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Cargo Convoy Event 1.0.5

$20.00
   (1 review)

6 Screenshots

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Oldbtchsgaming

Posted

13 hours ago, Magnetos said:

image.png.2b57328e0d70ced2ae2a114316485584.png

The mod doesn't even want to load on custom map, it just gives an error and doesn't create a file in the config section

I am running on a custom map check your NPCSpawn I had to remove all the NPCSpawn files including data and reload and now works.hope this helps

MichuX

Posted (edited)

wow very good plugin! 🎉

Everything works very good and smoothly, well done 😄 
Just a small question, Is it possible to add a custom loot for the npcs?

 

Regards

Edited by MichuX
CrazyRust

Posted

31 minutes ago, MichuX said:

wow very good plugin! 🎉

Everything works very good and smoothly, well done 😄 
Just a small question, Is it possible to add a custom loot for the npcs?

 

Regards

Hi. Thank you. Yes, it will be available in the next update.

  • Love 1
rex

Posted

bonjour  j ai sa dans ma console merci  Failed to run a 2.00 timer in 'CargoConvoy v1.0.4' (ArgumentNullException: Value cannot be null.
Parameter name: source)
at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0000d] in <8b0c76c7efa244bc95eeee75bf1314cd>:0
at Oxide.Plugins.CargoConvoy.GetObjectConfigCargo (Oxide.Plugins.CargoConvoy+NpcConfig config) [0x00030] in <716aad46a91d4e68872d38aaebbbcc60>:0
at Oxide.Plugins.CargoConvoy.SpawnNpcCargo (ScientistNPC scientist) [0x0008a] in <716aad46a91d4e68872d38aaebbbcc60>:0
at Oxide.Plugins.CargoConvoy+<>c__DisplayClass102_0.<OnEntitySpawned>b__0 () [0x00000] in <716aad46a91d4e68872d38aaebbbcc60>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d646191a355d43a6b3ab36b7ee14c740>:0

 

CrazyRust

Posted

3 hours ago, rex said:

bonjour  j ai sa dans ma console merci  Failed to run a 2.00 timer in 'CargoConvoy v1.0.4' (ArgumentNullException: Value cannot be null.
Parameter name: source)
at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0000d] in <8b0c76c7efa244bc95eeee75bf1314cd>:0
at Oxide.Plugins.CargoConvoy.GetObjectConfigCargo (Oxide.Plugins.CargoConvoy+NpcConfig config) [0x00030] in <716aad46a91d4e68872d38aaebbbcc60>:0
at Oxide.Plugins.CargoConvoy.SpawnNpcCargo (ScientistNPC scientist) [0x0008a] in <716aad46a91d4e68872d38aaebbbcc60>:0
at Oxide.Plugins.CargoConvoy+<>c__DisplayClass102_0.<OnEntitySpawned>b__0 () [0x00000] in <716aad46a91d4e68872d38aaebbbcc60>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d646191a355d43a6b3ab36b7ee14c740>:0

 

Hi. Are you using the harbor event? Or is the normal facepunch cargo event turned on?

rex

Posted

OUI   BIEN SUR  LES DEUX 

 

CrazyRust

Posted

Le problème était probablement que les deux événements se déroulaient en même temps. Veuillez essayer de régler les deux événements de manière à ce qu'ils ne soient pas simultanés.

abcderanzi

Posted

Hi, this plugin looks really nice! I'm thinking of buying it but I have few concern I wanted to clarify first:

1. Does this plugin override the vaniila's Cargo event? Or can both spawn at the same time?
2. Does this compatible with other plugins such as Harbor event and Water event? By compatible, I mean will this plugin crashes the other plugins?

CrazyRust

Posted

51 minutes ago, abcderanzi said:

Hi, this plugin looks really nice! I'm thinking of buying it but I have few concern I wanted to clarify first:

1. Does this plugin override the vaniila's Cargo event? Or can both spawn at the same time?
2. Does this compatible with other plugins such as Harbor event and Water event? By compatible, I mean will this plugin crashes the other plugins?

Hi. You can disable the normal facepunch event in the config file. This is highly recommended because you can stop the cargo convoy. And if the normal cargo comes afterwards, the two cargoes will go through each other, and because of ac NPC spawns it's not good to have both events at the same time. With the harbor event it works there it's just important that the two events don't run at the same time. This can be solved with an event manager. 

Yaan

Posted

can you add an option to activate the cargo convoy after some time after wipe. lets say a day or 2 after wipe in order to activate the plugin automatic? 

CrazyRust

Posted

58 minutes ago, Yaan said:

can you add an option to activate the cargo convoy after some time after wipe. lets say a day or 2 after wipe in order to activate the plugin automatic? 

I do not understand this.

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