What's New in Version 1.0.3 See changelog
Released
Updates AutoTurretTerrain
Increased Collision Radius for turrets - should fix multiple turrets removeall if they are too close to each other they would all be removed now it wont behave like this
Added Sam,FlameTurret,ShotGunTrap to the list of allowed Deployables
Improved CollisionCheck
Removed the option for holding Down right click since its not needed
Fixed so Shouldnt stack on each other anymore
other improvements