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Auto Base Upgrade 1.2.2

$22.00
   (9 reviews)

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CASHR

Posted

1 hour ago, aimacak said:

@CASHR hi, have you checked this?

Yes, I have studied this problem. I solved it, but a new one appeared, related to the conflict of the Building Skins plugin.

ChristopherS

Posted

On 2/2/2024 at 10:18 AM, CASHR said:

Hi, I will deal with this issue today.

Any update mate? It's been 3 weeks.

MetalHead

Posted

Getting this in the logs...

08/03 15:13:48 | [AutoBaseUpgrade] Failed to download image metal.fragments.Address [https://i.imgur.com/THDdDMu.png] invalid

ChristopherS

Posted

Any update

On 2/16/2024 at 11:10 AM, CASHR said:

Yes, I have studied this problem. I solved it, but a new one appeared, related to the conflict of the Building Skins plugin.

Any updates CASHR???? It's been 2 weeks since I've asked you if there's any update and you've completely ignored us.

You promised to deal with this issue over 5 weeks ago.

Don't tell us you're going to do something when you have zero intention of doing so.

tacman1981

Posted

7 hours ago, MetalHead said:

Getting this in the logs...

08/03 15:13:48 | [AutoBaseUpgrade] Failed to download image metal.fragments.Address [https://i.imgur.com/THDdDMu.png] invalid

this here is a reason why i kept rewriting to use assets from the game files instead of external links

RustCore

Posted

Since the latest Rust Update structures are buged

grafik.jpg

CASHR

Posted

2 hours ago, RustCore said:

Since the latest Rust Update structures are buged

grafik.jpg

Do you have any other plugins that are responsible for improving buildings?

RustCore

Posted

Yes enhanced hammer but since the update it is buged. I also can fix the problem myself by dissable the option ingame "creation effects"

There are the old animation and the new one are at the same time if this option is on.

You maybe have to remove the new animation on upgrading like it was before the rust update.

Rust.Matrixx

Posted

Cashr, could you please setup an admin only icon that allows us to move it anywhere we want on screen?

I want to be able to move it to the bottom of the TC since I have raid protection at the top and they overlap.

CASHR

Posted

20 hours ago, Rust.Matrixx said:

Cashr, could you please setup an admin only icon that allows us to move it anywhere we want on screen?

I want to be able to move it to the bottom of the TC since I have raid protection at the top and they overlap.

You can configure the position in the config as you need

  • Love 1
CASHR

Posted

7 hours ago, Rust.Matrixx said:

Can the auto upgrade also upgrade with chosen building skin from /bskin ?

https://codefling.com/plugins/building-skins

 

It is currently supported, but in the near future, this feature will be disabled because it breaks the structure of the building and the developer does not want to fix it

  • Like 1
SugarHunny

Posted

is anyone else having issues with the upgrading. when i upgrade to HQM some foundations are higher than others, which makes it all uneven

ChristopherS

Posted (edited)

EDIT: This is fixed. I changed the figures again and have this fixed. God knows why this plugin still doesn't have updated positions - and I know even less why the anchor points aren't 0.5 0. If the anchors are anything other, then it breaks for different aspect ratios like 21:9 etc. Cashr has been aware for OVER A YEAR that the position coords are not correct, yet refuses to update this plugin.

The working numbers that I'm using now show the bar perfectly for everyone on my server, without being on top of the words "upkeep management". If anyone is needing some working numbers, here they are:
 

  "AnchorMax": "0.5 0",
  "AnchorMin": "0.5 0",

  "OffsetMax": "604.5 616.5",
  "OffsetMin": "427 596.5"

 

-----------------------------------------------------------


I moved the "Repair All" & "Upgrade Button" to better align it, also changing the anchors to 0.5 0 so that it's not broken for people using different aspect ratio monitors and since doing this, people cannot interact with the last 2 columns in the TC. 

You cannot remove anything in the final 2 columns, or click them at all.

The new numbers I'm using for the positioning are:
 

  "AnchorMax": "0.5 0",
  "AnchorMin": "0.5 0",
  "OffsetMax": "625.746 1134.215",
  "OffsetMin": "406.44 77.785"

Does anyone know if I've done something wrong here?

Cheers! 

Edited by ChristopherS
CASHR

Posted

9 hours ago, ChristopherS said:

EDIT: This is fixed. I changed the figures again and have this fixed. God knows why this plugin still doesn't have updated positions - and I know even less why the anchor points aren't 0.5 0. If the anchors are anything other, then it breaks for different aspect ratios like 21:9 etc. Cashr has been aware for OVER A YEAR that the position coords are not correct, yet refuses to update this plugin.

The working numbers that I'm using now show the bar perfectly for everyone on my server, without being on top of the words "upkeep management". If anyone is needing some working numbers, here they are:
 

  "AnchorMax": "0.5 0",
  "AnchorMin": "0.5 0",

  "OffsetMax": "604.5 616.5",
  "OffsetMin": "427 596.5"

 

-----------------------------------------------------------


I moved the "Repair All" & "Upgrade Button" to better align it, also changing the anchors to 0.5 0 so that it's not broken for people using different aspect ratio monitors and since doing this, people cannot interact with the last 2 columns in the TC. 

You cannot remove anything in the final 2 columns, or click them at all.

The new numbers I'm using for the positioning are:
 

  "AnchorMax": "0.5 0",
  "AnchorMin": "0.5 0",
  "OffsetMax": "625.746 1134.215",
  "OffsetMin": "406.44 77.785"

Does anyone know if I've done something wrong here?

Cheers! 

The positions have been specially displayed in the plugin configuration so that you can edit them.

hc4stillo

Posted (edited)

Failed to call hook 'OnLootEntity' on plugin 'AutoBaseUpgrade v1.2.1' (KeyNotFoundException: The given key 'metal.refined' was not present in the dictionary.)
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at Oxide.Plugins.AutoBaseUpgrade.ShowUI (BasePlayer player, BuildingPrivlidge tc) [0x002c0] in <9f97545190654745b68cbe180245c198>:0
at Oxide.Plugins.AutoBaseUpgrade.OnLootEntity (BasePlayer player, BuildingPrivlidge tc) [0x000c5] in <9f97545190654745b68cbe180245c198>:0
at Oxide.Plugins.AutoBaseUpgrade.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00187] in <9f97545190654745b68cbe180245c198>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0

Error

Edited by hc4stillo
ChristopherS

Posted

On 10/4/2024 at 9:27 AM, CASHR said:

The positions have been specially displayed in the plugin configuration so that you can edit them.

You completely miss my point. This is a premium product, with a price to match. The customers shouldn't have to configure something like the UI - that should be set by the developer from the go.

Secondly, why have you updated this plugin to 1.2.2 on SkyPlugins, but not updated it here on Codefling - have you abandoned this here on Codefling?

CASHR

Posted

On 11/25/2024 at 4:46 AM, ChristopherS said:

You completely miss my point. This is a premium product, with a price to match. The customers shouldn't have to configure something like the UI - that should be set by the developer from the go.

Secondly, why have you updated this plugin to 1.2.2 on SkyPlugins, but not updated it here on Codefling - have you abandoned this here on Codefling?

That update is only needed on a third-party site, support is provided as errors occur

Ben

Posted

Any plans on making this plugin compatible with carbon?

CASHR

Posted

2 hours ago, Ben said:

Any plans on making this plugin compatible with carbon?

It's already been done.

Donald Varino

Posted

The plugin in the game interfers with other items onscreen .. See pic

Interfers.png

ChristopherS

Posted

4 hours ago, Donald Varino said:

The plugin in the game interfers with other items onscreen .. See pic

Interfers.png

You're welcome to take the anchor postions I posted in a comment a few up. 

The developer has zero intention of updating the positions, he said that it's up to the server owner to do this. 

 

  "AnchorMax": "0.5 0",
  "AnchorMin": "0.5 0",


  "OffsetMax": "604.5 616.5",
  "OffsetMin": "427 596.5"

Donald Varino

Posted

That did work but it's now covering the Change Building Skin button, lol

ChristopherS

Posted

2 minutes ago, Donald Varino said:

That did work but it's now covering the Change Building Skin button, lol

Ah I don't have that plugin, that wasn't an issue for me. 

Sorry I didn't realise that.

Donald Varino

Posted

No problem. It is better so I guess I will go with that until I hear back from the developer.

Thanks for your help. Appreciated...

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