
            },
            {
              "ShortName": "shoes.boots",
              "SkinID": 2075527039
            }
          ]
        },
        "Belt Items": {
          "Items": [
            {
              "ShortName": "smg.2",
              "Amount": 1,
              "SkinID": 2386688842,
              "Mods": [
                "weapon.mod.flashlight"
              ]
            }
          ]
        },
        "Disable Radio": false,
        "Damage Taken From Explosion Multiplier": 1.0
      },
      "Boss NPC Config": {
        "NPC Name": "Normal Dungeon Boss",
        "NPC Health": 1500,
        "Damage Scale": 1.5,
        "Wear Items": {
          "Items": [
            {
              "ShortName": "riot.helmet",
              "SkinID": 1087995729
            },
            {
              "ShortName": "hoodie",
              "SkinID": 1087990973
            },
            {
              "ShortName": "burlap.gloves",
              "SkinID": 1087998101
            },
            {
              "ShortName": "pants",
              "SkinID": 1087992342
            },
            {
              "ShortName": "shoes.boots",
              "SkinID": 1088000573
            }
          ]
        },
        "Belt Items": {
          "Items": [
            {
              "ShortName": "lmg.m249",
              "Amount": 1,
              "SkinID": 1883947256,
              "Mods": [
                "weapon.mod.flashlight"
              ]
            }
          ]
        },
        "Disable Radio": false,
        "Damage Taken From Explosion Multiplier": 1.0
      },
      "Animal Config": {
        "Enabled": true,
        "Health": 300.0,
        "Damage": 12.0,
        "Move Speed": 4.0,
        "Sense Range": 30.0,
        "Max Distance From Spawn Point": 30.0,
        "Animal Prefabs": [
          {
            "Prefab Path": "assets/rust.ai/agents/boar/boar.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/wolf/wolf.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/stag/stag.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/chicken/chicken.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/panther/panther.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/tiger/tiger.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/crocodile/crocodile.prefab",
            "Spawn Chance Percentage": 100.0
          }
        ]
      },
      "Loot Box Prefab Path": "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab",
      "Loot Box Skin ID": 2998755525,
      "Max Items Per Box": 4,
      "Max Items Per NPC": 4,
      "Max Items Per Boss NPC": 4,
      "Auto Turret Config": {
        "Health": 400.0,
        "Weapon Short Name": "pistol.revolver"
      },
      "Reward Config": {
        "NPC Economics Reward": 300,
        "Turret Economics Reward": 200,
        "Box Economics Reward": 100,
        "NPC ServerRewards Points": 300,
        "Turret ServerRewards Points": 200,
        "Box ServerRewards Points": 100,
        "Dungeon Clear Economics Reward": 500,
        "Dungeon Clear ServerRewards Points": 500,
        "Dungeon Clear Skill Tree XP Reward": 500.0
      }
    },
    {
      "Tier Name": "Medium",
      "Map Name": "Dungeon: Medium",
      "Marker Color Hex": "#e57109",
      "Enable Auto Spawn": true,
      "Enable Buy": true,
      "Minutes After Wipe To Activate": 0,
      "Max Auto Spawn (0 to Unlimited)": 2,
      "Max Buy (0 to Unlimited)": 2,
      "Building Grade - 1(Wood) 2(Legacy Wood) 3(Gingerbread) 4(Stone) 5(Adobe) 6(Brick) 7(Brutalist) 8(Metal) 9(Container) 10(TopTier)": 6,
      "Container Color - 1(Light Blue) 2(Light Green) 3(Purple) 4(Dark Red) 5(Orange) 6(White) 7(Black) 8(Brown) 9(Dark Blue) 10(Dark Green) 11(Red) 12(Light Orange) 13(Yellow) 14(Dark Gray) 15(Cyan) 16(Light Gray)": 0,
      "Garage Door Skin ID": 2427605919,
      "Dungeon Time of Day Override(-1 for no override)": 0,
      "Dungeon Rooms (1 - 6)": 3,
      "Dungeon Room Size (5 - 10)": 5,
      "Buy Cost": 700,
      "Per-Tier Buy Cooldown (seconds, 0 = use global)": 0,
      "Max Unentered Lifetime (in seconds)": 1800,
      "Max Time (in seconds) to Keep Dungeon Alive": 1800,
      "Entity Spawn Limits": {
        "NPC Count": 21,
        "Boss Count": 5,
        "Animal Count": 8,
        "Turret Count": 15,
        "Loot Box Count": 15
      },
      "NPC Config": {
        "NPC Name": "Crimson Raider",
        "NPC Health": 200,
        "Damage Scale": 1.1,
        "Wear Items": {
          "Items": [
            {
              "ShortName": "coffeecan.helmet",
              "SkinID": 1727561127
            },
            {
              "ShortName": "roadsign.jacket",
              "SkinID": 1727562915
            },
            {
              "ShortName": "roadsign.gloves",
              "SkinID": 2799639349
            },
            {
              "ShortName": "pants",
              "SkinID": 2814837980
            },
            {
              "ShortName": "shoes.boots",
              "SkinID": 1839313604
            },
            {
              "ShortName": "tshirt.long",
              "SkinID": 566893368
            }
          ]
        },
        "Belt Items": {
          "Items": [
            {
              "ShortName": "rifle.semiauto",
              "Amount": 1,
              "SkinID": 2617680693,
              "Mods": [
                "weapon.mod.flashlight"
              ]
            },
            {
              "ShortName": "syringe.medical",
              "Amount": 10,
              "SkinID": 0,
              "Mods": []
            }
          ]
        },
        "Disable Radio": false,
        "Damage Taken From Explosion Multiplier": 1.0
      },
      "Boss NPC Config": {
        "NPC Name": "Medium Dungeon Boss",
        "NPC Health": 2000,
        "Damage Scale": 1.5,
        "Wear Items": {
          "Items": [
            {
              "ShortName": "riot.helmet",
              "SkinID": 1087995729
            },
            {
              "ShortName": "hoodie",
              "SkinID": 1087990973
            },
            {
              "ShortName": "burlap.gloves",
              "SkinID": 1087998101
            },
            {
              "ShortName": "pants",
              "SkinID": 1087992342
            },
            {
              "ShortName": "shoes.boots",
              "SkinID": 1088000573
            }
          ]
        },
        "Belt Items": {
          "Items": [
            {
              "ShortName": "lmg.m249",
              "Amount": 1,
              "SkinID": 1883947256,
              "Mods": [
                "weapon.mod.flashlight"
              ]
            }
          ]
        },
        "Disable Radio": false,
        "Damage Taken From Explosion Multiplier": 1.0
      },
      "Animal Config": {
        "Enabled": true,
        "Health": 300.0,
        "Damage": 12.0,
        "Move Speed": 4.0,
        "Sense Range": 30.0,
        "Max Distance From Spawn Point": 30.0,
        "Animal Prefabs": [
          {
            "Prefab Path": "assets/rust.ai/agents/boar/boar.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/wolf/wolf.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/stag/stag.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/chicken/chicken.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/panther/panther.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/tiger/tiger.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/crocodile/crocodile.prefab",
            "Spawn Chance Percentage": 100.0
          }
        ]
      },
      "Loot Box Prefab Path": "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab",
      "Loot Box Skin ID": 2998755525,
      "Max Items Per Box": 5,
      "Max Items Per NPC": 5,
      "Max Items Per Boss NPC": 5,
      "Auto Turret Config": {
        "Health": 600.0,
        "Weapon Short Name": "rifle.ak"
      },
      "Reward Config": {
        "NPC Economics Reward": 300,
        "Turret Economics Reward": 200,
        "Box Economics Reward": 100,
        "NPC ServerRewards Points": 300,
        "Turret ServerRewards Points": 200,
        "Box ServerRewards Points": 100,
        "Dungeon Clear Economics Reward": 500,
        "Dungeon Clear ServerRewards Points": 500,
        "Dungeon Clear Skill Tree XP Reward": 500.0
      }
    },
    {
      "Tier Name": "Hard",
      "Map Name": "Dungeon: Hard",
      "Marker Color Hex": "#9c1825",
      "Enable Auto Spawn": true,
      "Enable Buy": true,
      "Minutes After Wipe To Activate": 0,
      "Max Auto Spawn (0 to Unlimited)": 2,
      "Max Buy (0 to Unlimited)": 2,
      "Building Grade - 1(Wood) 2(Legacy Wood) 3(Gingerbread) 4(Stone) 5(Adobe) 6(Brick) 7(Brutalist) 8(Metal) 9(Container) 10(TopTier)": 8,
      "Container Color - 1(Light Blue) 2(Light Green) 3(Purple) 4(Dark Red) 5(Orange) 6(White) 7(Black) 8(Brown) 9(Dark Blue) 10(Dark Green) 11(Red) 12(Light Orange) 13(Yellow) 14(Dark Gray) 15(Cyan) 16(Light Gray)": 5,
      "Garage Door Skin ID": 2427605919,
      "Dungeon Time of Day Override(-1 for no override)": 0,
      "Dungeon Rooms (1 - 6)": 4,
      "Dungeon Room Size (5 - 10)": 5,
      "Buy Cost": 1000,
      "Per-Tier Buy Cooldown (seconds, 0 = use global)": 0,
      "Max Unentered Lifetime (in seconds)": 1800,
      "Max Time (in seconds) to Keep Dungeon Alive": 1800,
      "Entity Spawn Limits": {
        "NPC Count": 26,
        "Boss Count": 5,
        "Animal Count": 8,
        "Turret Count": 20,
        "Loot Box Count": 25
      },
      "NPC Config": {
        "NPC Name": "Elite Outlaw",
        "NPC Health": 250,
        "Damage Scale": 1.3,
        "Wear Items": {
          "Items": [
            {
              "ShortName": "metal.facemask",
              "SkinID": 3284864766
            },
            {
              "ShortName": "metal.plate.torso",
              "SkinID": 2105505757
            },
            {
              "ShortName": "burlap.gloves",
              "SkinID": 2090790324
            },
            {
              "ShortName": "hoodie",
              "SkinID": 2080975449
            },
            {
              "ShortName": "shoes.boots",
              "SkinID": 10023
            },
            {
              "ShortName": "pants",
              "SkinID": 2080977144
            },
            {
              "ShortName": "roadsign.kilt",
              "SkinID": 2120628865
            }
          ]
        },
        "Belt Items": {
          "Items": [
            {
              "ShortName": "rifle.ak",
              "Amount": 1,
              "SkinID": 3190379864,
              "Mods": [
                "weapon.mod.flashlight"
              ]
            },
            {
              "ShortName": "syringe.medical",
              "Amount": 20,
              "SkinID": 0,
              "Mods": []
            }
          ]
        },
        "Disable Radio": false,
        "Damage Taken From Explosion Multiplier": 1.0
      },
      "Boss NPC Config": {
        "NPC Name": "Hard Dungeon Boss",
        "NPC Health": 3000,
        "Damage Scale": 1.5,
        "Wear Items": {
          "Items": [
            {
              "ShortName": "riot.helmet",
              "SkinID": 1087995729
            },
            {
              "ShortName": "hoodie",
              "SkinID": 1087990973
            },
            {
              "ShortName": "burlap.gloves",
              "SkinID": 1087998101
            },
            {
              "ShortName": "pants",
              "SkinID": 1087992342
            },
            {
              "ShortName": "shoes.boots",
              "SkinID": 1088000573
            }
          ]
        },
        "Belt Items": {
          "Items": [
            {
              "ShortName": "lmg.m249",
              "Amount": 1,
              "SkinID": 1883947256,
              "Mods": [
                "weapon.mod.flashlight"
              ]
            }
          ]
        },
        "Disable Radio": false,
        "Damage Taken From Explosion Multiplier": 1.0
      },
      "Animal Config": {
        "Enabled": true,
        "Health": 300.0,
        "Damage": 12.0,
        "Move Speed": 4.0,
        "Sense Range": 30.0,
        "Max Distance From Spawn Point": 30.0,
        "Animal Prefabs": [
          {
            "Prefab Path": "assets/rust.ai/agents/boar/boar.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/wolf/wolf.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/stag/stag.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/chicken/chicken.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/panther/panther.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/tiger/tiger.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/crocodile/crocodile.prefab",
            "Spawn Chance Percentage": 100.0
          }
        ]
      },
      "Loot Box Prefab Path": "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab",
      "Loot Box Skin ID": 2998755525,
      "Max Items Per Box": 6,
      "Max Items Per NPC": 6,
      "Max Items Per Boss NPC": 6,
      "Auto Turret Config": {
        "Health": 800.0,
        "Weapon Short Name": "rifle.ak"
      },
      "Reward Config": {
        "NPC Economics Reward": 300,
        "Turret Economics Reward": 200,
        "Box Economics Reward": 100,
        "NPC ServerRewards Points": 300,
        "Turret ServerRewards Points": 200,
        "Box ServerRewards Points": 100,
        "Dungeon Clear Economics Reward": 500,
        "Dungeon Clear ServerRewards Points": 500,
        "Dungeon Clear Skill Tree XP Reward": 500.0
      }
    },
    {
      "Tier Name": "Nightmare",
      "Map Name": "Dungeon: Nightmare",
      "Marker Color Hex": "#9236f5",
      "Enable Auto Spawn": true,
      "Enable Buy": true,
      "Minutes After Wipe To Activate": 0,
      "Max Auto Spawn (0 to Unlimited)": 2,
      "Max Buy (0 to Unlimited)": 2,
      "Building Grade - 1(Wood) 2(Legacy Wood) 3(Gingerbread) 4(Stone) 5(Adobe) 6(Brick) 7(Brutalist) 8(Metal) 9(Container) 10(TopTier)": 10,
      "Container Color - 1(Light Blue) 2(Light Green) 3(Purple) 4(Dark Red) 5(Orange) 6(White) 7(Black) 8(Brown) 9(Dark Blue) 10(Dark Green) 11(Red) 12(Light Orange) 13(Yellow) 14(Dark Gray) 15(Cyan) 16(Light Gray)": 0,
      "Garage Door Skin ID": 2427605919,
      "Dungeon Time of Day Override(-1 for no override)": 0,
      "Dungeon Rooms (1 - 6)": 5,
      "Dungeon Room Size (5 - 10)": 5,
      "Buy Cost": 1500,
      "Per-Tier Buy Cooldown (seconds, 0 = use global)": 0,
      "Max Unentered Lifetime (in seconds)": 1800,
      "Max Time (in seconds) to Keep Dungeon Alive": 1800,
      "Entity Spawn Limits": {
        "NPC Count": 31,
        "Boss Count": 10,
        "Animal Count": 8,
        "Turret Count": 25,
        "Loot Box Count": 30
      },
      "NPC Config": {
        "NPC Name": "Nightmare Hunter",
        "NPC Health": 300,
        "Damage Scale": 1.5,
        "Wear Items": {
          "Items": [
            {
              "ShortName": "metal.facemask",
              "SkinID": 3343860599
            },
            {
              "ShortName": "metal.plate.torso",
              "SkinID": 3343861569
            },
            {
              "ShortName": "hoodie",
              "SkinID": 1369835131
            },
            {
              "ShortName": "roadsign.kilt",
              "SkinID": 1727564168
            },
            {
              "ShortName": "burlap.gloves",
              "SkinID": 1210780157
            },
            {
              "ShortName": "pants",
              "SkinID": 810745264
            },
            {
              "ShortName": "shoes.boots",
              "SkinID": 1210771348
            }
          ]
        },
        "Belt Items": {
          "Items": [
            {
              "ShortName": "lmg.m249",
              "Amount": 1,
              "SkinID": 1883947256,
              "Mods": [
                "weapon.mod.flashlight"
              ]
            },
            {
              "ShortName": "syringe.medical",
              "Amount": 50,
              "SkinID": 0,
              "Mods": []
            }
          ]
        },
        "Disable Radio": false,
        "Damage Taken From Explosion Multiplier": 1.0
      },
      "Boss NPC Config": {
        "NPC Name": "Nightmare Dungeon Boss",
        "NPC Health": 5000,
        "Damage Scale": 1.5,
        "Wear Items": {
          "Items": [
            {
              "ShortName": "riot.helmet",
              "SkinID": 1087995729
            },
            {
              "ShortName": "hoodie",
              "SkinID": 1087990973
            },
            {
              "ShortName": "burlap.gloves",
              "SkinID": 1087998101
            },
            {
              "ShortName": "pants",
              "SkinID": 1087992342
            },
            {
              "ShortName": "shoes.boots",
              "SkinID": 1088000573
            }
          ]
        },
        "Belt Items": {
          "Items": [
            {
              "ShortName": "lmg.m249",
              "Amount": 1,
              "SkinID": 1883947256,
              "Mods": [
                "weapon.mod.flashlight"
              ]
            }
          ]
        },
        "Disable Radio": false,
        "Damage Taken From Explosion Multiplier": 1.0
      },
      "Animal Config": {
        "Enabled": true,
        "Health": 300.0,
        "Damage": 12.0,
        "Move Speed": 4.0,
        "Sense Range": 30.0,
        "Max Distance From Spawn Point": 30.0,
        "Animal Prefabs": [
          {
            "Prefab Path": "assets/rust.ai/agents/boar/boar.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/wolf/wolf.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/stag/stag.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/chicken/chicken.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/panther/panther.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/tiger/tiger.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/crocodile/crocodile.prefab",
            "Spawn Chance Percentage": 100.0
          }
        ]
      },
      "Loot Box Prefab Path": "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab",
      "Loot Box Skin ID": 2998755525,
      "Max Items Per Box": 7,
      "Max Items Per NPC": 7,
      "Max Items Per Boss NPC": 7,
      "Auto Turret Config": {
        "Health": 1000.0,
        "Weapon Short Name": "rifle.ak"
      },
      "Reward Config": {
        "NPC Economics Reward": 300,
        "Turret Economics Reward": 200,
        "Box Economics Reward": 100,
        "NPC ServerRewards Points": 300,
        "Turret ServerRewards Points": 200,
        "Box ServerRewards Points": 100,
        "Dungeon Clear Economics Reward": 500,
        "Dungeon Clear ServerRewards Points": 500,
        "Dungeon Clear Skill Tree XP Reward": 500.0
      }
    },
    {
      "Tier Name": "Impossible",
      "Map Name": "Dungeon: Impossible",
      "Marker Color Hex": "#1a1412",
      "Enable Auto Spawn": true,
      "Enable Buy": true,
      "Minutes After Wipe To Activate": 0,
      "Max Auto Spawn (0 to Unlimited)": 2,
      "Max Buy (0 to Unlimited)": 2,
      "Building Grade - 1(Wood) 2(Legacy Wood) 3(Gingerbread) 4(Stone) 5(Adobe) 6(Brick) 7(Brutalist) 8(Metal) 9(Container) 10(TopTier)": 10,
      "Container Color - 1(Light Blue) 2(Light Green) 3(Purple) 4(Dark Red) 5(Orange) 6(White) 7(Black) 8(Brown) 9(Dark Blue) 10(Dark Green) 11(Red) 12(Light Orange) 13(Yellow) 14(Dark Gray) 15(Cyan) 16(Light Gray)": 4,
      "Garage Door Skin ID": 2427605919,
      "Dungeon Time of Day Override(-1 for no override)": 0,
      "Dungeon Rooms (1 - 6)": 6,
      "Dungeon Room Size (5 - 10)": 6,
      "Buy Cost": 2000,
      "Per-Tier Buy Cooldown (seconds, 0 = use global)": 0,
      "Max Unentered Lifetime (in seconds)": 1800,
      "Max Time (in seconds) to Keep Dungeon Alive": 1800,
      "Entity Spawn Limits": {
        "NPC Count": 5,
        "Boss Count": 30,
        "Animal Count": 12,
        "Turret Count": 20,
        "Loot Box Count": 25
      },
      "NPC Config": {
        "NPC Name": "Impossible Hunter",
        "NPC Health": 300,
        "Damage Scale": 1.5,
        "Wear Items": {
          "Items": [
            {
              "ShortName": "metal.facemask",
              "SkinID": 3343860599
            },
            {
              "ShortName": "metal.plate.torso",
              "SkinID": 3343861569
            },
            {
              "ShortName": "hoodie",
              "SkinID": 1369835131
            },
            {
              "ShortName": "roadsign.kilt",
              "SkinID": 1727564168
            },
            {
              "ShortName": "burlap.gloves",
              "SkinID": 1210780157
            },
            {
              "ShortName": "pants",
              "SkinID": 810745264
            },
            {
              "ShortName": "shoes.boots",
              "SkinID": 1210771348
            }
          ]
        },
        "Belt Items": {
          "Items": [
            {
              "ShortName": "lmg.m249",
              "Amount": 1,
              "SkinID": 1883947256,
              "Mods": [
                "weapon.mod.flashlight"
              ]
            },
            {
              "ShortName": "syringe.medical",
              "Amount": 50,
              "SkinID": 0,
              "Mods": []
            }
          ]
        },
        "Disable Radio": false,
        "Damage Taken From Explosion Multiplier": 1.0
      },
      "Boss NPC Config": {
        "NPC Name": "Impossible Dungeon Boss",
        "NPC Health": 5000,
        "Damage Scale": 1.5,
        "Wear Items": {
          "Items": [
            {
              "ShortName": "riot.helmet",
              "SkinID": 871867116
            },
            {
              "ShortName": "hoodie",
              "SkinID": 3308083017
            },
            {
              "ShortName": "pants",
              "SkinID": 3269772521
            },
            {
              "ShortName": "shoes.boots",
              "SkinID": 3332536449
            }
          ]
        },
        "Belt Items": {
          "Items": [
            {
              "ShortName": "lmg.m249",
              "Amount": 1,
              "SkinID": 1883947256,
              "Mods": [
                "weapon.mod.flashlight"
              ]
            }
          ]
        },
        "Disable Radio": false,
        "Damage Taken From Explosion Multiplier": 1.0
      },
      "Animal Config": {
        "Enabled": true,
        "Health": 300.0,
        "Damage": 12.0,
        "Move Speed": 4.0,
        "Sense Range": 30.0,
        "Max Distance From Spawn Point": 30.0,
        "Animal Prefabs": [
          {
            "Prefab Path": "assets/rust.ai/agents/boar/boar.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/wolf/wolf.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/stag/stag.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/chicken/chicken.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/panther/panther.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/tiger/tiger.prefab",
            "Spawn Chance Percentage": 100.0
          },
          {
            "Prefab Path": "assets/rust.ai/agents/crocodile/crocodile.prefab",
            "Spawn Chance Percentage": 100.0
          }
        ]
      },
      "Loot Box Prefab Path": "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab",
      "Loot Box Skin ID": 2998755525,
      "Max Items Per Box": 8,
      "Max Items Per NPC": 8,
      "Max Items Per Boss NPC": 8,
      "Auto Turret Config": {
        "Health": 1500.0,
        "Weapon Short Name": "rifle.ak"
      },
      "Reward Config": {
        "NPC Economics Reward": 300,
        "Turret Economics Reward": 200,
        "Box Economics Reward": 100,
        "NPC ServerRewards Points": 300,
        "Turret ServerRewards Points": 200,
        "Box ServerRewards Points": 100,
        "Dungeon Clear Economics Reward": 500,
        "Dungeon Clear ServerRewards Points": 500,
        "Dungeon Clear Skill Tree XP Reward": 500.0
      }
    }
  ],
  "Chat Commands": {
    "Buy Dungeon": "buydungeon",
    "Create Dungeon": "createdungeon",
    "Reload Config": "de.reloadconfig",
    "Toggle Purchases": "de.toggle",
    "Remove Inactive Dungeons": "removeinactivedungeons",
    "Remove All Dungeons": "removealldungeons",
    "Remove Nearest Dungeon": "de.removenearest",
    "Remove Own Dungeon": "removedungeon",
    "Force Remove All Dungeons": "forceremovealldungeons"
  },
  "Console Commands": {
    "Buy Dungeon": "buydungeon",
    "Spawn Random Dungeon": "spawnrandomdungeon",
    "Spawn Fixed Dungeon": "spawnfixeddungeon"
  },
  "Version": {
    "Major": 3,
    "Minor": 9,
    "Patch": 21
  }
}

 

 

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