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Cargo Convoy Event 1.0.5

$20.00
   (1 review)

6 Screenshots

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laodu

Posted

If it supports the HUD.cs plugin and circle display time on the map, it would be perfect.

Yaan

Posted (edited)

For some reason the command doesn't work. Also, can alphaloot be added?

Edited by Yaan
CrazyRust

Posted

2 hours ago, Yaan said:

For some reason the command doesn't work. Also, can alphaloot be added?

which command?

  • Like 1
Yaan

Posted

is there a way to disable the tugboats and heli on the convoy hard

CrazyRust

Posted

6 hours ago, Yaan said:

is there a way to disable the tugboats and heli on the convoy hard

Not now, but I can add it in the next update. I just don't understand why? Should there be an easy2 difficulty?

Markiii

Posted

Yeah i didnt realise no AlphaLoot support until after i bought it ><

Oldbtchsgaming

Posted

Ok i just purchased and also I cant get any of the commands to work>? cctstart- ccstart.easy etc

 

CrazyRust

Posted

21 minutes ago, Oldbtchsgaming said:

Ok i just purchased and also I cant get any of the commands to work>? cctstart- ccstart.easy etc

 

The commands are in the description. These are just server console commands. They do not work in Chat.

Oldbtchsgaming

Posted

7 hours ago, CrazyRust said:

The commands are in the description. These are just server console commands. They do not work in Chat.

tried that too ..nothing

 

  • Like 1
CrazyRust

Posted

ccstart.easy   <-- copy - paste this into the server webadmin console

Oldbtchsgaming

Posted

3 hours ago, CrazyRust said:

ccstart.easy   <-- copy - paste this into the server webadmin console

no it does not work..

CrazyRust

Posted

54 minutes ago, Oldbtchsgaming said:

no it does not work..

It works for me. Are you using the NpcSpawn plugin? It is required to run the plugin.

pistol.eoka.png

Oldbtchsgaming

Posted

53 minutes ago, CrazyRust said:

It works for me. Are you using the NpcSpawn plugin? It is required to run the plugin.

pistol.eoka.png

YES

NPC1.png

CrazyRust

Posted

41 minutes ago, Oldbtchsgaming said:

YES

NPC1.png

Please reload the plugin and send a screenshot of the console.

Oldbtchsgaming

Posted (edited)

nothing happened..my mod entered the command and nothing-NPCspawn is updated right before we tried again

cargoconvoy.png

cargo2.png

Edited by Oldbtchsgaming
CrazyRust

Posted

49 minutes ago, Oldbtchsgaming said:

nothing happened..my mod entered the command and nothing-NPCspawn is updated right before we tried again

cargoconvoy.png

cargo2.png

Don't write in the F1 console, write in the server console. This is the problem. The commands only work in the server console.

Oldbtchsgaming

Posted

On 2/9/2025 at 5:08 PM, CrazyRust said:

Don't write in the F1 console, write in the server console. This is the problem. The commands only work in the server console.

ok tried everything i cannot get it to work I would like a refund please.I tried both of my servers.

CrazyRust

Posted

3 hours ago, Oldbtchsgaming said:

ok tried everything i cannot get it to work I would like a refund please.I tried both of my servers.

Hi. I can't give refunds and I won't because the plugin works. But I'm very happy to help if you do exactly what I write. 
1. delete the plugin and the config file (CargoConvoy.cs, CargoConvoy.json)
2. Download the plugin again from codefing.
3. copy the .cs file to the oxide/plugin directory.
4 In the webadmin interface of the server console, type: o.reload CargoConvoy
5 Type ccstart.easy
6 Send me a screenshot of this. I want to see in the photo that both commands are typed in. 

CrazyRust

Posted

Oh, and I forgot. NOT IN THE F1 CONSOLE, NOT IN THE CHAT, BUT IN THE SERVER CONSOLE!!!!!

Magnetos

Posted

Hello, the modification does not work on the custom map, but it works fine on the procedural map. Any ideas?

 

CrazyRust

Posted

28 minutes ago, Magnetos said:

Hello, the modification does not work on the custom map, but it works fine on the procedural map. Any ideas?

 

Hi. Cargo uses the same route as normal facepunch cargo and the spawning rules are the same as normal cargo. So if you spawn on the edge of the map and come in and take the route. If on the custom map with the normnal Crgo it can come in and have a route then so can the Cargo convoy.

Covfefe

Posted

what happens if i use this with HeavyCargoShipEvent?

CrazyRust

Posted

48 minutes ago, Covfefe said:

what happens if i use this with HeavyCargoShipEvent?

I don't know, I don't have the plugin so I can't test it.  My suggestion is not to have the two events at the same time. If the two events are active at different times, I don't think there should be a problem. But this is not 100% because I don't know the other plugin.

Magnetos

Posted (edited)

image.png.2b57328e0d70ced2ae2a114316485584.png

The mod doesn't even want to load on custom map, it just gives an error and doesn't create a file in the config section

Edited by Magnetos
CrazyRust

Posted (edited)

17 minutes ago, Magnetos said:

image.png.2b57328e0d70ced2ae2a114316485584.png

The mod doesn't even want to load on custom map, it just gives an error and doesn't create a file in the config section

Are you using the latest version? I got this error message after this month's rust update but it has been fixed. 

Edited by CrazyRust

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