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This plugin allows you to modify the % of damage a entity does to players while not affecting the damage rate for other entities such as buildings!
CONFIGURATION:
{ "Damage Scale": { "rocket_hv": 56.0, "40mm_grenade_he": 70.0, "grenade.f1.deployed": 60.0, "rocket_basic": 26.0 }, "Debug Mode": false }
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